DungeonDestroyer Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 16, D:1) a +0 club (5, 3, D:1) 20 bolts (9, 34, D:1) a +0 dagger (10, -1, D:1) a +0 short sword (10, 25, D:1) a +0 dagger (11, -7, D:1) a +0 robe (27, 41, D:1) 16 stones (34, 12, D:1) 17 stones (34, 27, D:1) a +0 club (40, 3, D:1) 12 stones (42, 11, D:1) a +0 club (46, 0, D:1) a +0 dagger (62, 28, D:1) a +0 club Level 2 of the Dungeon (6, -1, D:2) a +0 robe (23, -29, D:2) a stone (23, -26, D:2) a +0 whip (24, -30, D:2) a stone (29, -20, D:2) a +0 dagger (30, -8, D:2) a +0 dagger (35, 16, D:2) a cursed -1 club 3 stones (36, 14, D:2) a stone (39, -21, D:2) 16 stones (61, 12, D:2) a +2 quarterstaff of chaos Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, -5, D:3) a +0 ring mail (10, -8, D:3) a +0 arbalest (12, -1, D:3) a +0 whip (14, 26, D:3) a +0 war axe a +0 ring mail (15, 7, D:3) a +0 helmet (15, 24, D:3) a +0 club a +0 ring mail a +0 falchion (15, 26, D:3) a +0 whip (16, 23, D:3) a +0 dagger a +0 robe (17, -3, D:3) 22 arrows (25, 27, D:3) a +0 rapier (33, 15, D:3) a +0 robe (36, 7, D:3) a +0 cloak (43, -4, D:3) 19 stones (46, -3, D:3) a +0 robe Level 4 of the Dungeon [Shop] Xiqum's Antique Weapon Shoppe a +0 dagger (52 gold) a +0 scimitar (104 gold) a +3 long sword of draining (605 gold) a +2 arbalest of flaming (522 gold) a +4 hand axe of freezing (712 gold) a +0 scimitar (104 gold) a +0 short sword (78 gold) a +0 trident (91 gold) a +0 trident (91 gold) a +0 falchion (78 gold) a +0 quarterstaff (104 gold) a +1 trident of venom (291 gold) (0, 0, D:4) a +0 mace (1, 18, D:4) a +0 flail (11, 0, D:4) a +0 rapier (21, 29, D:4) 23 arrows (22, -19, D:4) 6 large rocks (22, -16, D:4) a stone (23, -16, D:4) a stone (24, -9, D:4) 18 arrows (25, -15, D:4) a stone (27, -19, D:4) 4 large rocks (27, -15, D:4) a stone (43, -2, D:4) 24 stones (43, -1, D:4) 19 stones (44, 18, D:4) a +0 whip (61, -24, D:4) a +0 hand axe a +0 scale mail Level 5 of the Dungeon [Shop] Lunufedd's Assorted Antiques a phial of floods (1080 gold) a +0 blowgun (67 gold) a scroll of remove curse (81 gold) a +0 vampiric rapier (378 gold) a +0 robe (18 gold) a potion of flight (81 gold) (0, 0, D:5) a +0 leather armour (7, -5, D:5) a +0 arbalest (25, 23, D:5) 8 stones (27, 35, D:5) a +2 dagger of venom (29, 2, D:5) a +0 club (30, -8, D:5) 23 stones (32, 5, D:5) 17 bolts (32, 28, D:5) a +0 war axe (40, 36, D:5) 14 stones (44, 13, D:5) a +0 scale mail (still there?) a +0 scale mail (still there?) a +0 club (still there?) a +0 club (still there?) (44, 14, D:5) a +0 leather armour (45, 16, D:5) a +0 flail a +0 ring mail (47, 25, D:5) a +0 short sword (48, 13, D:5) a +0 war axe (49, 10, D:5) an uncursed ring of stealth (53, 1, D:5) 13 arrows Level 6 of the Dungeon [Shop] Limael's Weapon Emporium a +0 rapier (40 gold) a +0 war axe (35 gold) a +0 quarterstaff (40 gold) 22 bolts (44 gold) a +0 rapier (40 gold) the +4 mace of the Sage {pain, *Slow rElec rC++ rN+} (576 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from cold. It insulates you from electricity. It protects you from negative energy. It may slow you when you take damage. 24 arrows (48 gold) a +4 dagger of freezing (256 gold) a cursed +0 short sword (1 gold) 14 stones (14 gold) [Shop] Xiweeqin's Distillery a potion of agility (56 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of berserk rage (70 gold) a potion of resistance (140 gold) 2 potions of heal wounds (140 gold) a potion of heal wounds (70 gold) a potion of haste (140 gold) 2 potions of brilliance (112 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) [Shop] Makoumm's Weapon Boutique 21 stones (29 gold) a +0 giant club (23 gold) 11 stones (15 gold) a +4 short sword of speed (434 gold) a +0 quarterstaff (56 gold) a +0 broad axe (56 gold) 19 bolts (53 gold) 21 arrows (58 gold) a +0 mace (42 gold) a +0 mace (42 gold) a +0 trident (49 gold) a +1 hand axe of flaming (173 gold) (6, -12, D:6) a cursed +0 leather armour (8, 9, D:6) a +0 ring mail (11, 2, D:6) a +0 hand axe (12, 2, D:6) a +0 club (13, 2, D:6) a +0 whip (16, -9, D:6) a +0 scale mail (17, -6, D:6) 15 stones (23, -12, D:6) 13 stones (29, -19, D:6) a +0 chain mail (30, -9, D:6) 15 bolts (31, -20, D:6) a +0 leather armour (32, -12, D:6) a cursed -2 ring mail (32, -7, D:6) a +0 robe a +0 war axe (37, -19, D:6) a +0 hand axe (37, -8, D:6) an uncursed ring of poison resistance (41, 12, D:6) 13 stones (41, 18, D:6) 24 stones (44, 5, D:6) a +0 short sword Level 7 of the Dungeon (1, 22, D:7) a +0 animal skin (1, 23, D:7) a +0 animal skin (1, 24, D:7) a +2 whip of flaming a +0 robe (6, 0, D:7) a +5 short sword a +0 robe a +3 battleaxe a +0 robe (7, -2, D:7) a cursed +6 short sword a +0 robe (7, 0, D:7) a +3 great sword a +0 robe a +0 short sword a +0 robe (10, 5, D:7) a +0 short sword a +0 leather armour (14, 0, D:7) a +0 dagger a cursed +0 robe (19, -7, D:7) 17 stones (19, 8, D:7) a +0 chain mail (33, 5, D:7) 15 bolts Level 8 of the Dungeon (0, 0, D:8) an uncursed amulet of harm (1, 1, D:8) a +0 flail a +0 dagger a +0 robe (1, 2, D:8) a cursed -3 dagger a +0 robe (1, 3, D:8) a cursed -2 giant club a +0 giant spiked club a +0 club (2, 6, D:8) a +0 leather armour (3, 17, D:8) a +0 club a +0 ring mail a +0 short sword a +0 leather armour (4, 17, D:8) a +0 club a +0 leather armour a +0 dagger a +0 ring mail a +0 scimitar a +0 plate armour (7, 22, D:8) a +0 long sword (10, -17, D:8) a +0 giant club a +0 giant spiked club (14, 14, D:8) a +0 giant spiked club (15, -4, D:8) a potion of degeneration (15, -3, D:8) a +0 robe (26, 12, D:8) a +0 long sword (32, 15, D:8) a cursed -3 giant club a +0 giant club (36, 22, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration (1, -18, D:9) a scroll of noise (12, -2, D:9) 8 curare-tipped needles (19, -1, D:9) a +0 club (20, -1, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (21, 0, D:9) 16 bolts (29, -6, D:9) 23 arrows (33, -7, D:9) a +0 dagger a +0 robe (34, -6, D:9) a +0 hand axe a +0 ring mail a +0 flail (34, -4, D:9) a +0 dagger a +0 robe (35, -2, D:9) a +2 spear a +0 robe (35, -1, D:9) a +4 scimitar a +0 robe (35, 1, D:9) a +0 short sword a +0 leather armour (36, 1, D:9) a +0 short sword (44, 2, D:9) a +0 great sword a +0 robe (44, 3, D:9) a cursed +0 great sword a +0 robe (46, -25, D:9) a +0 chain mail (51, 8, D:9) a stone (52, 8, D:9) a +4 short sword a +0 dagger (52, 9, D:9) a +0 dagger a stone (55, 5, D:9) a cursed +0 robe Level 10 of the Dungeon [Shop] Iniseh's Armour Emporium a +0 robe (11 gold) a +0 scale mail (64 gold) a +0 chain mail (72 gold) a +0 ring mail (64 gold) the +1 leather armour of Light {+Inv rF- rCorr Dex+4} (448 gold) It affects your dexterity (+4). It makes you vulnerable to fire. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. a +0 scale mail (64 gold) a +0 chain mail (72 gold) a +2 helmet (264 gold) a +1 robe of cold resistance (203 gold) a +0 ring mail (64 gold) (0, 0, D:10) a +0 leather armour (4, -6, D:10) 4 large rocks (5, -7, D:10) 27 stones (11, 21, D:10) a +0 scimitar 4 tomahawks a +0 plate armour (12, 15, D:10) a +0 club (12, 16, D:10) a +0 dagger a +0 robe a +0 flail a cursed +0 ring mail (12, 17, D:10) a +0 flail a +0 leather armour (12, 18, D:10) a tomahawk (12, 19, D:10) a tomahawk a cursed -2 dagger a +0 robe (12, 21, D:10) a +0 club a +0 mace (13, 21, D:10) a +0 dagger a +0 robe (17, 17, D:10) 24 arrows a +0 shortbow (22, 30, D:10) a +0 mace of draining a +0 club a +0 chain mail a +3 long sword a +0 robe a +0 broad axe a +0 plate armour (22, 31, D:10) a cursed +0 battleaxe a +0 robe a +0 mace a +0 leather armour a +2 battleaxe a cursed +0 robe a +0 hand axe a +0 chain mail (23, 32, D:10) a +0 halberd a +0 plate armour (25, 1, D:10) a stone (26, 3, D:10) a +0 club a stone (27, 4, D:10) a +0 spear a +0 ring mail a +0 shield (28, -2, D:10) a cursed -3 ring of dexterity (28, 8, D:10) an uncursed staff of conjuration (29, 8, D:10) a +0 dire flail a +0 robe a +0 dagger (29, 20, D:10) 7 stones (31, -2, D:10) a +0 bardiche of venom (34, 7, D:10) an arrow (34, 8, D:10) an arrow (35, 2, D:10) a +0 hand axe a +0 plate armour (35, 7, D:10) an arrow (35, 25, D:10) a +0 trident (35, 26, D:10) a +0 giant club (37, 7, D:10) a +0 shortbow 3 arrows (39, 10, D:10) a cursed -3 spear a +0 robe (41, 8, D:10) a phantom mirror (44, 3, D:10) a +0 troll leather armour a +0 giant spiked club (45, 32, D:10) a +0 ring mail (46, 9, D:10) 5 curare-tipped needles Level 11 of the Dungeon (0, 0, D:11) a +0 robe (4, -1, D:11) a +0 hand axe a +0 leather armour a +0 halberd a cursed -1 robe (4, 0, D:11) a +0 flail (5, -2, D:11) a cursed +0 morningstar a +0 robe (5, -1, D:11) a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 flail a +0 robe (5, 0, D:11) a +0 whip 15 stones (21, 7, D:11) a +1 glaive a +0 chain mail (25, -19, D:11) a scroll of immolation (33, 0, D:11) a +0 falchion (34, -4, D:11) an uncursed staff of wizardry (37, -20, D:11) 19 poisoned needles (39, -15, D:11) a +0 mace (40, -15, D:11) a +0 ring mail a +0 hand axe (40, -14, D:11) a +0 war axe (41, -15, D:11) a +0 mace a +0 ring mail a +0 flail (41, 1, D:11) a +0 mace (42, 4, D:11) a +0 falchion (42, 6, D:11) a +0 plate armour (43, 3, D:11) a +0 chain mail a +0 war axe a +0 whip 4 stones a +0 dagger (44, -4, D:11) 14 stones (44, 3, D:11) 19 arrows a cursed -2 shortbow (44, 5, D:11) a stone (47, 2, D:11) 11 poisoned needles Level 12 of the Dungeon (0, 0, D:12) a +0 robe (0, 26, D:12) a +0 great sword (3, -21, D:12) a cursed +0 club (12, 18, D:12) a +0 war axe (16, -17, D:12) a +0 ring mail (18, -17, D:12) a +0 giant club (22, 21, D:12) 2 tomahawks (24, 1, D:12) 9 sling bullets (24, 13, D:12) a +0 chain mail (25, -17, D:12) 10 arrows (25, 17, D:12) 17 stones (29, -29, D:12) a cursed -1 rapier (29, -20, D:12) a cursed +0 robe (29, 12, D:12) 24 sling bullets (31, -18, D:12) a +5 eveningstar 6 javelins of returning a +0 chain mail (31, -10, D:12) a +3 antimagic battleaxe a +3 chain mail of poison resistance (31, -8, D:12) a +0 ring mail (32, -5, D:12) 18 poisoned needles (34, -16, D:12) a +0 troll leather armour a +0 giant club a +0 dire flail (45, -27, D:12) 25 arrows (54, -29, D:12) 7 poisoned needles (55, -17, D:12) a +0 leather armour (56, -9, D:12) a cursed +0 chain mail (56, 25, D:12) 8 poisoned needles (57, 19, D:12) a +0 ring mail (57, 23, D:12) 10 stones (60, 28, D:12) a +0 short sword (61, 3, D:12) 24 stones (61, 4, D:12) a scroll of noise (62, 5, D:12) 21 stones (63, 18, D:12) a +0 morningstar (67, -3, D:12) 17 bolts (71, 22, D:12) a +0 cloak Level 13 of the Dungeon (0, 0, D:13) a +0 rapier (0, 5, D:13) a +1 pair of boots (6, -24, D:13) 2 large rocks (6, -17, D:13) a +0 pair of boots a +2 mace of protection the +3 halberd "Nerykula" {chop, rPois rN+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. It protects you from negative energy. (7, -32, D:13) 15 poisoned needles (7, -22, D:13) a large rock (8, -20, D:13) 7 needles of sleeping (9, -23, D:13) a large rock (9, -22, D:13) a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 battleaxe (10, -22, D:13) a +0 plate armour a +0 great mace a +0 chain mail (10, -20, D:13) a +0 plate armour a +0 broad axe (10, -19, D:13) a +0 chain mail a +0 dire flail (10, -18, D:13) 13 arrows a +0 shortbow (11, -19, D:13) 2 arrows a +1 dagger of speed (14, -33, D:13) a +0 shortbow 18 arrows (17, -40, D:13) a crystal ball of energy (22, -26, D:13) a +0 giant club (30, -3, D:13) 26 arrows (30, 6, D:13) a +0 flail (31, -8, D:13) 23 bolts (41, -41, D:13) 15 bolts (43, 6, D:13) a +0 robe (44, -28, D:13) a +0 plate armour (44, -8, D:13) a +0 long sword a +0 leather armour (47, -42, D:13) a poisoned tomahawk (47, -41, D:13) a poisoned tomahawk (48, -42, D:13) a poisoned tomahawk (51, -36, D:13) a +0 club a +0 ring mail (53, -39, D:13) a potion of degeneration Level 14 of the Dungeon (0, 0, D:14) a +0 giant club (5, -24, D:14) a +3 spear (5, -21, D:14) a +2 hand axe of draining (5, -14, D:14) an uncursed staff of air (10, -6, D:14) 17 arrows (13, -4, D:14) a scroll of noise (30, -24, D:14) a +0 giant club a +0 giant club (32, -19, D:14) a +0 ring mail (37, 23, D:14) a +0 dagger a +0 robe (42, -2, D:14) 15 arrows (42, 29, D:14) a +0 spear (47, 13, D:14) a +0 scale mail (49, 13, D:14) a cursed -1 spear (53, 5, D:14) a +0 flail (57, 21, D:14) a +0 ring mail (61, 10, D:14) a +0 dagger Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow 11 arrows (2, -4, D:15) an arrow a cursed +0 arbalest 23 bolts (2, -3, D:15) a +0 arbalest 20 bolts (3, -3, D:15) 3 arrows (4, -6, D:15) an arrow (4, -3, D:15) 2 bolts 3 arrows (5, -6, D:15) 2 arrows (5, -2, D:15) an arrow (5, 43, D:15) a +0 spear (9, 27, D:15) a +0 ring mail (17, 8, D:15) 31 arrows (18, 24, D:15) 2 arrows (18, 25, D:15) 3 arrows (19, 24, D:15) 2 arrows (19, 25, D:15) 2 arrows (19, 26, D:15) a +0 shortbow a +0 shortbow 22 arrows (19, 27, D:15) a +0 shortbow 28 arrows (20, 24, D:15) 2 arrows (20, 25, D:15) a +0 shortbow 14 arrows (20, 26, D:15) a +2 shortbow of velocity 17 arrows (20, 27, D:15) a +0 shortbow 20 arrows (30, 21, D:15) a +0 battleaxe (31, 21, D:15) a +0 trident (31, 22, D:15) a +0 battleaxe (31, 23, D:15) a +0 robe a +0 dagger (32, 21, D:15) a +0 trident (32, 22, D:15) a +1 morningstar a +0 chain mail a +0 scimitar (33, 24, D:15) a +1 flail of distortion (35, 23, D:15) a +0 giant club a +0 giant club (36, 5, D:15) 2 large rocks a +2 scimitar of flaming (36, 6, D:15) a cursed +0 short sword a +0 robe (36, 8, D:15) a +2 pair of gloves (36, 23, D:15) a +0 giant club (36, 24, D:15) a +0 giant club a +0 giant club a +0 dire flail (36, 25, D:15) a +0 giant club a +0 dire flail (37, 13, D:15) a +0 broad axe (37, 23, D:15) a +0 club a +0 robe (37, 24, D:15) a +2 triple sword of slicing a +0 giant club a +0 giant club (39, 8, D:15) a +3 short sword a +0 robe a +3 scimitar a +0 robe a +2 long sword a +0 robe a large rock (41, 10, D:15) a +0 flail a +0 dire flail (42, 10, D:15) a +0 halberd (44, 22, D:15) a +0 long sword (48, 22, D:15) 19 stones (50, 22, D:15) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (60, 40, D:15) 5 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hunting sling (2, -15, Lair:1) a +0 leather armour (8, -22, Lair:1) a +0 scale mail (10, -24, Lair:1) a +1 pair of boots of stealth (18, -26, Lair:1) 21 stones (18, -25, Lair:1) the cursed +1 plate armour of Bukhleiky {*Slow rF+ Int+5 Stlth+} It affects your intelligence (+5). It protects you from fire. It may slow you when you take damage. It makes you more stealthy. It has a curse placed upon it. (18, -18, Lair:1) 9 bolts (18, 0, Lair:1) a scroll of immolation (19, -39, Lair:1) a +0 flail (22, -16, Lair:1) a +0 hunting sling (26, -26, Lair:1) a +0 robe (28, -55, Lair:1) a +0 whip (58, -51, Lair:1) 17 arrows (63, -22, Lair:1) 3 steel javelins Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (12, 16, Lair:2) the +2 robe of Vote {Regen+ rCorr MP+9 Str-5} It affects your strength (-5). It affects your magic capacity (+9). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (27, -6, Lair:2) 19 sling bullets (27, 9, Lair:2) a +2 flail of protection (32, -39, Lair:2) a +1 ring mail of poison resistance (39, -33, Lair:2) a throwing net (39, -32, Lair:2) a +0 battleaxe a +0 scale mail (53, -40, Lair:2) a +0 scale mail (53, -39, Lair:2) an uncursed staff of wizardry (54, -40, Lair:2) a scroll of random uselessness (54, -39, Lair:2) a cursed +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (4, -30, Lair:3) a +0 trident (4, -7, Lair:3) 23 stones (12, -31, Lair:3) 14 bolts (17, 12, Lair:3) a +0 leather armour (17, 24, Lair:3) an uncursed amulet of the gourmand (18, 21, Lair:3) a +0 robe (24, -5, Lair:3) a +0 plate armour (49, -28, Lair:3) a potion of mutation Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (4, 2, Lair:4) 17 stones (8, -3, Lair:4) a +0 ring mail (13, 1, Lair:4) a cursed -3 great mace (18, -18, Lair:4) a +0 club (26, -4, Lair:4) a +0 club (30, 5, Lair:4) an uncursed amulet of faith (32, 2, Lair:4) a +0 war axe (47, 5, Lair:4) a cursed -1 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (0, 48, Lair:5) 15 stones (6, 45, Lair:5) a +0 short sword (8, 21, Lair:5) a +0 helmet (23, 22, Lair:5) 24 arrows (25, 21, Lair:5) 22 stones (38, 35, Lair:5) a +2 hunting sling of flaming (39, 35, Lair:5) a sack of spiders (40, 35, Lair:5) an uncursed staff of wizardry Level 1 of the Pits of Slime (0, 0, Slime:1) the +5 battleaxe "Worm's Wrath" {pain, rPois Str+4 Int+6 Dex-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (+6). It affects your dexterity (-3). It protects you from poison. Level 3 of the Pits of Slime (0, 0, Slime:3) a +5 spear of freezing Level 4 of the Pits of Slime (0, 0, Slime:4) a +2 hat of magic resistance