Duskembrace Level 1 of the Dungeon (0, 57, D:1) a +0 robe (2, 14, D:1) 16 stones (4, 51, D:1) a +0 centaur barding (6, -2, D:1) a +0 club (10, 0, D:1) a +0 leather armour (19, 24, D:1) 19 bolts (20, 8, D:1) a +0 pair of gloves (29, 14, D:1) a +0 dagger (30, 7, D:1) a +0 leather armour (35, 24, D:1) a +0 hunting sling (35, 33, D:1) a +0 robe (36, 33, D:1) a +0 club (37, 40, D:1) a stone (38, 42, D:1) a stone (39, 44, D:1) 2 stones (41, 24, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -39, D:2) 24 stones (6, -34, D:2) a +0 leather armour (9, -37, D:2) 12 arrows (21, 2, D:2) a +0 chain mail (34, -14, D:2) a +0 dagger (38, -23, D:2) a +0 broad axe (41, 8, D:2) a cursed -1 club (52, -31, D:2) 20 stones (53, -37, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 club a +2 ring mail of fire resistance (1, -12, D:3) 24 arrows (3, 6, D:3) a +0 robe (4, -23, D:3) a +0 battleaxe (5, 8, D:3) 12 stones (6, -7, D:3) a +0 flail of protection (14, 16, D:3) a +0 trident (16, 1, D:3) a +0 mace (25, -23, D:3) a +0 flail a cursed +0 ring mail a +0 dagger a +0 club (25, -22, D:3) a +0 ring mail (29, -25, D:3) a +2 flail of venom (29, -21, D:3) a +0 club (34, -35, D:3) 16 bolts (42, -22, D:3) a stone (43, -22, D:3) a cursed -3 hunting sling a +0 club 3 stones (45, -26, D:3) 3 stones (45, -25, D:3) a stone (50, -2, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (11, -2, D:4) a +0 whip a +0 robe (13, -1, D:4) a +0 hand axe a +0 chain mail (13, 0, D:4) a +0 dagger (14, -2, D:4) a +0 club (16, 32, D:4) 21 stones (18, -12, D:4) a +0 leather armour (25, 33, D:4) 28 arrows (41, -3, D:4) a cursed -3 short sword a cursed -2 short sword a +0 leather armour (46, 11, D:4) 3 arrows (46, 12, D:4) a cursed -3 shortbow 11 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, 2, D:5) a +0 quarterstaff (6, -24, D:5) a +0 robe (7, -15, D:5) 20 stones (11, -27, D:5) 12 stones (24, -3, D:5) a +0 mace (25, -36, D:5) a +0 robe (27, -26, D:5) a +0 flail a +0 ring mail (28, -26, D:5) a +0 ring mail a +0 whip a +0 ring mail (29, -26, D:5) a +0 dagger a +0 robe (37, -48, D:5) a +0 chain mail (43, 6, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 spear (5, -1, D:6) 11 bolts (11, 24, D:6) a +0 chain mail (11, 26, D:6) 21 stones (18, 38, D:6) a +0 chain mail (20, 25, D:6) a scroll of immolation (26, 29, D:6) a +0 giant club (30, 3, D:6) a +0 spear (34, 44, D:6) a +0 plate armour (35, 32, D:6) a book of Changes (36, 5, D:6) a +0 flail (41, 40, D:6) a +0 hand axe (47, 2, D:6) a +0 dagger (48, 1, D:6) a +0 giant spiked club Level 7 of the Dungeon (4, -2, D:7) a +0 whip (5, -3, D:7) a +0 spear (15, 10, D:7) a +0 mace (19, -2, D:7) 20 stones (19, 7, D:7) a cursed -2 giant club (27, 0, D:7) a scroll of immolation (33, 3, D:7) a +0 dagger a +0 robe (34, 21, D:7) a cursed -2 dagger a +0 robe (35, 20, D:7) a +0 flail (35, 21, D:7) a cursed -3 flail a +0 ring mail (37, 8, D:7) a +0 ring mail (39, 6, D:7) a +0 flail (39, 19, D:7) a +0 whip (39, 20, D:7) 13 stones (42, 4, D:7) a cursed -3 club a +0 leather armour (44, 20, D:7) 17 stones (51, 19, D:7) a +0 club (55, 25, D:7) a +0 glaive (55, 41, D:7) a +0 hand crossbow (55, 47, D:7) 23 stones (56, 4, D:7) a +0 dagger a +0 ring mail of cold resistance a +0 flail a +0 chain mail (56, 5, D:7) a +0 dagger a +0 robe (56, 40, D:7) 21 stones (56, 46, D:7) a +1 ring mail of magic resistance (56, 47, D:7) 25 bolts (57, 13, D:7) a +0 mace (57, 24, D:7) a +0 spear (61, 40, D:7) 14 arrows (61, 41, D:7) 21 arrows (61, 47, D:7) a +0 short sword (62, 40, D:7) a +0 club (62, 41, D:7) a +0 hand axe (62, 47, D:7) a +0 dagger (64, 11, D:7) a +0 short sword (64, 12, D:7) 8 bolts Level 8 of the Dungeon [Shop] Ossebus's Antique Weapon Boutique a +0 quarterstaff (108 gold) a +0 hand axe of venom (151 gold) a +3 halberd of chopping (621 gold) a +1 battleaxe of freezing (504 gold) a +1 trident of distortion (423 gold) a +0 club (27 gold) a +0 hand axe (81 gold) a +2 battleaxe of electrocution (761 gold) a +2 morningstar of flaming (518 gold) the +6 falchion "Jelly's Nightmare" {flame, rC++ SInv} (1730 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It lets you see invisible. (0, 0, D:8) a +0 chain mail (3, -2, D:8) a +1 leather armour of cold resistance (6, -24, D:8) a +0 animal skin (7, -24, D:8) a +0 animal skin (7, -23, D:8) a cursed +0 animal skin (7, -22, D:8) a cursed -1 animal skin (9, -25, D:8) the +1 ring mail of a volcano {rPois Slay+3 Stlth-} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It makes you less stealthy. (10, -21, D:8) a +1 whip of electrocution a +0 robe (12, 1, D:8) a +0 robe a +0 war axe (20, 4, D:8) a +0 plate armour (21, -24, D:8) a +0 ring mail (27, -27, D:8) 20 sling bullets (29, -20, D:8) a +0 long sword Level 9 of the Dungeon (18, 5, D:9) a +0 long sword (26, 17, D:9) a +2 double sword of slicing (28, 21, D:9) a +0 dagger (29, 22, D:9) a +0 flail a +0 robe (30, 20, D:9) a +0 falchion a +0 ring mail (31, -14, D:9) a phantom mirror (31, 1, D:9) a +0 giant spiked club (31, 20, D:9) a +0 dagger a +0 robe (32, 19, D:9) a +0 great sword a +0 plate armour (53, 36, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (10, -26, D:10) a +0 dagger a +0 leather armour (10, 3, D:10) 24 stones (11, -10, D:10) a +0 dagger (unseen) (12, -24, D:10) a +0 flail (13, -24, D:10) a +0 leather armour (13, -2, D:10) the +2 robe of Fongem {Int+2} It affects your intelligence (+2). (13, -1, D:10) a +0 falchion a +0 leather armour (13, 2, D:10) a +0 short sword (14, -10, D:10) a +0 robe (14, -9, D:10) a +0 short sword (23, -33, D:10) 19 stones (24, -12, D:10) a +0 ring mail (29, 0, D:10) a +0 dagger of venom a +0 pair of boots an uncursed ring of loudness a +0 short sword (33, -15, D:10) 21 arrows (33, -10, D:10) a +0 flail (37, -30, D:10) an uncursed staff of cold (42, -32, D:10) a +0 club a +0 ring mail (43, -9, D:10) 18 bolts (56, -15, D:10) a +0 dagger a stone (56, -14, D:10) 4 stones (56, -13, D:10) a +0 giant club a +0 short sword 23 arrows (57, -12, D:10) a +0 dagger (57, -8, D:10) a +0 ring mail (58, -12, D:10) a +0 short sword 2 stones (58, -11, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a throwing net a throwing net (8, -1, D:11) a meat ration (8, 30, D:11) a +0 whip (9, -1, D:11) 2 potions of might (10, -9, D:11) a large rock (10, -3, D:11) 2 large rocks (10, 12, D:11) a +0 mace (14, 7, D:11) a book of Minor Magic (14, 19, D:11) a +0 dagger (15, 5, D:11) a +0 halberd a +0 chain mail (15, 7, D:11) a +0 flail (16, 4, D:11) a +0 flail a +0 plate armour (16, 5, D:11) a +0 war axe a +0 leather armour of positive energy (16, 6, D:11) a +0 dagger (17, 6, D:11) a +0 club a +0 leather armour (17, 7, D:11) a +0 leather armour (18, 6, D:11) a +0 war axe a cursed +0 chain mail (18, 7, D:11) a +0 club a +0 ring mail (20, -10, D:11) the +4 plate armour of New Discoveries {*Drain rPois MR++ Regen+} It protects you from poison. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It causes draining when unequipped. (21, 19, D:11) a +0 dagger a +0 leather armour (22, 31, D:11) a +0 giant spiked club (23, -2, D:11) a +0 shortbow 9 arrows (24, 17, D:11) a +0 short sword a +0 leather armour (27, -9, D:11) a +0 dagger a +0 robe (27, 3, D:11) a +0 leather armour (27, 6, D:11) a +0 dagger a +0 leather armour (27, 16, D:11) a +0 flail a +0 chain mail (34, 19, D:11) a +0 quarterstaff (35, -8, D:11) a cursed +0 club (36, -8, D:11) a +5 flail (38, 8, D:11) 13 poisoned needles (51, 29, D:11) a +0 robe the Ecumenical Temple