DungeonMaster Level 1 of the Dungeon (0, 0, D:1) a scroll of random uselessness (6, 5, D:1) a bat skeleton (8, 46, D:1) a giant cockroach corpse (10, 35, D:1) a +0 club (11, -1, D:1) a cinder newt skeleton (12, 35, D:1) a +0 spear (14, 28, D:1) a cursed +0 dagger {(Curse: MR-)} (14, 30, D:1) a +0 dagger (19, -4, D:1) a +0 dagger (23, 5, D:1) a cursed +0 hunting sling {(Curse: *Drain)} (26, 14, D:1) a +0 dagger (26, 17, D:1) 11 gold pieces (unseen) (26, 18, D:1) an uncursed ring of fire (unseen) (26, 19, D:1) a scroll of immolation (unseen) (27, 17, D:1) a potion of heal wounds (unseen) (27, 18, D:1) 2 potions of haste (unseen) (27, 19, D:1) a +0 hunting sling (unseen) (28, 17, D:1) 15 gold pieces (unseen) (28, 18, D:1) a +0 buckler (unseen) (28, 19, D:1) a ration (unseen) (29, 11, D:1) a cursed +0 dagger {(Curse: -Vis)} (30, 3, D:1) a +0 club (33, 34, D:1) a +0 leather armour (41, 30, D:1) a scroll of random uselessness (55, 9, D:1) a kobold corpse (skeletalised by now) (56, 22, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (unseen)