Dustman Level 1 of the Dungeon (1, 8, D:1) 2 stones (2, 16, D:1) 17 stones (5, 3, D:1) 23 arrows (6, 33, D:1) a +0 flail (6, 40, D:1) a +0 robe (13, 10, D:1) a +0 club (19, 7, D:1) 2 javelins (25, 18, D:1) a +0 club (27, 33, D:1) a +0 club (29, 10, D:1) a +0 large shield (29, 15, D:1) 17 sling bullets Level 2 of the Dungeon (2, 0, D:2) a +0 short sword (5, 3, D:2) 17 sling bullets (6, -4, D:2) 23 bolts (10, 4, D:2) a +0 leather armour (18, 24, D:2) a cursed -3 club (25, -2, D:2) 18 arrows (34, 7, D:2) a +0 dagger (35, -16, D:2) a +0 club a +0 hunting sling 9 stones (35, -14, D:2) a stone (39, 23, D:2) a +0 club (40, 20, D:2) a +0 short sword a +0 animal skin a +0 helmet a +0 club a +0 club a +0 club a +0 club (41, -4, D:2) an uncursed ring of loudness a +0 robe (45, -4, D:2) 27 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club 2 stones (1, 10, D:3) a curare-tipped needle (1, 12, D:3) a +0 blowgun 5 curare-tipped needles (2, 10, D:3) a curare-tipped needle (3, 41, D:3) a +0 war axe (7, 25, D:3) a +0 short sword (10, 46, D:3) 16 poisoned needles (15, 19, D:3) 19 stones (16, 3, D:3) 22 sling bullets (16, 8, D:3) a +0 hunting sling (17, 16, D:3) a stone (18, 0, D:3) a +0 chain mail (18, 16, D:3) 2 stones (19, 26, D:3) a +1 dagger of draining a +0 robe (21, 16, D:3) a stone (36, 31, D:3) a +0 leather armour (39, 4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) an uncursed amulet of magic regeneration the +5 hand axe of Extinguishment {freeze, *Slow Str+3 Dex+5 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+5). It may slow you when you take damage. It makes you more stealthy. (6, -8, D:4) a +0 mace a +0 ring mail (8, -6, D:4) a +0 spear (9, 5, D:4) a +0 dagger (11, 13, D:4) a cursed -1 hand axe a +0 ring mail (17, 13, D:4) 19 stones (19, -7, D:4) a cursed -2 club (19, -6, D:4) a +0 whip (19, -5, D:4) a +0 flail a +0 ring mail (19, -4, D:4) a +0 dagger a +0 robe (21, -14, D:4) a +0 hand axe (27, 29, D:4) 14 stones (32, 24, D:4) a +0 hand axe (33, 24, D:4) a cursed +0 chain mail a +0 dagger (34, 23, D:4) a +0 club (34, 24, D:4) a tomahawk (38, 24, D:4) a tomahawk (43, 18, D:4) 13 poisoned needles (44, 23, D:4) 22 stones (45, 2, D:4) a wand of flame (3/48) (49, -12, D:4) 24 stones (53, 0, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, 1, D:5) a book of Minor Magic (23, -21, D:5) a cursed -3 war axe (30, 11, D:5) a +0 ring mail (31, -15, D:5) a +0 chain mail (32, 4, D:5) a +0 dagger (36, -1, D:5) a +0 hand axe (42, -14, D:5) 24 stones (47, -2, D:5) a +1 hand axe of flaming Level 6 of the Dungeon (0, 0, D:6) 2 needles of paralysis (3, 4, D:6) a +0 hunting sling (9, 25, D:6) a +0 flail (22, 0, D:6) a +0 giant spiked club (23, 30, D:6) 21 stones (23, 34, D:6) 11 arrows (27, -13, D:6) a +0 dagger a +0 robe (27, -12, D:6) a +0 mace a +0 shortbow 13 arrows (28, -12, D:6) a +0 club a +0 flail a +0 leather armour (30, -9, D:6) 2 arrows (31, -12, D:6) a +0 ring mail (31, -8, D:6) an arrow (31, -7, D:6) 2 arrows (31, 14, D:6) a +0 falchion a +0 leather armour (31, 33, D:6) a +0 ring mail (39, -1, D:6) a +0 falchion (42, -4, D:6) a +0 war axe a +0 club a +0 scale mail a +0 mace a +0 leather armour a +0 dagger a +0 leather armour Level 7 of the Dungeon [Shop] Xill's Assorted Antiques a +0 rapier (108 gold) a lightning rod (4/4) (1080 gold) a scroll of teleportation (81 gold) a +0 leather armour (54 gold) a +0 whip (67 gold) the +3 rapier of Xaixux {antimagic, rF+} (1107 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. a scroll of random uselessness (27 gold) a potion of degeneration (27 gold) (0, 0, D:7) a +2 quarterstaff of chaos (1, 0, D:7) a +0 mace (4, 45, D:7) a +0 giant spiked club (11, 7, D:7) a +0 giant club (16, 29, D:7) a +0 dagger (20, 42, D:7) 17 stones (29, -1, D:7) 24 sling bullets (34, 45, D:7) 9 poisoned needles (40, 10, D:7) 8 curare-tipped needles (43, 17, D:7) a +0 shortbow 17 arrows (49, 36, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 12 stones (2, 21, D:8) a cursed -2 giant spiked club (3, 21, D:8) a +0 leather armour (21, 3, D:8) a cursed -1 giant club (21, 55, D:8) a -1 spear a +0 animal skin (22, 3, D:8) 3 tomahawks (23, 50, D:8) a +0 leather armour (29, -2, D:8) 2 tomahawks (29, -1, D:8) 2 tomahawks (33, 14, D:8) an uncursed staff of cold (40, 8, D:8) a +0 giant club (42, 9, D:8) a +4 battleaxe a +0 robe (42, 10, D:8) a +0 robe a +3 morningstar of freezing a +0 robe (43, 25, D:8) a +0 ring mail (44, 10, D:8) a +0 falchion (59, 43, D:8) 24 arrows (65, 3, D:8) a cursed ring of loudness (65, 24, D:8) 16 stones (69, -5, D:8) 23 stones (70, -5, D:8) 15 stones Level 9 of the Dungeon (0, 0, D:9) a scroll of enchant weapon (2, 1, D:9) an arrow (5, 3, D:9) a royal jelly (6, -4, D:9) an arrow (7, -21, D:9) 20 gold pieces (11, -22, D:9) a +0 flail of protection a +0 leather armour (11, -6, D:9) an arrow (12, -12, D:9) an adder corpse (15, -6, D:9) an arrow (16, -6, D:9) an arrow (24, -38, D:9) a +0 flail (34, -33, D:9) 12 stones (36, -15, D:9) a cursed -3 spear a +0 spear a +0 spear (36, -14, D:9) a +0 spear (38, -24, D:9) 13 stones (40, -34, D:9) a +0 giant club an ogre corpse (skeletalised by now) (41, -35, D:9) a +0 flail (42, -37, D:9) a +0 spear a gnoll corpse (skeletalised by now) (42, -36, D:9) a +3 trident of venom a +0 scale mail a +0 shield a gnoll corpse (skeletalised by now) (42, -35, D:9) a +0 club a gnoll corpse (skeletalised by now) (45, -13, D:9) a wand of polymorph (14/24) (55, -25, D:9) 21 stones the Ecumenical Temple