Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 3 Duskembrace the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on Nov 10, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (339 turns). Duskembrace the Vexing (Vampire Enchanter) Turns: 339, Time: 00:00:55 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 2/3 EV: 12 Int: 17 God: Gold: 34 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} Potions d - a potion of blood Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.2 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal misses you. The jackal bites you. You die... # #..).##...................# # #....##.##................# # #.#####.##................# # #.........................# #..####.......#h........#..# #......%...##.#.........#..# #..........#hS+.........#..# ##.........+h##.........##.. ##.........#@##.........# .>. #..........#+##........... #####.............##+#+##.....# ..................# .....# ..................# ...... .....#......##...... .....#......# .....## .....#......# .....# ..##........# .....# You could see 2 jackals and a ball python. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Duskembrace the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 339 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 13 Bite || 1 Cast: Corona || 4 Armor: Robe || 4 Dodge: Dodged || 16