DungeonMaster Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (13, -14, D:1) a +0 short sword (21, -16, D:1) a +0 club (36, -17, D:1) a +0 club (50, 2, D:1) a +0 hand axe (61, -11, D:1) a +0 leather armour (61, 0, D:1) a +0 dagger (62, -17, D:1) a +0 club (64, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 0, D:2) a +0 short sword (2, 17, D:2) a +0 club (8, -1, D:2) a +0 scale mail (9, 33, D:2) 2 large rocks (14, 19, D:2) a +0 dagger (17, 7, D:2) a +0 dagger (20, 1, D:2) a +0 trident a +0 leather armour (33, 30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 ring mail (10, -14, D:3) a +0 robe (20, -14, D:3) a +0 dagger (32, 15, D:3) a +0 chain mail (33, -5, D:3) a +0 club (33, -4, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (2, 38, D:4) a +0 chain mail (3, 36, D:4) an uncursed amulet of inaccuracy (3, 38, D:4) a +0 robe (37, 11, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 mace of holy wrath (14, 31, D:5) 13 gold pieces (16, 31, D:5) a +0 ring mail (37, -5, D:5) a +3 ring mail Level 6 of the Dungeon (0, 0, D:6) a wand of flame (11/48) (16, -11, D:6) a +0 giant club (17, 5, D:6) a +0 leather armour a +0 dagger (22, -21, D:6) a +0 flail (23, -22, D:6) a +0 dagger a +0 robe a +0 long sword a +0 plate armour (24, 6, D:6) a +0 hand axe (32, -18, D:6) a +0 falchion (34, 27, D:6) a +0 leather armour (37, -24, D:6) a cursed +0 robe (38, 32, D:6) a cursed +0 plate armour (49, -10, D:6) a +2 flail of crushing a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 29, D:7) a +0 war axe (14, -2, D:7) a +0 club (15, -3, D:7) a +0 spear (15, -2, D:7) a +0 dagger a +0 robe a +1 dagger of draining a +0 robe (16, -2, D:7) a +0 flail a +0 ring mail (17, -14, D:7) a +0 giant spiked club (24, 29, D:7) a +0 trident (26, 23, D:7) a +0 mace (29, -15, D:7) a +2 flail of freezing a +0 robe a cursed +3 hand axe a +0 robe (30, -15, D:7) a +1 short sword of venom a +0 robe (32, -4, D:7) a +0 dagger a +0 robe (33, -15, D:7) a +3 halberd of freezing a +0 robe (33, -5, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (33, -4, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 3, D:8) a +0 flail a cursed +0 plate armour (0, 4, D:8) a +0 dagger a +0 robe (7, -4, D:8) a +0 giant spiked club (10, -27, D:8) a +0 shortbow (11, -22, D:8) a +0 hand axe a cursed +0 ring mail a +2 war axe of freezing a +0 chain mail (11, -21, D:8) a plain deck of changes (12, -34, D:8) a cursed staff of power (13, -23, D:8) a +0 leather armour (20, 0, D:8) a +0 ring mail (21, -10, D:8) a +0 dagger (22, -10, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (23, -10, D:8) a +0 glaive a +4 plate armour of ponderousness (24, -10, D:8) a +0 war axe a +0 scale mail (31, -44, D:8) a +0 short sword (39, -4, D:8) a +0 dagger a +0 robe a +2 short sword of holy wrath (40, -5, D:8) a +0 war axe a +0 chain mail a +0 mace a +0 scale mail (46, -34, D:8) a +0 leather armour (48, -7, D:8) a cursed +0 robe Level 9 of the Dungeon [Shop] Attatobi's Armour Shop a +0 plate armour (322 gold) a +0 pair of gloves (63 gold) a cursed +0 robe (1 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) a +0 ring mail (56 gold) [Shop] Wadwud's Weapon Boutique a +1 eveningstar of protection (350 gold) a +2 halberd of chopping (252 gold) a +0 arbalest of flaming (141 gold) a +1 scimitar of flaming (198 gold) 5 stones (7 gold) the +9 broad axe "Jellyslayer" {drain, Fragile rC+ Int+3 Dex+2} (995 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It affects your dexterity (+2). It protects you from cold. It will be destroyed if unequipped. 19 stones (26 gold) the +3 shortbow "Ipem" {flame, *Corrode rC+ Str+2 Dex+5} (609 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+5). It protects you from cold. It may corrode you when you take damage. the +8 flail of an ice cave {crush, *Noise rPois Int+3 Dex+2} (887 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+2). It protects you from poison. It may make noises in combat. a +2 rapier of protection (235 gold) (0, 0, D:9) a +0 pearl dragon armour (10, -12, D:9) a +0 long sword (14, 30, D:9) a +0 dire flail a +2 plate armour of fire resistance (15, -16, D:9) a +0 dagger (15, 14, D:9) a +1 dagger of chaos a +0 robe (15, 30, D:9) a +0 club a +0 scale mail a +0 scimitar a +0 chain mail a +0 dire flail a +4 plate armour (16, 30, D:9) a +0 falchion a +0 ring mail (19, -21, D:9) a +2 robe of cold resistance a +0 scimitar of draining (25, 16, D:9) a +0 animal skin a +0 animal skin (26, -25, D:9) a +0 dagger (26, -23, D:9) a +0 shortbow (29, -16, D:9) a +0 hand axe a +0 ring mail (29, -11, D:9) a +1 pair of gloves (30, 8, D:9) a +0 animal skin (33, 8, D:9) a +0 animal skin (44, -16, D:9) a +1 trident of piercing (57, 6, D:9) a +0 robe (64, -24, D:9) a +0 hunting sling Level 10 of the Dungeon [Shop] Tugyen's Antique Armour Emporium a +3 plate armour of poison resistance (840 gold) a +4 chain mail of magic resistance (630 gold) a +1 ring mail of fire resistance (320 gold) a +4 ring mail of fire resistance (620 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (258 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. the +1 plate armour of Divine Intervention {rElec rF- Int+6 SInv} (1036 gold) It affects your intelligence (+6). It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. the +2 pair of boots of the Assassin {DetectMon Stab+ Stlth++} (542 gold) It makes you much more stealthy. (0, 0, D:10) a +0 club (0, 1, D:10) a +0 robe a +0 dagger (0, 2, D:10) a +0 whip (1, 0, D:10) a +0 scale mail a +2 short sword of draining (13, -11, D:10) a +2 robe of magic resistance a +0 dagger of venom (17, 14, D:10) a +1 dire flail of protection a +0 giant club (20, 8, D:10) 10 sling bullets (20, 12, D:10) a +0 dagger (22, -12, D:10) a potion of mutation (24, -2, D:10) a +0 scale mail (25, 3, D:10) a +0 leather armour a +0 dagger (33, 14, D:10) a +0 dagger a +0 hand crossbow (33, 15, D:10) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 28 gold pieces (1, 4, Orc:1) 20 gold pieces (1, 26, Orc:1) a large rock (1, 27, Orc:1) a large rock (3, 28, Orc:1) 20 gold pieces (5, 6, Orc:1) 28 gold pieces (6, 22, Orc:1) 12 gold pieces (unseen) (7, -1, Orc:1) 18 gold pieces (11, 27, Orc:1) 19 gold pieces (20, -5, Orc:1) 14 gold pieces (20, -2, Orc:1) 7 gold pieces (25, 0, Orc:1) 13 gold pieces (25, 1, Orc:1) 17 gold pieces (26, 1, Orc:1) 19 gold pieces (26, 4, Orc:1) 22 gold pieces (43, 24, Orc:1) 20 gold pieces (44, 11, Orc:1) 23 gold pieces