DungeonDestroyer Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -1, D:1) a +0 club (12, 2, D:1) a +0 dagger (18, -2, D:1) 24 sling bullets (26, -11, D:1) 16 sling bullets (29, 1, D:1) 19 bolts (35, 34, D:1) a +0 club (42, 12, D:1) a +0 club (44, 35, D:1) a +0 dagger (45, 3, D:1) a +0 ring mail (53, 7, D:1) a +0 dagger (59, 4, D:1) a potion of degeneration Level 2 of the Dungeon (5, -15, D:2) 18 stones (8, -20, D:2) a stone (9, -15, D:2) a stone (11, 14, D:2) a cursed -2 club (12, -15, D:2) a stone (13, 8, D:2) 21 arrows (30, -19, D:2) a +0 dagger (33, -21, D:2) a stone (34, -21, D:2) a stone (38, -5, D:2) a +0 ring mail (39, -18, D:2) a +0 short sword (41, -18, D:2) a stone (43, -18, D:2) a stone (44, -19, D:2) a stone (62, -9, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +3 leather armour (6, -10, D:3) a +0 dagger (6, -8, D:3) a +0 club a +0 spear a +0 animal skin a +0 helmet a +0 club a +0 club (6, -7, D:3) a +0 club (6, -5, D:3) a +0 dagger (7, -44, D:3) a +4 ring of intelligence (8, -49, D:3) a +0 club (13, -5, D:3) a +0 whip (20, -14, D:3) a +0 leather armour (21, -16, D:3) a +0 robe (24, -30, D:3) a +0 leather armour (41, -9, D:3) a +0 club (44, -29, D:3) 16 bolts (50, -2, D:3) 26 arrows Level 4 of the Dungeon (3, -10, D:4) 12 poisoned needles (25, -23, D:4) a +0 hand axe (27, -14, D:4) a book of Misfortune (30, -2, D:4) a +0 whip 4 tomahawks of returning a +0 leather armour a +0 hand axe a +0 chain mail (30, -1, D:4) a +0 dagger (31, -10, D:4) 17 bolts (31, -2, D:4) a +0 short sword (32, -4, D:4) a +0 giant club (34, -3, D:4) a cursed -2 trident (37, 0, D:4) a +0 scale mail (41, 2, D:4) a +0 giant spiked club (42, -21, D:4) a +0 shortbow (44, -24, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Cyn Luxt's Antique Armour Emporium a +0 buckler of reflection (229 gold) a +0 plate armour (621 gold) the +1 leather armour of Uvvaubab {+Inv rF- Dex+4} (604 gold) It affects your dexterity (+4). It makes you vulnerable to fire. It lets you turn invisible. a +0 leather armour (54 gold) the +4 scale mail of Paranoia {+Inv rN++ MR-} (1196 gold) It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. +0 gold dragon scales (2160 gold) a +0 chain mail (121 gold) a +2 helmet of see invisible (580 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) a +0 helmet (121 gold) a +2 plate armour of cold resistance (1080 gold) (9, -1, D:5) an arrow (10, 0, D:5) an arrow (10, 2, D:5) an arrow (10, 4, D:5) a cursed +0 shortbow 17 arrows (20, 4, D:5) a book of Frost (21, -9, D:5) 6 sling bullets (23, 23, D:5) 23 stones (35, -3, D:5) a cursed +0 animal skin (36, -3, D:5) a +0 robe (36, -1, D:5) a +0 animal skin (37, -3, D:5) a +0 animal skin (37, -2, D:5) a +0 animal skin (37, 25, D:5) a cursed +0 dagger a +0 robe (38, -4, D:5) 16 sling bullets (38, 25, D:5) a +0 dagger a +0 robe (39, 25, D:5) a cursed -3 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 club a +0 dagger a +0 robe a +0 short sword 3 stones a +0 shortbow 21 arrows (0, 1, D:6) a +0 club (0, 7, D:6) a +0 club a +0 giant spiked club (0, 13, D:6) a +0 shortbow 18 arrows a +0 falchion (0, 18, D:6) a +0 rapier (1, -1, D:6) 2 stones (1, 0, D:6) a +0 whip a +0 giant club a +0 giant club a +0 club a +0 short sword a +0 dagger a +0 robe (1, 1, D:6) 2 stones an arrow (1, 7, D:6) a +0 dagger a +0 robe a +0 club a +0 club (1, 13, D:6) a +0 club a +0 spear (2, 14, D:6) 2 arrows (4, -3, D:6) a +0 war axe (5, 13, D:6) a +0 trident a +0 chain mail (6, 12, D:6) 17 arrows (8, 12, D:6) 15 bolts (14, 12, D:6) a +0 ring mail (23, 23, D:6) a +0 leather armour (25, 25, D:6) a +0 robe (39, 31, D:6) 28 arrows (41, -2, D:6) a book of Air (50, -12, D:6) a cursed +0 trident a +0 leather armour (51, 2, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (51, 4, D:6) a +0 short sword of holy wrath a +0 chain mail (52, 0, D:6) a +0 dagger a +0 robe (57, 13, D:6) 19 sling bullets (62, -4, D:6) 18 stones (63, -4, D:6) 18 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (9, 5, D:7) a +0 club (11, 5, D:7) a +0 flail (12, 5, D:7) a +0 dagger a +0 robe a +0 flail (16, 16, D:7) a book of Cantrips (16, 39, D:7) a +0 falchion (17, 38, D:7) a +0 flail (18, 38, D:7) a +0 robe a +0 dagger a +0 war axe (18, 40, D:7) a +0 chain mail (19, 38, D:7) a +0 leather armour 5 tomahawks a +0 club (19, 39, D:7) a +0 trident (21, 7, D:7) a +0 buckler (30, -11, D:7) a +0 hand axe (31, -12, D:7) a +0 club (31, -11, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour (33, 0, D:7) a scroll of amnesia (36, 20, D:7) a +0 robe (37, 17, D:7) 13 arrows (40, 12, D:7) 3 poisoned javelins (44, 8, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 flail (18, 15, D:8) 12 arrows (unseen) (19, 22, D:8) a ration (21, -5, D:8) a +0 pair of boots (21, 15, D:8) 2 arrows (23, 14, D:8) an arrow (33, -10, D:8) 10 gold pieces (43, -15, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration (1, -9, D:9) a +0 giant spiked club a +0 giant club (2, -12, D:9) a +0 centaur barding (2, -11, D:9) a +2 quarterstaff of protection (2, -9, D:9) a cursed +0 giant club a +0 giant club 21 stones (3, -1, D:9) a +0 ring mail a +0 war axe (3, 0, D:9) a +0 whip a +0 leather armour (3, 1, D:9) a +0 short sword a +0 plate armour (4, -1, D:9) a +2 dagger of venom a +0 robe (5, 0, D:9) a +0 falchion (5, 16, D:9) a +0 shortbow (6, 12, D:9) 17 stones (8, -1, D:9) a +0 short sword (9, 1, D:9) a +0 war axe a +2 whip of flaming (10, 14, D:9) a +1 hand axe of venom (11, 10, D:9) 15 arrows (12, -1, D:9) a +0 chain mail (14, 3, D:9) a +0 halberd (15, -3, D:9) a +0 hand axe (15, 1, D:9) a +0 club (18, -13, D:9) a +0 flail (18, -12, D:9) a +0 chain mail a +0 short sword (19, -13, D:9) 3 stones a +0 whip a +0 dagger (20, -13, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +2 dire flail of crushing a +0 giant club (1, 0, D:10) a +0 giant club (1, 8, D:10) 12 stones (3, -3, D:10) a +0 mace (3, -2, D:10) a +2 flail of protection a +0 leather armour (4, -2, D:10) a +0 dire flail a +0 chain mail (5, -4, D:10) a +0 mace a +0 leather armour (5, -2, D:10) a +0 short sword (8, 15, D:10) a Young Poisoner's Handbook (9, 18, D:10) a book of Misfortune (14, 25, D:10) a +0 giant club a +2 robe of cold resistance the ogre corpse of Erolcha (skeletalised by now) (23, 26, D:10) a +0 shortbow (25, -3, D:10) an uncursed amulet of rage the +2 rapier "Bucum" {holy, rC+ SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It lets you see invisible. (27, -13, D:10) a +0 club a +0 leather armour (27, -11, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (27, -10, D:10) a +0 dagger a cursed +0 robe a +0 flail a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a warg corpse (skeletalised by now) (27, -7, D:10) a +0 mace a +0 plate armour (27, -6, D:10) a +0 dagger a +0 robe (28, -8, D:10) a +0 dagger a +0 robe (29, -14, D:10) a +0 robe (29, -6, D:10) 16 arrows (31, -16, D:10) a +0 hand axe (31, -15, D:10) a +0 falchion a +0 leather armour (32, -16, D:10) a +0 hand axe a +0 chain mail (32, -15, D:10) a +0 dagger a +0 robe (32, -14, D:10) 2 tomahawks (32, -13, D:10) a tomahawk (33, -15, D:10) a +0 dagger a +0 robe a +0 short sword (34, -19, D:10) a book of Ice (36, -15, D:10) a +0 giant club (40, 16, D:10) a book of Cantrips (50, 7, D:10) 2 curare-tipped needles (50, 10, D:10) a sky beast corpse (50, 11, D:10) a curare-tipped needle (50, 12, D:10) 2 curare-tipped needles (50, 13, D:10) a curare-tipped needle (51, 16, D:10) a curare-tipped needle (58, 9, D:10) 16 gold pieces Level 1 of the Abyss (0, 0, Abyss:1) a scroll of identify