Dungeon Crawl Stone Soup version 0.28-a0-440-ge3cd3e9c68 (webtiles) character file. Game seed: 10097964432360354569 0 DungeonMaster the Caller (level 1, 13/13 HPs) Began as a Demonspawn Wanderer on Sept 11, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (1 turns). DungeonMaster the Caller (Demonspawn Wanderer) Turns: 1, Time: 00:00:13 Health: 13/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of curing Skills: + Level 1.0 Stealth + Level 2.0 Spellcasting + Level 3.0 Summonings + Level 2.1 Necromancy + Level 1.0 Ice Magic + Level 1.0 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 12% N/A 11% 1 Pain Necr 24% 1d5 11% 1 Foxfire Conj/Fire 4% 2x1d4 26% 1 Vampiric Draining Necr 3% 2d6 32% 3 Conjure Flame Conj/Fire 1% 6-21 63% 3 Animate Dead Necr 3% N/A 73% 4 Agony Necr 6% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You add the spells Pain, Animate Skeleton, Vampiric Draining, Animate Dead and Agony to your library. You add the spells Foxfire and Conjure Flame to your library. Options error: Bad object type '%' for autopickup. (~/.crawlrc:79) Options error: Bad travel_delay: "3 (or -1 online)" (~/.crawlrc:138) Options error: Bad rest_delay: "-1 (or -1 online)" (~/.crawlrc:140) Welcome, DungeonMaster the Demonspawn Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 8 stones. You begin with the following items: a +0 dagger, a +0 robe, a potion of curing; and the following spells available to memorise: Animate Skeleton, Pain, Foxfire, Vampiric Draining, Conjure Flame, Animate Dead, Agony. Found 14 stones. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ##.>.## ##..<..## #....@..# #..⌠...⌠..# #...........# #.⌠....⌠....⌠.# ...............# .⌠...⌠.(.⌠...⌠.. ................ ..⌠...(...⌠.... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | DungeonMaster set off with the following items: a +0 | dagger, a +0 robe, a potion of curing; and the following | spells available to memorise: Animate Skeleton, Pain, | Foxfire, Vampiric Draining, Conjure Flame, Animate Dead, | Agony 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, shapermc_ecumenical_altar_totnotflames Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts