Duskembrace Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 32, D:1) a +0 dagger (11, 32, D:1) a +0 short sword (14, 22, D:1) a +0 dagger (22, 17, D:1) a +0 robe (29, -8, D:1) a +0 dagger (33, -15, D:1) a +0 club (34, 18, D:1) a scroll of identify (36, 36, D:1) a +0 dagger (48, 23, D:1) a +0 leather armour (49, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 12, D:2) a cursed -2 mace (2, 2, D:2) a +0 club (5, -17, D:2) a +0 whip (5, 6, D:2) a +0 club (10, 25, D:2) a +0 short sword (14, 1, D:2) a cursed +0 shield (14, 13, D:2) a +0 chain mail (22, 3, D:2) a +4 whip (24, -3, D:2) a +0 ring mail (24, 4, D:2) a +0 club (26, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (4, 2, D:3) 31 arrows (23, 0, D:3) a +0 dagger (39, 4, D:3) a +0 dagger (41, 2, D:3) a +0 robe Level 4 of the Dungeon (35, 5, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Astradoju's Antique Weapon Emporium a +0 mace (87 gold) a +0 short sword (87 gold) a +0 whip (72 gold) a +0 quarterstaff (116 gold) a +0 club (29 gold) a +0 shortbow of velocity (188 gold) a +1 flail of draining (385 gold) a +2 scimitar of holy wrath (556 gold) a +1 great sword of flaming (542 gold) (0, 0, D:5) a +0 chain mail (11, 5, D:5) a +0 short sword (12, -4, D:5) a +0 ring mail (15, 53, D:5) a cursed -3 quarterstaff (39, -4, D:5) a +0 club (45, 20, D:5) a +0 leather armour (46, 21, D:5) a +0 robe (50, 31, D:5) a +0 hunting sling (58, 32, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 16 arrows (4, -2, D:6) a +0 club (5, 2, D:6) a +0 dagger a cursed -1 robe (6, -2, D:6) a +0 club a +0 whip (7, -1, D:6) a +0 hand axe (36, 6, D:6) 21 bolts (39, 10, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Ajagh's Distillery a potion of flight (39 gold) a potion of haste (130 gold) a potion of ambrosia (104 gold) a potion of might (52 gold) a potion of berserk rage (65 gold) a potion of brilliance (52 gold) a potion of mutation (104 gold) a potion of lignification (39 gold) a potion of degeneration (13 gold) a potion of flight (39 gold) a potion of magic (104 gold) a potion of might (52 gold) (0, 0, D:7) a +0 robe (6, 7, D:7) a +0 robe a +0 long sword (7, 9, D:7) a +0 rapier (8, 8, D:7) a +0 robe a +4 flail (9, 7, D:7) a +0 robe a +3 dagger (9, 25, D:7) a +0 robe (18, 28, D:7) a +0 dagger (19, 34, D:7) a +0 whip (21, 33, D:7) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (22, 22, D:7) a +0 rapier (35, 29, D:7) a +0 quarterstaff a +0 hunting sling (40, 13, D:7) an arrow (41, 15, D:7) 3 arrows (42, 14, D:7) an arrow (42, 15, D:7) 2 arrows (45, 13, D:7) 2 arrows (45, 14, D:7) a +0 ring mail a +0 dagger (46, 16, D:7) 6 arrows a +0 shortbow (52, 8, D:7) a +0 quarterstaff Level 8 of the Dungeon [Shop] Kiwoaxep's Assorted Antiques a +0 war axe (91 gold) a scroll of torment (195 gold) a +0 short sword (78 gold) a scroll of remove curse (78 gold) a potion of heal wounds (130 gold) a scroll of enchant weapon (195 gold) a +1 plate armour of poison resistance (832 gold) a +0 mace (78 gold) an uncursed ring of protection from magic (650 gold) a +2 amulet of reflection (195 gold) a potion of curing (78 gold) a lamp of fire (1040 gold) a wand of paralysis (9) (286 gold) [Shop] Dich's Book Boutique a book of Debilitation (560 gold) a book of Debilitation (560 gold) a book of Misfortune (280 gold) a book of Summonings (980 gold) a book of Enchantments (700 gold) the Incunabulum of Hurtful Ignition (617 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Throw Flame Conjuration/Fire 2 c - Dazzling Spray Conjuration/Hexes 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Iron Shot Conjuration/Earth 6 a book of Maledictions (350 gold) a book of Alchemy (1050 gold) a book of Maledictions (350 gold) the Papyrus of Excruciating Summoning (961 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Lightning Bolt Conjuration/Air 5 c - Iron Shot Conjuration/Earth 6 d - Conjure Ball Lightning Conjuration/Air 6 a book of Death (980 gold) a book of the Earth (910 gold) [Shop] Ynup Xaph's Armour Shoppe a +0 leather armour of positive energy (72 gold) a +0 scale mail (48 gold) the cursed +0 leather armour of the Elephant {Int+4 Dex+2} (223 gold) It affects your intelligence (+4). It affects your dexterity (+2). It has a curse placed upon it. a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 robe (8 gold) a +2 scale mail of magic resistance (252 gold) a +0 pair of boots (54 gold) [Shop] Plog's Armour Shop a +2 robe of positive energy (176 gold) a +1 pair of gloves of archery (198 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a cursed +0 scale mail (36 gold) a +2 scale mail of fire resistance (252 gold) the +3 robe of Clouds {+Fly rElec} (381 gold) It insulates you from electricity. It lets you fly. a cursed +0 ring mail (12 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) [Shop] Naip's Distillery a potion of haste (140 gold) a potion of degeneration (14 gold) 2 potions of curing (84 gold) a potion of flight (42 gold) a potion of mutation (112 gold) a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) 2 potions of degeneration (28 gold) a potion of ambrosia (112 gold) a potion of lignification (42 gold) a potion of berserk rage (70 gold) (0, 0, D:8) a +0 dagger (6, -12, D:8) a +0 rapier (11, 15, D:8) a +0 spear (12, 14, D:8) a +0 spear (12, 15, D:8) a +0 spear (12, 16, D:8) a +0 club (18, 7, D:8) a +0 robe (35, 14, D:8) a +0 club a +0 leather armour (49, 1, D:8) a +0 flail a +0 club (49, 2, D:8) 2 silver tomahawks a +0 robe a +0 mace a +0 dagger a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (23, -18, D:9) a +0 dagger (27, -27, D:9) a +1 halberd of protection a +0 animal skin (30, -8, D:9) a +0 short sword a +0 dagger (31, -9, D:9) a +0 short sword (31, -7, D:9) a +0 club (37, -2, D:9) 3 arrows (37, 2, D:9) a +0 club a +2 chain mail of magic resistance (37, 16, D:9) a +1 spear of venom (38, -2, D:9) a +0 short sword a +0 giant club a +0 giant club (38, -1, D:9) a +0 giant spiked club (39, -2, D:9) a +0 shortbow 31 arrows (40, -2, D:9) a tomahawk (41, -3, D:9) a tomahawk (41, -2, D:9) a cursed -2 dagger a +0 robe (43, -2, D:9) a +0 whip (45, 0, D:9) a +0 falchion 5 tomahawks (62, -2, D:9) a +0 troll leather armour (64, -23, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 long sword of slicing 4 javelins a +0 scale mail (10, 12, D:10) a +0 hunting sling (44, 7, D:10) a cursed -3 dagger a +0 robe (45, 6, D:10) a +1 flail of protection (45, 7, D:10) a +0 dagger a +0 robe (53, 23, D:10) a +0 rapier (54, 8, D:10) a wand of flame (21) a cursed amulet of inaccuracy a -2 ring mail a +0 robe (54, 17, D:10) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (7, 40, Lair:1) a +4 dagger of chaos a +0 falchion a +1 short sword (8, 40, Lair:1) the +0 robe of Elitism {rN+ Dex+4} It affects your dexterity (+4). It protects you from negative energy. a +0 cloak a +2 robe of the Archmagi a +0 ring mail of magic resistance (8, 41, Lair:1) 2 potions of degeneration (9, 40, Lair:1) a wand of clouds (6) a wand of polymorph (8) a wand of iceblast (12) a wand of paralysis (7) (9, 41, Lair:1) a book of Callings a book of Misfortune a book of Geomancy (35, 38, Lair:1) a +0 arbalest (36, 18, Lair:1) a +0 pair of boots Level 2 of the Lair of Beasts (39, 3, Lair:2) a +0 falchion (45, -4, Lair:2) 25 arrows (52, 14, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (18, 0, Lair:3) 17 arrows (18, 8, Lair:3) a +0 scale mail (25, 22, Lair:3) 17 bolts (30, -14, Lair:3) a +0 quarterstaff (43, 21, Lair:3) a +0 blowgun Level 4 of the Lair of Beasts (3, -5, Lair:4) a scroll of fear (5, 4, Lair:4) a curare-tipped needle (5, 5, Lair:4) 2 curare-tipped needles (5, 6, Lair:4) a curare-tipped needle (6, 4, Lair:4) a curare-tipped needle (7, 4, Lair:4) a curare-tipped needle (9, 4, Lair:4) a +0 blowgun (13, 3, Lair:4) 18 gold pieces (24, 19, Lair:4) 25 bolts an ice cave (0, 0, IceCv) a +0 ring mail (10, 0, IceCv) a +0 flail (16, 7, IceCv) the ring "Jann" {*Tele rElec Dex-3 Slay+2} [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity.