Duskembrace Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 8, D:1) a +0 whip (3, -25, D:1) a +0 whip (8, -9, D:1) a +0 leather armour (8, -8, D:1) a +0 robe (14, -10, D:1) a +0 chain mail (16, -25, D:1) a +0 dagger (20, 14, D:1) 7 javelins (21, -24, D:1) a +0 club (23, -14, D:1) a +0 dagger (25, -2, D:1) a +0 dagger (28, -19, D:1) a +0 robe (41, 7, D:1) a +0 club (44, 7, D:1) a +0 short sword a +2 scale mail of poison resistance (52, -7, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, -13, D:2) 2 javelins (10, -33, D:2) 18 arrows (15, -28, D:2) a +0 plate armour (18, -17, D:2) a +0 robe (23, -27, D:2) a +0 club (25, -23, D:2) a +0 hunting sling (25, -8, D:2) a +0 short sword (unseen) (26, -23, D:2) a +0 dagger (28, -23, D:2) a +0 club (28, -2, D:2) 27 arrows (29, -20, D:2) a +0 dagger a +0 hunting sling (30, -3, D:2) 17 bolts (32, -27, D:2) a +0 club (32, -23, D:2) a +0 helmet a +1 animal skin a +0 spear (37, -30, D:2) a +0 ring mail (44, -12, D:2) a +0 club Level 3 of the Dungeon (8, -10, D:3) a poisoned needle (9, -14, D:3) a poisoned needle (11, -15, D:3) a +0 blowgun 4 poisoned needles (16, -31, D:3) a +0 scale mail (16, -30, D:3) 14 bolts (18, 5, D:3) a +0 whip (23, 8, D:3) a +0 whip (26, -35, D:3) a +0 spear (33, 2, D:3) 12 arrows (34, -18, D:3) 27 arrows Level 4 of the Dungeon (2, 4, D:4) a meat ration (8, 5, D:4) a +0 leather armour (11, 13, D:4) a +0 war axe (26, -18, D:4) a +0 robe (27, -32, D:4) a +0 giant club (29, 15, D:4) a +0 trident (36, 5, D:4) a +0 mace (45, 12, D:4) a +0 hand axe (46, 14, D:4) a +0 robe a +0 dagger (49, -8, D:4) a +0 giant spiked club (57, 11, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 14 poisoned needles (5, -4, D:5) a +0 ring mail a +0 flail (5, 0, D:5) a +0 robe a +0 dagger of protection (9, 6, D:5) a +0 ring mail (10, -17, D:5) a book of Geomancy (17, -8, D:5) a +0 leather armour (17, -7, D:5) a +0 club a +0 ring mail a +0 dagger (20, 27, D:5) a +0 shortbow 13 arrows (25, -21, D:5) a +0 hunting sling (28, 9, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, -14, D:6) a +0 short sword a +0 leather armour a +0 flail (4, -15, D:6) a cursed +0 hand axe (6, -17, D:6) 4 tomahawks (20, -25, D:6) a +0 club a +0 leather armour (21, -9, D:6) a +0 shortbow 9 arrows (22, -25, D:6) a +0 short sword (22, -11, D:6) 2 arrows (23, -25, D:6) a +0 mace a +0 dagger a +0 robe (24, -25, D:6) a +0 robe (25, -16, D:6) an arrow (30, -30, D:6) a +0 robe (31, -13, D:6) a +0 robe (unseen) (31, -11, D:6) a +0 mace (32, -11, D:6) a +0 scale mail a +1 whip of venom (33, -10, D:6) a +0 leather armour a +0 flail (34, -10, D:6) a +0 plate armour a +0 mace (45, 1, D:6) a +0 quarterstaff (48, -32, D:6) 3 curare-tipped needles (48, -6, D:6) a +0 lajatang (52, 0, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, -4, D:7) a +0 robe (4, 8, D:7) a +0 leather armour (6, -9, D:7) a +0 shortbow 29 arrows (7, -9, D:7) an arrow (7, 13, D:7) 15 poisoned needles (8, -9, D:7) 2 arrows (9, 15, D:7) a +0 chain mail (18, -1, D:7) a +0 ring mail (24, 14, D:7) a +0 ring mail (32, 1, D:7) a +0 dagger (32, 9, D:7) a +0 ring mail (34, -4, D:7) a +0 giant club (36, 5, D:7) a +0 whip (38, 9, D:7) 13 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (15, -1, D:8) a +0 leather armour (18, 17, D:8) a +0 hand axe (22, 13, D:8) a +0 dagger a +0 robe (22, 24, D:8) a +0 dagger a +0 robe (23, 25, D:8) a +0 dagger a +0 robe (23, 27, D:8) a +0 ring mail (24, 7, D:8) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (24, 25, D:8) a +0 club a +0 leather armour (29, 35, D:8) a +0 short sword a +0 falchion a cursed +0 leather armour (30, 35, D:8) a +0 short sword (35, -13, D:8) 2 arrows (37, -13, D:8) a +0 short sword (39, -12, D:8) a +0 shortbow 17 arrows (41, 30, D:8) a +0 leather armour (48, -11, D:8) 17 arrows Level 9 of the Dungeon (0, 0, D:9) 10 bolts a +0 trident (5, 6, D:9) a +0 war axe (8, 19, D:9) a +0 club a +0 leather armour a cursed +0 short sword a +0 scale mail (8, 20, D:9) a +0 hand axe (8, 21, D:9) a +0 halberd a +0 spear (8, 22, D:9) a +0 flail a +3 flail of holy wrath (9, 18, D:9) a +0 ring mail (10, 17, D:9) a +0 club 2 exploding tomahawks a +0 scale mail (18, -3, D:9) a +2 dagger of venom a cursed +0 robe (19, -5, D:9) a +0 whip a cursed -1 club (19, 8, D:9) a +4 ring mail (20, -5, D:9) a +0 dagger a +0 robe (28, 15, D:9) a +0 leather armour (34, 24, D:9) 2 poisoned needles (34, 25, D:9) 2 poisoned needles (42, 27, D:9) a +0 dagger a +0 blowgun a +0 dagger 7 poisoned needles (43, 27, D:9) a +0 club (44, -10, D:9) 22 bolts (44, 4, D:9) a +0 chain mail a +0 battleaxe (45, 3, D:9) a +0 leather armour a +0 dagger (45, 4, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a book of Geomancy (9, 4, D:10) a +2 dagger of freezing a cursed +0 robe (14, 9, D:10) a +0 dire flail a +0 ring mail (15, -14, D:10) a wand of lightning (5/15) a wand of flame (28/48) a wand of flame (17/48) (47, -12, D:10) a +0 spear (53, -5, D:10) a +0 short sword (57, -8, D:10) a +0 giant spiked club a +0 giant spiked club Level 11 of the Dungeon (7, 6, D:11) a +0 leather armour (9, -37, D:11) 11 arrows a +0 shortbow (9, -34, D:11) an arrow (9, -33, D:11) an arrow (9, -31, D:11) an arrow (17, -16, D:11) a +0 giant club a +0 giant club (18, -10, D:11) a +0 robe a +0 giant club (23, -28, D:11) a +0 ring mail (27, -4, D:11) 19 arrows (43, -21, D:11) a +0 plate armour (50, -1, D:11) a cursed -2 dagger a +0 robe a +0 flail a +0 leather armour (50, 1, D:11) a +0 scale mail (51, -1, D:11) a +0 club (52, -2, D:11) a +0 club (53, -16, D:11) a +0 mace (55, -20, D:11) a +0 dire flail a +0 chain mail (61, -17, D:11) a +0 club (62, -4, D:11) a cursed +0 plate armour Level 12 of the Dungeon (1, 1, D:12) a potion of cancellation (1, 2, D:12) a +2 leather armour of cold resistance the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 bolts (12, -9, Lair:1) 27 arrows (27, 6, Lair:1) a +0 mace (28, -14, Lair:1) the +6 broad axe "Ukex" {chop, *Contam rElec rF+++ rN++} It inflicts extra damage upon your enemies. It renders you almost immune to fire. It insulates you from electricity. It greatly protects you from negative energy. It causes magical contamination when unequipped. (33, -22, Lair:1) a book of Geomancy (34, 7, Lair:1) 18 sling bullets (38, 13, Lair:1) 16 bolts (38, 20, Lair:1) a +0 robe (41, -25, Lair:1) 12 poisoned needles (53, 2, Lair:1) the +10 whip "Hoiblum" {slash, rF- Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It makes you vulnerable to fire. a +0 dagger of draining a +0 dagger of venom the +12 hand axe of Koyc {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). (54, 2, Lair:1) a +0 troll leather armour (54, 3, Lair:1) an uncursed ring of poison resistance an uncursed amulet of guardian spirit (55, 3, Lair:1) a wand of flame (16/48) (56, 3, Lair:1) 3 scrolls of noise Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (3, 7, Lair:2) 15 arrows (10, 0, Lair:2) 15 bolts (13, -37, Lair:2) a +0 trident (13, -27, Lair:2) a +0 falchion (13, -18, Lair:2) a +0 buckler (16, -29, Lair:2) 9 bolts (37, 8, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 28 arrows (5, -14, Lair:3) 25 arrows (13, -23, Lair:3) a +0 blowgun (19, -15, Lair:3) a +0 quarterstaff (21, 10, Lair:3) a +0 rapier (22, -2, Lair:3) a +0 quarterstaff (24, -17, Lair:3) a +0 chain mail (29, 26, Lair:3) a scroll of remove curse (31, 24, Lair:3) a box of beasts (31, 25, Lair:3) 19 gold pieces (32, 24, Lair:3) 10 gold pieces (33, 23, Lair:3) a scroll of identify (40, -9, Lair:3) a +0 spear (42, 13, Lair:3) 20 sling bullets (50, -5, Lair:3) a cursed -2 arbalest (59, -20, Lair:3) a +0 hunting sling (59, 10, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (6, -32, Lair:4) a javelin (7, -33, Lair:4) a +4 antimagic glaive 5 javelins a cursed +0 scale mail (9, 13, Lair:4) a +0 short sword (11, -17, Lair:4) 23 sling bullets (11, 15, Lair:4) a +0 leather armour (19, 9, Lair:4) a +0 ring mail (22, -25, Lair:4) a +0 scale mail (23, -9, Lair:4) 30 sling bullets (25, -12, Lair:4) a cursed -1 club (40, 10, Lair:4) a +0 robe (49, 12, Lair:4) a +3 great sword of slicing a +0 ring mail Level 5 of the Lair of Beasts (3, -9, Lair:5) a +0 robe (17, -18, Lair:5) 11 arrows (18, -4, Lair:5) a +0 chain mail (20, -17, Lair:5) 28 bolts (22, -23, Lair:5) a +0 spear (29, -28, Lair:5) 6 potions of degeneration (31, -42, Lair:5) a spiny frog skeleton (39, -12, Lair:5) 21 sling bullets (41, -44, Lair:5) a +0 leather armour (44, -25, Lair:5) a wand of lightning (5/15) Level 6 of the Lair of Beasts (0, 0, Lair:6) 19 arrows (7, -4, Lair:6) a +0 long sword (12, -8, Lair:6) a phantom mirror (13, -5, Lair:6) a blink frog skeleton (15, -14, Lair:6) a wand of acid (6/15) (23, 7, Lair:6) a spiny frog corpse (24, 8, Lair:6) a +0 pair of gloves of strength (27, 14, Lair:6) a spiny frog corpse (31, 12, Lair:6) a +0 short sword