Duraxyll Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 16, D:1) a scroll of identify (1, 3, D:1) 13 stones (5, -11, D:1) a +0 dagger (10, 2, D:1) 8 gold pieces (10, 4, D:1) a potion of invisibility (11, 8, D:1) 28 bolts (15, -23, D:1) a +0 club (22, 16, D:1) a +0 dagger (23, 16, D:1) a +0 short sword 3 stones (27, 19, D:1) a +0 leather armour (34, 12, D:1) 14 poisoned needles (45, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 5, D:2) 17 stones (3, -12, D:2) a +0 robe (4, -30, D:2) a stone (4, -12, D:2) a +0 club (5, -30, D:2) a stone (6, -30, D:2) a stone (7, -30, D:2) a stone (9, 7, D:2) 21 arrows (35, -34, D:2) 18 stones (36, -9, D:2) a stone (36, -8, D:2) a stone (48, -25, D:2) a +0 club (51, -23, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a scroll of amnesia (1, 4, D:3) 14 gold pieces (4, -8, D:3) a +0 ring mail (7, 1, D:3) a bat skeleton (7, 12, D:3) 2 stones (8, 11, D:3) 4 stones (8, 12, D:3) a stone a tomahawk (9, 12, D:3) a +0 hand axe (14, 11, D:3) a potion of magic (17, -18, D:3) 23 stones (23, -4, D:3) a +0 club (unseen) (25, 0, D:3) a wand of slowing (27/48) (39, -10, D:3) a +0 robe (40, -1, D:3) a jackal corpse (skeletalised by now) (42, -1, D:3) a jackal corpse (skeletalised by now) (47, -2, D:3) a +0 dagger a +0 leather armour 17 stones