Duraxyll Level 1 of the Dungeon (0, 0, D:1) a stone (0, 2, D:1) a +0 club 3 stones (10, -4, D:1) a +0 dagger (15, -5, D:1) a +0 leather armour a +0 animal skin (23, -8, D:1) a +0 club (23, -4, D:1) a +0 short sword (25, 33, D:1) a +0 dagger (28, -3, D:1) a stone (30, 17, D:1) a +0 club (31, 17, D:1) a +0 club (32, 15, D:1) a +0 dagger (34, 18, D:1) a cursed +0 robe (34, 26, D:1) 8 stones (35, 15, D:1) a cursed -3 club (38, 14, D:1) 2 stones (39, 7, D:1) a stone (44, 19, D:1) a +0 leather armour (45, 8, D:1) 18 stones (46, 0, D:1) a stone (48, 26, D:1) a +0 robe (49, 37, D:1) a +0 club (51, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 6 javelins (3, 14, D:2) a +0 club (4, 12, D:2) a cursed +0 dagger (4, 14, D:2) a +0 club a +0 club a +0 dagger (4, 15, D:2) a hobgoblin skeleton (5, 14, D:2) a +0 falchion a +0 animal skin (17, 19, D:2) 17 stones (22, 16, D:2) a +0 scale mail a +0 flail the human skeleton of Terence (26, 2, D:2) a scroll of recharging (29, 7, D:2) a scroll of magic mapping (47, 41, D:2) a +0 flail