DungeonMaster Level 1 of the Dungeon [Shop] Pelurime's Weapon Boutique a +0 mace (39 gold) a +0 fustibalus (195 gold) 29 bolts (75 gold) a +0 dagger (26 gold) a +0 trident of protection (80 gold) a +0 broad axe (52 gold) a +0 dagger (26 gold) the +5 demon whip "Spellbinder" {antimagic, Will+} (1073 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. the +5 sword of Power {vorpal} (1040 gold) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. 3 datura-tipped darts (15 gold) (0, 6, D:1) a +0 dagger (3, -1, D:1) a +0 dagger (11, 48, D:1) a +0 pair of gloves (13, 33, D:1) a +0 robe (22, 50, D:1) a +0 dagger (23, 27, D:1) a +0 dagger Level 2 of the Dungeon (5, -25, D:2) a +0 dagger (5, -4, D:2) a +0 hunting sling (18, -21, D:2) a +0 club (23, 4, D:2) a +0 cloak (27, -19, D:2) a +0 short sword (28, -12, D:2) a +0 dagger (29, -9, D:2) a +2 dagger (31, -21, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (3, 1, D:3) a +0 hand axe (3, 2, D:3) a +0 robe a +0 club a +0 war axe a bat corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, 32, D:3) a giant cockroach corpse (26, 25, D:3) a ball python corpse (27, 7, D:3) a +0 club (42, 31, D:3) a ball python corpse (skeletalised by now) (43, -9, D:3) a +0 hunting sling a +0 club (43, 24, D:3) a +0 club a goblin skeleton (45, -10, D:3) 3 large rocks (46, -7, D:3) a +0 club (48, 18, D:3) a +0 whip (53, -8, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 trident an orc corpse