Dungeon Crawl Stone Soup version 0.28-a0-384-g9e0c098162 (webtiles) character file. Game seed: 5787433494185804389 1 DungeonMaster the Vexing (level 1, -1/15 HPs) Began as a Demonspawn Wanderer on Sept 2, 2021. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (53 turns). DungeonMaster the Vexing (Demonspawn Wanderer) Turns: 53, Time: 00:00:21 Health: -1/15 AC: 2 Str: 12 XL: 1 Next: 16% Magic: 1/1 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour c - a +0 robe (worn) Potions b - a potion of curing Skills: * Level 1.1 Fighting - Level 1.0 Crossbows - Level 1.0 Armour * Level 0.1 Dodging - Level 1.0 Stealth - Level 5.0 Hexes - Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 12% 3 Tukima's Dance Hex 13% N/A 12% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Dazzling Flash Conj/Hex 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the bat. The bat is heavily wounded. You hit the ball python. You kill the ball python! The bat barely misses you. You barely miss the bat. The bat is heavily wounded. The bat closely misses you. The bat barely misses you. You barely miss the bat. The bat is heavily wounded. The bat completely misses you. You barely miss the hobgoblin. You barely miss the bat. The bat hits you. The hobgoblin misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is almost dead. The bat closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is almost dead. The bat closely misses you. The hobgoblin hits you. You die... #..##.....# #..# #..####..## #..# #..# #..# #..##### #..# ##..# #!.#...## #... ...# #.......# ##. #..##.... #... #..# .#. #....##.?# # #....b@..# .......g..# ......##..# ##.... #..# #... #..# #... #..# ### #..# ..# You could see a hobgoblin and a bat. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | DungeonMaster set off with the following items: a +0 hand | axe, a potion of curing, a +0 robe; and the following | spells available to memorise: Confusing Touch, Tukima's | Dance, Ensorcelled Hibernation, Dazzling Flash 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 53 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_rooms, minmay_quantized Action || total -------------------------++------- Melee: Hand axe || 12 Armor: Robe || 5 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 56 | 0 | 0 | 29 | 1 | 56.0 | Dungeon | 56 | 56 | 0 | 0 | 29 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 56 daAuts