Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 3939475076753370547 39 DungeonMaster the Conjurer (level 3, -2/25 HPs) Began as a Demonspawn Wanderer on Apr 13, 2022. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:17 (1702 turns). DungeonMaster the Conjurer (Demonspawn Wanderer) Turns: 1702, Time: 00:02:18 Health: -2/25 AC: 2 Str: 10 XL: 3 Next: 28% Magic: 0/6 EV: 14 Int: 14 God: Gold: 44 SH: 4 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - staff of air rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn e - +4 ring of evasion MPRegen 0.10/turn (no ring) @: no status effects A: demonic guardian 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Missiles f - 13 arrows g - 4 stones (quivered) Armour b - a +0 robe (worn) c - a +0 buckler (worn) Magical Staves a - a staff of air (weapon) Jewellery e - a +4 ring of evasion (left hand) Scrolls d - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} Potions h - a potion of lignification {unknown} Skills: * Level 0.5 Fighting - Level 1.0 Armour * Level 2.3 Shields * Level 2.4 Spellcasting * Level 3.5 Conjurations - Level 1.0 Translocations - Level 1.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 24% 2x1d5 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 21% 1 Stone Arrow Conj/Erth 12% 3d7 41% 3 Teleport Other Tloc 4% N/A 52% 3 Hailstorm Conj/Ice 6% 3d4 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A demonic guardian rushes to your aid. Message History The hobgoblin barely misses you. Your magical contamination has completely faded away. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm hits you but does no damage. The foxfire hits the endoplasm but does no damage. The foxfire hits the endoplasm. The endoplasm is moderately wounded. The endoplasm completely misses you. The hobgoblin misses you. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen. The hobgoblin misses you. The foxfire hits the endoplasm. The endoplasm is severely wounded. The foxfire hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! The hobgoblin closely misses you. The foxfire hits the endoplasm. You kill the endoplasm! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The foxfire hits the hobgoblin. The hobgoblin is almost dead. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin hits you. You die... ###...........# #.##.# ..............# #.##.# ..............#######.##.# ......................##.# ...................#####.# ...................# #.# .......>...........# #.# .........#.........#####.# .........#####..@v.......# ...............g.v.......# ...............4.........# ##.......................# #............##.........# #.......#######.######### ################.########### # ###......................### ###...##.####.####.####.#...[## You could see a hobgoblin (ally target) and a friendly rust devil (summoned). Vanquished Creatures A dart slug (D:1) 7 ball pythons (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 4 quokkas (D:1) 2 bats (D:1) 4 frilled lizards 3 rats (D:1) 33 creatures vanquished. Vanquished Creatures (others) 78 foxfires 78 creatures vanquished. Grand Total: 111 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | DungeonMaster set off with the following items: a +0 | dagger, a +0 robe, a +0 buckler; and the following spells | available to memorise: Foxfire, Apportation, Stone Arrow, | Teleport Other, Hailstorm 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Learned a level 1 spell: Foxfire 687 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 687 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 1209 | D:1 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 1209 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/6 1699 | D:1 | HP: 1/25 [hobgoblin (1)] 1702 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic D:2: layout_loops_ring, serial_shops, shop, kennysheep_generic_room_16 Skill XL: | 1 2 | ---------------+-------+----- Shields | 2 | 2.3 Fighting | | 0.5 Armour | | 1.0 Spellcasting | | 2.4 Conjurations | | 3.5 Translocations | | 1.0 Evocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 61 Cast: Foxfire || 43 Armor: Robe || 12 Dodge: Dodged || 68 Block: Buckler || 12