Dungeon Crawl Stone Soup version 0.18-b1-18-g7758cf2 (webtiles) character file. 8 DungeonMaster the Magician (level 2, 19/19 HPs) Began as a Demonspawn Wizard on May 2, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (518 turns). DungeonMaster the Magician (Demonspawn Wizard) Turns: 518, Time: 00:00:49 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 6/6 EV: 12 Int: 19 God: Gold: 39 SH: 0 Dex: 11 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - 2 bread rations Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.2 Spellcasting * Level 1.5 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History The bat is moderately wounded. The bat barely misses you. The bat hits you. The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. You closely miss the bat. The bat closely misses you. The bat barely misses you. The bat closely misses you. The bat misses you. You hit the bat. The bat is moderately wounded. The bat completely misses you. The bat misses you. The bat hits you. The bat hits you. Your magical contamination has completely faded away. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel immune to rotting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......########## .. #.......).......######.# # #......########.....#..# ....##.############......## #. ... #.## #............#..#####.. ....##..###.#######....##........ ............# #............# ............#######............# ......$........†@..............# ............#######............## ....##......# #...##.........# #... #..##.## #....###....###... #.#...!.##... #.#.##...##....... #. ##.....#### #... #.####.#...## # ...>.. ..##... #....### .. #.. #.# #..#.#.. .. #....... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) A kobold (D:1) A bat (D:1) A giant newt (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 408 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 408 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/6 518 | D:1 | Quit the game Action || total -------------------------++------- Melee: Club || 20 Unarmed || 3 Cast: Magic Dart || 13 Armor: Robe || 4 Dodge: Dodged || 23