Dungeon Crawl Stone Soup version 0.22-a0-362-g535178c (webtiles) character file. 1 Duskembrace the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on Apr 21, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (60 turns). Duskembrace the Vexing (Vampire Enchanter) Turns: 60, Time: 00:00:41 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Potions d - a potion of blood Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.1 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. Your bite misses the jackal. The jackal is severely wounded. The jackal bites you. You die... #.....# ##.8.8.## #.......# ###......8# #<#..###..## #.#..#h#...# #.#..#w#..8### ## #.#..#l#.....# ..## #.#..#N#..8#@# ...## #.#..#y#...#h#######..... #.#..###..##hh........# #........8##l......"..# #(........##.....h....# ##...8.8.###..........# #.......# #.......$..# ######### #..>.......# #..........# You could see a leopard gecko and 3 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Duskembrace the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Noticed a polar bear 6 | D:1 | Noticed an iguana 6 | D:1 | Noticed a swamp worm 6 | D:1 | Noticed a salamander 6 | D:1 | Noticed a killer bee 60 | D:1 | Slain by a jackal Vault maps used: D:1: onia_arrival_zoo_common, serial_park_tiny_2 Action || total -------------------------++------- Melee: Dagger || 17 Cast: Corona || 3 Armor: Robe || 3 Dodge: Dodged || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 60 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 60 +---------+---------+-------+---------+---------+-------+---------