DungeonMaster Level 1 of the Dungeon (1, 10, D:1) a +0 dagger (4, -8, D:1) a +0 club (4, -7, D:1) a +0 whip (15, 14, D:1) a +0 club (19, 8, D:1) a +0 club (36, -24, D:1) a +0 dagger (36, -23, D:1) a +0 robe (51, -26, D:1) a +0 helmet (54, 23, D:1) a +0 club (57, -18, D:1) a +0 dagger Level 2 of the Dungeon (0, 1, D:2) a +0 short sword (6, 18, D:2) a +0 flail a +0 spear (27, 3, D:2) a +0 dagger (36, 22, D:2) a +0 spear (39, 10, D:2) a +0 club (47, 15, D:2) a +0 whip (48, -20, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (still there?) 4 boomerangs (still there?) 33 gold pieces (still there?) (2, 28, D:3) a +0 morningstar (3, 2, D:3) a +0 hand axe (still there?) 36 gold pieces (still there?) (14, 39, D:3) a +0 club (14, 45, D:3) a +0 hand axe (28, 5, D:3) a +0 robe (31, 12, D:3) a +0 club (35, 23, D:3) a +3 whip (36, 21, D:3) a +0 mace (38, 12, D:3) a +0 club a +0 hunting sling (39, 13, D:3) a +0 spear (39, 14, D:3) a +0 spear (40, 15, D:3) a +0 halberd Level 4 of the Dungeon [Shop] Qitatas's Jewellery Emporium a +4 ring of protection (468 gold) a +6 ring of intelligence (760 gold) a ring of protection from fire (325 gold) a ring of wizardry (390 gold) a +6 ring of intelligence (760 gold) a +6 ring of intelligence (760 gold) an amulet of magic regeneration (390 gold) the ring "Wakehag" {Fire rPois} (470 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. an amulet of magic regeneration (390 gold) an amulet of magic regeneration (390 gold) a ring of magical power (260 gold) an amulet of magic regeneration (390 gold) (0, 0, D:4) a +0 whip (0, 17, D:4) a +0 leather armour (9, -19, D:4) a +0 robe (30, 22, D:4) a +0 short sword (40, -24, D:4) a +0 hunting sling Level 5 of the Dungeon (4, 16, D:5) a +0 club (7, 20, D:5) a +0 quarterstaff (16, 11, D:5) a +0 club a +0 hand axe a +0 leather armour (16, 12, D:5) a +0 falchion a +0 dagger a +0 robe (19, 9, D:5) a +0 quarterstaff (29, -1, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Qaisar's Armour Boutique a +0 leather armour (20 gold) a +0 helmet (45 gold) a +0 chain mail (45 gold) a +1 scale mail of poison resistance (130 gold) a +0 chain mail (45 gold) the +5 robe of Misfortune {Contam Harm *Corrode Drain *Slow EV+5} (313 gold) EV: It affects your evasion (+5). Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +2 leather armour of cold resistance (190 gold) (2, -17, D:6) a +0 dagger a +0 robe (3, -17, D:6) a +0 rapier a +0 scale mail (7, 4, D:6) a +0 chain mail (9, -6, D:6) a +0 leather armour (11, -14, D:6) a +0 robe (11, -12, D:6) a +0 great sword a +0 robe a +0 robe (12, -12, D:6) a +0 robe a +0 robe (12, 8, D:6) a +0 ring mail (14, 1, D:6) a +0 scale mail (16, 8, D:6) a +0 ring mail (19, -14, D:6) a +0 ring mail (20, 5, D:6) a +0 scale mail a +0 mace (21, 3, D:6) a +0 shortbow (24, 1, D:6) a +0 robe a +0 morningstar (34, 1, D:6) a +0 ring mail (43, -28, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 falchion a +0 robe a +0 dagger a +0 robe (0, 1, D:7) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 hand axe (0, 2, D:7) a +0 flail a +0 robe a +0 robe a +0 halberd a +0 robe (1, 1, D:7) a +0 whip (7, -23, D:7) a +0 shortbow (7, 5, D:7) a +0 club a +0 trident a +0 plate armour (10, 4, D:7) a +0 dagger a +0 robe (11, -30, D:7) a +6 quarterstaff of chaos (12, -24, D:7) a +0 club (15, 14, D:7) a +0 spear a +0 robe (16, 14, D:7) a +0 club a +0 leather armour a +0 club (18, 14, D:7) a +0 whip (19, 14, D:7) +0 steam dragon scales (22, -4, D:7) a +0 dagger (22, -3, D:7) a +0 dagger a +0 hand crossbow (23, -5, D:7) a +0 short sword (23, -3, D:7) a +0 whip (24, -4, D:7) a +0 dagger (24, -3, D:7) a +0 whip (39, -20, D:7) a +0 cloak (48, -1, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (0, 19, D:8) a +0 shortbow (0, 23, D:8) a +0 shortbow (3, -4, D:8) a +0 chain mail (22, 6, D:8) a scroll of noise (31, -9, D:8) a +0 short sword a +0 plate armour a +0 dagger a +0 chain mail a +0 dagger a +0 ring mail (56, 11, D:8) a +0 mace a +0 leather armour (58, -5, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a ring of positive energy (4, 0, D:9) a +0 mace (5, -12, D:9) a +0 scale mail (8, -17, D:9) a +0 chain mail (8, 4, D:9) a +0 dagger (9, 5, D:9) a +0 robe a +0 dagger (9, 6, D:9) a +0 club a +0 leather armour (9, 7, D:9) a +0 trident (10, 7, D:9) a +0 hand axe (10, 14, D:9) a +0 club a +0 ring mail (11, -12, D:9) a +0 robe (14, 7, D:9) a +0 leather armour (15, 6, D:9) a +0 trident a +2 chain mail of poison resistance (15, 14, D:9) a +0 halberd a +0 chain mail (15, 15, D:9) a +0 halberd a +0 chain mail (16, 7, D:9) a +0 club a +0 club a +0 dire flail a +0 plate armour (16, 15, D:9) a +0 club a +0 ring mail (24, -15, D:9) a +0 shortbow (27, 3, D:9) a +0 shortbow (28, -17, D:9) a +0 quarterstaff a +0 leather armour a +0 dagger (29, -19, D:9) a +0 leather armour a +0 short sword (29, -18, D:9) a +0 robe a +0 dagger (31, -16, D:9) a +0 trident (33, 6, D:9) a +0 club (36, -24, D:9) a +0 quarterstaff (44, 19, D:9) a +0 short sword (50, -4, D:9) a +0 spear (52, -12, D:9) a +0 hand axe a +0 chain mail (52, 17, D:9) a +0 mace (61, -12, D:9) a +0 war axe a +0 ring mail (61, -11, D:9) a +0 hand axe a +0 ring mail (62, -12, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) 14 stones (0, 28, D:10) a +0 mace a +0 robe (1, 28, D:10) a +4 scimitar of freezing a +0 robe (1, 29, D:10) a +2 battleaxe a +0 robe (1, 35, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (2, 28, D:10) a +4 dagger a +0 robe (8, -1, D:10) a +0 flail (11, -9, D:10) a +0 long sword (20, 3, D:10) a +0 club a +1 war axe of venom (21, 3, D:10) a +0 dagger (22, 4, D:10) a +0 dagger a +0 leather armour a +0 long sword a +0 plate armour (23, 3, D:10) a +3 scimitar of flaming a +0 robe (28, 12, D:10) a +0 leather armour (29, 3, D:10) a +0 long sword a +0 chain mail (30, 3, D:10) a +0 mace (30, 38, D:10) a +0 trident (40, 10, D:10) a +0 scale mail (43, -2, D:10) a +1 vorpal falchion (45, 0, D:10) a wand of iceblast (7) (45, 1, D:10) 15 gold pieces (45, 3, D:10) the +0 staff of Battle It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. (45, 5, D:10) 24 gold pieces (46, 8, D:10) 14 gold pieces (56, -11, D:10) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ipustraeg's Magic Scroll Shoppe a scroll of immolation (63 gold) a scroll of vulnerability (135 gold) a scroll of fog (36 gold) a scroll of brand weapon (360 gold) a scroll of fog (36 gold) (35, -45, Orc:1) a +0 dagger (45, -2, Orc:1) a +0 club a +0 ring mail (45, -1, Orc:1) a +0 flail a +0 scale mail a +0 flail (46, 0, Orc:1) a +0 short sword a +0 plate armour (50, -35, Orc:1) 4 large rocks (58, -46, Orc:1) a +0 battleaxe a +0 plate armour (58, -45, Orc:1) a +0 battleaxe a +0 chain mail (59, -44, Orc:1) a +0 dire flail a +0 chain mail a +0 war axe a +0 plate armour Level 2 of the Orcish Mines [Shop] Hella's Antique Weapon Emporium a +0 mace (84 gold) the +7 pair of quick blades "Gyre" and "Gimble" {protect} (1680 gold) It grants its wielder temporary protection when it strikes (+7 to AC). a +0 hunting sling (42 gold) a +0 hunting sling (42 gold) a +0 quarterstaff (112 gold) a +4 morningstar of protection (750 gold) a +0 arbalest (126 gold) a +0 quarterstaff (112 gold) a +0 scimitar of protection (190 gold) [Shop] Hoss's Jewellery Shoppe a ring of positive energy (320 gold) a ring of fire (400 gold) a ring of magical power (320 gold) an amulet of regeneration (480 gold) a ring of see invisible (240 gold) a ring of wizardry (480 gold) a +4 ring of evasion (576 gold) a +4 ring of protection (576 gold) a ring of resist corrosion (320 gold) [Shop] Bifup's Book Shoppe an Inescapable Atlas (476 gold) a book of Hexes (504 gold) a book of Winter (476 gold) Great Wizards, Vol. VII (420 gold) a book of Minor Magic (252 gold) a book of Maledictions (252 gold) a book of Pain (392 gold) a book of Frost (308 gold) the Catalogue of Glacial Dark Magic (588 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Vampiric Draining Necromancy 3 yes c - Metabolic Englaciation Hexes/Ice 5 no d - Borgnjor's Revivification Necromancy 8 no a book of Unlife (504 gold) a book of Annihilations (560 gold) [Shop] Ylie's Distillery 2 potions of ambrosia (176 gold) a potion of brilliance (44 gold) a potion of attraction (33 gold) 2 potions of might (88 gold) 2 potions of berserk rage (110 gold) 2 potions of heal wounds (110 gold) a potion of might (44 gold) (2, 11, Orc:2) a +0 war axe a +0 chain mail (3, -16, Orc:2) a +0 dagger a +0 scale mail (3, -14, Orc:2) a +0 dagger a +0 robe (3, 12, Orc:2) a +0 hand axe (3, 14, Orc:2) a +0 hand axe a +0 scale mail (3, 15, Orc:2) a +0 short sword (4, -16, Orc:2) a +0 whip a +0 leather armour (4, -15, Orc:2) a +0 dagger (4, -14, Orc:2) a +0 hand axe a +0 ring mail a +0 dagger (4, 9, Orc:2) a +2 hand axe of pain (4, 12, Orc:2) a +0 trident a +0 plate armour (5, -15, Orc:2) a +0 scimitar a +0 chain mail (5, 13, Orc:2) a +0 dagger a +2 hand axe of flaming (5, 14, Orc:2) a +0 glaive a +0 plate armour (6, 4, Orc:2) a +0 chain mail (10, 4, Orc:2) a +0 morningstar a +0 leather armour a +0 dagger a +0 robe (10, 10, Orc:2) a +0 dagger a +0 robe a +0 scimitar (10, 11, Orc:2) a +0 glaive a +0 chain mail a +0 club a +0 chain mail a +0 short sword (10, 12, Orc:2) a +0 dagger a +0 ring mail (11, 10, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 dagger a +0 robe a +0 club (11, 11, Orc:2) a +0 mace a +0 dagger a +0 robe (11, 12, Orc:2) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (12, 7, Orc:2) a +0 club (12, 10, Orc:2) a +0 dagger a +0 robe (12, 11, Orc:2) a +0 dagger a +0 robe a +0 hand axe (12, 12, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 short sword a +0 plate armour (13, 12, Orc:2) a +0 dagger a +0 robe a +0 trident (14, 10, Orc:2) a +0 dagger a +0 robe (14, 12, Orc:2) a +0 flail a +0 leather armour (16, 10, Orc:2) a +0 glaive (17, 10, Orc:2) a +0 trident a +0 plate armour (24, 20, Orc:2) a +0 hand axe a +0 plate armour (36, -13, Orc:2) a +0 falchion (36, -5, Orc:2) a +0 dagger (37, -5, Orc:2) a +0 club (38, -12, Orc:2) a +0 falchion a +0 hand axe (39, -13, Orc:2) a +0 robe a +0 dagger (48, -14, Orc:2) a +0 ring mail a +0 short sword (49, -14, Orc:2) a +0 giant club a +0 robe a +0 dagger (50, -15, Orc:2) a +0 ring mail a +0 dagger a +0 plate armour a +0 glaive (50, -14, Orc:2) a +0 robe a +0 dagger