Dustman Level 1 of the Dungeon (0, 0, D:1) 20 arrows (5, 1, D:1) a +0 club (8, 17, D:1) 2 stones (11, 14, D:1) 2 stones (20, 13, D:1) a +0 club a +0 whip (25, -3, D:1) a +0 whip (26, 11, D:1) a +1 antimagic mace (32, 10, D:1) a +0 ring mail (39, -4, D:1) a +0 dagger Level 2 of the Dungeon (5, -5, D:2) 23 bolts (9, 11, D:2) a stone (10, 12, D:2) a stone (12, 14, D:2) a stone (21, -7, D:2) a +0 leather armour (38, -1, D:2) a +0 dagger (38, 34, D:2) a cursed +0 hunting sling (40, 1, D:2) a +0 club (49, 13, D:2) a cursed +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (10, 10, D:3) a +0 helmet (16, 18, D:3) 14 poisoned needles (19, -2, D:3) 17 poisoned needles (26, -5, D:3) a +0 dagger (28, -9, D:3) a +0 club (35, 3, D:3) a +0 large shield (37, -14, D:3) a +0 club (38, 25, D:3) a +0 blowgun 12 poisoned needles (41, 25, D:3) a poisoned needle (41, 27, D:3) a poisoned needle (41, 28, D:3) a poisoned needle (41, 34, D:3) a +0 club (42, -2, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (1, -35, D:4) a +0 giant club (10, -43, D:4) 8 tomahawks (37, -22, D:4) a +0 pair of gloves (41, 3, D:4) a +0 robe (42, -4, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 4, D:5) a +0 halberd (0, 11, D:5) a +0 halberd (17, 28, D:5) a +0 mace (19, 30, D:5) a +0 robe (51, 6, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 17 poisoned needles (9, 6, D:6) 10 arrows (14, 5, D:6) a book of Callings (18, 15, D:6) a +0 short sword (30, 10, D:6) a +0 robe (32, 17, D:6) a potion of mutation 2 potions of degeneration (41, 17, D:6) a book of Cantrips Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (22, 24, D:7) 11 bolts (28, 0, D:7) a +0 giant spiked club (30, 31, D:7) a +0 flail (41, 24, D:7) a +0 chain mail (44, 4, D:7) 10 gold pieces (45, 22, D:7) 14 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (2, -4, D:8) a +0 helmet (4, 5, D:8) 3 bread rations (4, 7, D:8) 3 beef jerkies (5, 5, D:8) a throwing net (5, 7, D:8) 3 beef jerkies (6, -6, D:8) a +0 trident a +0 ring mail (7, -6, D:8) a +0 hand axe a +0 hand axe a +0 leather armour a +0 short sword a +0 chain mail (17, -3, D:8) a +0 plate armour (26, -5, D:8) a +0 leather armour (36, -13, D:8) a wand of random effects (35/48) (46, -24, D:8) 12 bolts Level 9 of the Dungeon (0, 0, D:9) 12 arrows (1, 2, D:9) 18 arrows (5, -23, D:9) a +0 falchion (11, 4, D:9) a +0 club (13, -9, D:9) the cursed +1 long sword of Geoleraz {flame, *Rage rC++ SInv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It lets you see invisible. It may make you go berserk in combat. It makes you more stealthy. It has a curse placed upon it. (13, 6, D:9) a +0 robe a +0 leather armour a +0 dagger a +0 short sword a +2 whip of pain a cursed +0 leather armour (15, -12, D:9) 17 stones (19, -13, D:9) a +0 cloak (22, 2, D:9) a +0 hand crossbow (25, -6, D:9) a cursed +0 robe Level 10 of the Dungeon (0, 0, D:10) a cursed -1 giant club (10, -5, D:10) a +0 giant club (11, 10, D:10) 23 sling bullets (13, -24, D:10) a +0 short sword a +0 club a +0 chain mail a +0 club a cursed +0 ring mail a +0 club a +0 scale mail a +0 club a +0 short sword a +0 club a +0 whip a +0 leather armour a +0 flail a +0 flail a +0 dagger a +0 whip a +0 hand axe a +0 chain mail a +0 club a +0 short sword a +0 ring mail a +0 giant club a +0 chain mail a +0 flail (15, -3, D:10) a +0 club a cursed +0 ring mail (18, -24, D:10) a cursed +0 ring mail a +0 dagger (19, -24, D:10) a +0 scale mail a +0 morningstar (19, -23, D:10) a +0 club (19, -6, D:10) 20 stones (23, -11, D:10) 16 stones (32, -4, D:10) a +0 ring mail (36, -25, D:10) a +0 hand axe (42, 17, D:10) a +0 shortbow 15 arrows (44, -27, D:10) 17 stones (47, -27, D:10) a +0 helmet (50, 19, D:10) a +0 helmet (51, -7, D:10) a +0 chain mail Level 11 of the Dungeon [Shop] Kiucwedgh's Distillery a potion of cancellation (120 gold) 2 potions of resistance (300 gold) a potion of magic (120 gold) 2 potions of magic (240 gold) a potion of heal wounds (75 gold) a potion of degeneration (15 gold) a potion of curing (45 gold) a potion of cancellation (120 gold) a potion of degeneration (15 gold) (0, 0, D:11) a cursed -3 giant club a +0 giant club (1, -7, D:11) a +0 club (7, 2, D:11) 12 bolts (7, 6, D:11) 22 bolts (9, -15, D:11) a +0 war axe (11, -7, D:11) a javelin (11, -5, D:11) a javelin (17, -17, D:11) a +0 leather armour (25, 11, D:11) a yak skeleton (35, -27, D:11) a +0 war axe (37, 14, D:11) a +0 spear (40, 5, D:11) a +0 falchion (41, 7, D:11) 14 sling bullets (46, -9, D:11) a +0 flail (47, -24, D:11) a +0 leather armour (53, -5, D:11) a +0 hand axe