Dungeon Crawl Stone Soup version 0.28-a0-429-g1448048969 (webtiles) character file. Game seed: 4479602618378452225 0 DungeonMaster the Magician (level 1, 13/13 HPs) Began as a Demonspawn Wanderer on Sept 10, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). DungeonMaster the Magician (Demonspawn Wanderer) Turns: 0, Time: 00:00:03 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 10/10 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.0 Throwing + Level 1.0 Shields + Level 5.0 Spellcasting + Level 1.1 Necromancy + Level 1.7 Air Magic You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 20% 1d4 13% 1 Foxfire Conj/Fire 12% 2x1d4 19% 1 Magic Dart Conj 12% 1d3 19% 1 Blink Tloc N/A N/A 28% 2 Call Imp Summ 3% N/A 28% 2 Slow Hex 3% N/A 28% 2 Mephitic Cloud Conj/Pois/Air 4% N/A 41% 3 Conjure Flame Conj/Fire 3% 6-21 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You add the spells Magic Dart, Blink, Call Imp, Slow, Conjure Flame and Mephitic Cloud to your library. You add the spell Foxfire to your library. You add the spell Shock to your library. Options error: Bad object type '%' for autopickup. (~/.crawlrc:79) Options error: Bad travel_delay: "3 (or -1 online)" (~/.crawlrc:138) Options error: Bad rest_delay: "-1 (or -1 online)" (~/.crawlrc:140) Welcome, DungeonMaster the Demonspawn Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. You begin with the following items: a +0 club, a +0 robe; and the following spells available to memorise: Shock, Foxfire, Magic Dart, Blink, Call Imp, Slow, Mephitic Cloud, Conjure Flame. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ### #..##.## #......## #...@..# ###.......# ####...... ##.... #.. # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | DungeonMaster set off with the following items: a +0 club, | a +0 robe; and the following spells available to memorise: | Shock, Foxfire, Magic Dart, Blink, Call Imp, Slow, Mephitic | Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+