Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 2543016261192375090 8 DungeonMaster the Conjurer (level 2, 9/21 HPs) Began as a Demonspawn Wanderer on Apr 14, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:23 (284 turns). DungeonMaster the Conjurer (Demonspawn Wanderer) Turns: 284, Time: 00:01:23 Health: 9/21 AC: 2 Str: 12 XL: 2 Next: 0% Magic: 2/4 EV: 11 Int: 17 God: Gold: 19 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles d - 2 stones Armour b - a +0 robe (worn) e - a +0 leather armour Potions f - a potion of haste {unknown} Miscellaneous c - a piece from Xom's chessboard (15/15) (quivered) Skills: - Level 1.0 Fighting - Level 1.0 Stealth * Level 1.4 Spellcasting * Level 3.2 Conjurations - Level 1.0 Hexes - Level 1.2 Invocations - Level 2.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 24% 2x1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 24% 2d5 9% 2 Slow Hex 16% N/A 14% 1 Dazzling Flash Conj/Hex 16% N/A 26% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History A jackal comes into view. The jackal barks! You hit the jackal. The jackal is severely wounded. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. You hit the jackal. You kill the jackal! The bat hits you. You hit the jackal. The jackal is heavily wounded. The bat closely misses you. The bat completely misses you. The jackal bites you. x2 Casting: Foxfire (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bat barely misses you. The bat hits you but does no damage. The foxfire hits the bat. You kill the bat! The jackal barely misses you. You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###......# #.. ........# ## #.######..##..###. ##.#....#.......... ..#....#......###. ..#..).#.#....# ## #.#....#......# #v#....#.#...## #@###'##.....# ##h...........#### #.#................ #.#............###.. ..###...........# #.# ##.....###.#.# ## #.##...# #.#.# #.# #...# #.#.# #.# ##### .# You could see a jackal (ally target). Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A bat (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (others) 8 foxfires (D:1) 8 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | DungeonMaster set off with the following items: a +0 club, | a +0 robe, a piece from Xom's chessboard (15/15); and the | following spells available to memorise: Searing Ray, | Foxfire, Slow, Dazzling Flash, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 65 | D:1 | Learned a level 1 spell: Foxfire 284 | D:1 | Discovered your monstrous ancestry. 284 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 284 | D:1 | Reached XP level 2. HP: 9/21 MP: 2/4 284 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_cross, hellmonk_ecumenical_altar_run_dry, nrook_mini_vaults, minmay_hedge_maze, hangedman_decor_peaks_small D:2: layout_basic, uniq_jessica Action || total -------------------------++------- Melee: Club || 13 Cast: Foxfire || 5 Armor: Robe || 4 Dodge: Dodged || 12