DungeonMaster Level 1 of the Dungeon (28, -29, D:1) a +0 dagger (42, 10, D:1) a +0 robe (43, -37, D:1) a +0 dagger (47, -39, D:1) a +0 dagger (49, -27, D:1) a +0 robe (59, -19, D:1) a +0 mace (63, -26, D:1) a +0 dagger Level 2 of the Dungeon (1, 1, D:2) a dart slug corpse (6, -14, D:2) a worm corpse (16, -18, D:2) a +0 robe (18, -3, D:2) a +0 dagger of draining (23, -13, D:2) a ball python corpse (29, 2, D:2) a +0 mace (30, 1, D:2) a +0 mace (31, -3, D:2) a +0 mace (31, 0, D:2) a +0 mace (32, -7, D:2) a +0 mace (36, -2, D:2) a +0 club (36, 3, D:2) a jackal corpse (skeletalised by now) (37, 3, D:2) a jackal corpse (skeletalised by now) (39, -9, D:2) a ball python corpse (skeletalised by now) (40, -17, D:2) a +0 whip (46, -25, D:2) a bat corpse (skeletalised by now) (52, -4, D:2) a quokka corpse (skeletalised by now)