Dungeon Crawl Stone Soup version 0.21-a0-394-gdc75ea7 (webtiles) character file. 7 Duskembrace the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Oct 18, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (232 turns). Duskembrace the Vexing (Vampire Enchanter) Turns: 232, Time: 00:01:02 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 91% Magic: 1/3 EV: 12 Int: 17 God: Gold: 1 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery g - an uncursed ring of see invisible {unknown} Scrolls e - a scroll of identify {unknown} f - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} Potions d - 3 potions of blood Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 1.7 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.3 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Aim: a jackal (moderately wounded, chance to defeat MR: 71%) The jackal barely resists. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. You die... .. #. #. #. #.#.# # #.#.# #######... ### #.#.####......... ..# #...@h†'......... #.# #....###......... # #.###....# #......... # ##..##....# #......... # #.........# #......... ##### #......#.## #......... ....# #......#.# #......... ###.# #......#.# #......... # #.# #......#.# You could see a jackal. Vanquished Creatures 2 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Duskembrace the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 232 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_arbitrary_b, bh_walls_and_bars Action || total -------------------------++------- Melee: Dagger || 36 Bite || 3 Cast: Corona || 3 Stab: Sleeping || 3 Armor: Robe || 16 Dodge: Dodged || 34 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 7 | 0.0 | 232 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 7 | 0.0 | 232 +---------+---------+-------+---------+---------+-------+---------