Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 9 DungeonMaster the Magician (level 2, 19/19 HPs) Began as a Demonspawn Wizard on May 22, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:06 (407 turns). DungeonMaster the Magician (Demonspawn Wizard) Turns: 407, Time: 00:01:07 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 6/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery h - a +3 ring of evasion {unknown} Scrolls e - a scroll of immolation {unknown} j - a scroll of magic mapping {unknown} Potions g - a potion of haste {unknown} i - a potion of resistance {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 3.0 Spellcasting + Level 1.6 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The bat barely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) The magic dart hits the bat. The bat is severely wounded. The bat hits you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#######.###.### ####.# #.# #.# ..†..# #.###.### ###### #.#..$..# #.#.....### ......... #.....# #.....# # ###########@# # #...........# # #.########### # #.# # ##.## #####.#.## .....###.# #####.#.## # ##.## There were no monsters in sight! Vanquished Creatures 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 2 bats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 359 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 359 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/6 407 | D:1 | Quit the game Action || total -------------------------++------- Melee: Dagger || 22 Cast: Magic Dart || 15 Armor: Robe || 8 Dodge: Dodged || 16