Dungeon Crawl Stone Soup version 0.28-a0-691-gad6df49e81 (webtiles) character file. Game seed: 2369842752775692591 0 DungeonMaster the Magician (level 1, 13/13 HPs) Began as a Demonspawn Wanderer on Oct 22, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). DungeonMaster the Magician (Demonspawn Wanderer) Turns: 0, Time: 00:00:03 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 8/8 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Potions c - a potion of curing Skills: + Level 4.0 Spellcasting + Level 2.0 Summonings + Level 1.1 Necromancy + Level 1.0 Transmutations + Level 2.0 Evocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 13% 2 Magic Dart Conj 8% 1d3 19% 1 Sandblast Erth 4% 2d4 19% 1 Blink Tloc N/A N/A 28% 2 Slow Hex 2% N/A 28% 2 Conjure Flame Conj/Fire 2% 6-21 50% 3 Mephitic Cloud Conj/Pois/Air 2% N/A 50% 3 Stone Arrow Conj/Erth 4% 3d7 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You add the spells Magic Dart, Blink, Call Imp, Slow, Conjure Flame and Mephitic Cloud to your library. You add the spells Stone Arrow and Sandblast to your library. Options error: Bad object type '%' for autopickup. (~/.crawlrc:79) Options error: Bad travel_delay: "3 (or -1 online)" (~/.crawlrc:138) Options error: Bad rest_delay: "-1 (or -1 online)" (~/.crawlrc:140) Welcome, DungeonMaster the Demonspawn Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. You begin with the following items: a +0 club, a +0 robe, a potion of curing; and the following spells available to memorise: Call Imp, Magic Dart, Sandblast, Blink, Slow, Conjure Flame, Mephitic Cloud, Stone Arrow. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+ ##.## #..@# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | DungeonMaster set off with the following items: a +0 club, | a +0 robe, a potion of curing; and the following spells | available to memorise: Call Imp, Magic Dart, Sandblast, | Blink, Slow, Conjure Flame, Mephitic Cloud, Stone Arrow 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, hellmonk_ecumenical_altar_heavens_door, minmay_heptomino_l4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+