DungeonMaster Level 1 of the Dungeon (2, 1, D:1) a +0 ring mail (8, -12, D:1) a +0 club (14, -13, D:1) a +0 ring mail (14, -5, D:1) a +0 club (23, 2, D:1) a +0 club (28, -4, D:1) a +0 club a +0 club (31, -6, D:1) a +0 club (31, 41, D:1) a +0 club (35, 24, D:1) a +0 club (39, -8, D:1) a +0 club (40, 12, D:1) a cursed +0 hatchet {(Curse: *Noise)} a +0 club (42, 9, D:1) a +0 club a scroll of vulnerability (42, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 targe (1, 16, D:2) a cinder newt corpse (4, 6, D:2) a cinder newt skeleton (7, 29, D:2) a leopard gecko skeleton (11, 8, D:2) 6 gold pieces (unseen) (11, 42, D:2) a wand of ensnaring (5) (15, 38, D:2) a sewer rat corpse (unseen) (15, 39, D:2) a sewer rat corpse (unseen) (16, 39, D:2) a sewer rat corpse (unseen) (17, 9, D:2) a sewer rat corpse (skeletalised by now) (17, 39, D:2) a sewer rat corpse (unseen)