Dungeon Crawl Stone Soup version 0.28-a0-425-gd0eccab798 (webtiles) character file. Game seed: 13336262426411793648 0 DungeonMaster the Shooter (level 1, 18/18 HPs) Began as a Djinni Wanderer on Sept 9, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). DungeonMaster the Shooter (Djinni Wanderer) Turns: 0, Time: 00:00:03 Health: 18/18 AC: 5 Str: 11 XL: 1 Next: 0% Gold: 0 EV: 9 Int: 14 God: SH: 0 Dex: 11 rFire + + . SeeInvis . a - +2 shortbow rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +0 ring mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 shortbow (weapon) Missiles b - 23 arrows (quivered ammo) Armour c - a +0 ring mail (worn) Scrolls d - a scroll of teleportation Skills: + Level 2.0 Fighting + Level 1.0 Axes + Level 3.2 Bows + Level 1.0 Armour + Level 1.0 Stealth + Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Options error: Bad object type '%' for autopickup. (~/.crawlrc:79) Options error: Bad travel_delay: "3 (or -1 online)" (~/.crawlrc:138) Options error: Bad rest_delay: "-1 (or -1 online)" (~/.crawlrc:140) Welcome, DungeonMaster the Djinni Wanderer. The bosom of this dungeon contains the transcendent artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a short sword. You begin with the following items: a +2 shortbow, 23 arrows, a +0 ring mail, a scroll of teleportation. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### ##.......## #..≈≈.≈≈..# #.≈≈...≈≈.# #.≈≈.@.≈≈.# #.≈≈...≈≈.# #..≈≈≈≈≈..# ##.....).## ####.#### #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Djinni Wanderer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+