DuloT34 Level 1 of the Dungeon (0, 0, D:1) 3 stones (4, 19, D:1) a +0 club (5, -3, D:1) a +0 spear (12, 15, D:1) a +0 club (22, -7, D:1) 5 stones (29, -21, D:1) a +0 club (30, 22, D:1) 3 stones (32, -5, D:1) 5 stones (35, -9, D:1) a +0 short sword (36, -7, D:1) a +0 dagger (39, -22, D:1) a +0 dagger (42, -24, D:1) a +0 dagger (42, 18, D:1) a +0 short sword (51, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (21, 14, D:2) a +0 robe (26, 15, D:2) a +0 falchion (28, -10, D:2) 5 stones (32, 6, D:2) a +0 dagger (43, 8, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (6, -8, D:3) a +0 club 3 poisoned darts (13, -35, D:3) a +0 dagger (16, -5, D:3) Sif Muna's Anthology of Evil Spells Type Level a - Necrotise Necromancy 1 (unseen) (17, -28, D:3) 3 stones (17, -5, D:3) Sif Muna's Folio of Contamination Spells Type Level a - Sting Transmutation/Poison 1 (unseen) (18, -5, D:3) Sif Muna's Anthology of Calefaction Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (19, -11, D:3) a +0 whip (34, -31, D:3) 4 stones (39, -17, D:3) 5 stones (48, -27, D:3) a +0 spear (49, -26, D:3) 6 stones (49, -13, D:3) a +0 robe (55, -21, D:3) a +0 ring mail (59, -11, D:3) 9 stones Level 4 of the Dungeon [Shop] Mocuit's Tremendous Tomes Ytoar's Encyclopedia of Heat and Sculpting (1012 gold) Spells Type Level a - Scorch Fire 2 b - Ice Form Ice/Transmutation 4 c - Petrify Transmutation/Earth 4 d - Fireball Conjuration/Fire 5 e - Irradiate Conjuration/Transmutation 5 f - Blade Hands Transmutation 5 g - Statue Form Transmutation/Earth 6 h - Storm Form Transmutation/Air 7 the Parchment of the Lonely Ghosts (770 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Summon Small Mammal Summoning 1 c - Static Discharge Conjuration/Air 2 d - Stone Arrow Conjuration/Earth 3 e - Conjure Flame Conjuration/Fire 3 f - Iskenderun's Mystic Blast Conjuration/Translocation 4 g - Iskenderun's Battlesphere Conjuration 5 h - Lehudib's Crystal Spear Conjuration/Earth 8 the Atlas of Lofty Enchantment (880 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Air 3 c - Dazzling Flash Conjuration/Hexes 3 d - Tukima's Dance Hexes 3 e - Fulminant Prism Conjuration/Hexes 4 f - Freezing Cloud Conjuration/Ice/Air 5 g - Yara's Violent Unravelling Hexes/Transmutation 5 h - Maxwell's Capacitive Coupling Air 8 the Volume of the Vile Barrage (1034 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Sticky Flame Conjuration/Fire 4 d - Lightning Bolt Conjuration/Air 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Starburst Conjuration/Fire 6 g - Haunt Necromancy/Summoning 7 h - Necromutation Transmutation/Necromancy 8 Osuid's Spellbook of the Assassin (792 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Corpse Rot Necromancy/Poison/Air 4 f - Olgreb's Toxic Radiance Poison 4 g - Alistair's Intoxication Transmutation/Poison 5 h - Eringya's Noxious Bog Transmutation/Poison 6 the Atlas of Malediction and the Pyre (770 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Slow Hexes 1 c - Conjure Flame Conjuration/Fire 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Tukima's Dance Hexes 3 f - Cause Fear Hexes 4 g - Yara's Violent Unravelling Hexes/Transmutation 5 h - Enfeeble Hexes 7 (0, 0, D:4) 5 stones (5, 1, D:4) 4 stones a +0 whip (14, -9, D:4) 6 stones (15, 8, D:4) a +0 spear (16, -5, D:4) a +0 club (18, 10, D:4) a +0 club (18, 16, D:4) a +0 club (20, 10, D:4) a +0 flail (20, 23, D:4) a +0 ring mail (21, -13, D:4) a +0 robe (24, -12, D:4) a +0 robe (30, -11, D:4) a +0 spear (37, 14, D:4) a +0 halberd (39, -8, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (5, 17, D:5) a +0 dagger (5, 19, D:5) a +0 rapier (5, 20, D:5) a +0 whip (6, 17, D:5) a +0 dagger (7, 4, D:5) a +0 giant club (8, 18, D:5) a +0 dagger (13, 2, D:5) a +0 giant club (14, 6, D:5) 4 stones (16, 19, D:5) a +0 falchion (26, 4, D:5) 4 stones (26, 50, D:5) a +0 halberd (29, 38, D:5) 2 stones (40, 25, D:5) 2 boomerangs (42, 47, D:5) a +0 robe (45, 47, D:5) a +0 club a +0 leather armour of cold resistance (45, 48, D:5) a +0 dagger a +0 robe (48, 14, D:5) 3 stones (52, 46, D:5) a +0 club (53, 10, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 chain mail (0, 2, D:6) a +0 leather armour a +0 hand axe (0, 4, D:6) a +0 scale mail a +0 hand axe (6, -25, D:6) a +0 leather armour (6, -17, D:6) a +0 giant spiked club (10, -6, D:6) a +0 leather armour a +0 flail (18, -4, D:6) a +0 falchion (19, -16, D:6) a +0 short sword (19, -11, D:6) a +0 club (19, -3, D:6) a +0 robe a +0 dagger (22, 1, D:6) a +0 falchion (28, -5, D:6) a +0 leather armour (33, 10, D:6) a +0 robe (38, 11, D:6) a +0 hand axe (39, 8, D:6) a +0 hand axe (40, -9, D:6) a +0 short sword (40, -6, D:6) a +0 robe (41, -10, D:6) a +0 ring mail (41, -9, D:6) a +0 short sword of venom a +0 dagger a +0 leather armour (43, -24, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (5, -8, D:7) a +0 dagger a +0 robe a +0 dagger (5, 18, D:7) a +0 robe a +0 dagger (6, 18, D:7) a +0 mace (7, 18, D:7) a +0 whip a +0 spear a +0 scale mail a +0 dagger a +0 club (9, 19, D:7) a +0 club (10, 19, D:7) a +0 whip (19, 10, D:7) a +0 robe a +0 dagger (19, 14, D:7) a +0 robe a +0 flail (24, 29, D:7) a +0 robe a +4 hand axe of freezing (24, 33, D:7) a +0 robe a +3 short sword (26, -9, D:7) a +3 trident a +0 scale mail (26, -8, D:7) a +0 spear (28, 5, D:7) a +0 quarterstaff a +0 scale mail (32, 4, D:7) a +0 mace (33, 3, D:7) a +0 leather armour a +0 club (34, 2, D:7) a +0 robe a +0 chain mail a +0 club a +0 short sword (34, 21, D:7) 6 stones (35, -12, D:7) a +0 dagger (35, 3, D:7) a +0 leather armour (38, -16, D:7) a +0 short sword 4 stones (38, -14, D:7) a +2 short sword of venom (38, -13, D:7) a +0 club a stone a +0 short sword a curare-tipped dart (41, 14, D:7) a +0 short sword (42, -6, D:7) a +0 dagger Level 8 of the Dungeon (10, -4, D:8) a +0 robe (16, 9, D:8) a +0 short sword (25, -9, D:8) a +0 leather armour a +2 flail of protection (29, -8, D:8) a +0 mace (29, 1, D:8) a +0 club (32, 31, D:8) a +0 ring mail (33, -2, D:8) a +0 trident a +0 plate armour a +0 arbalest (33, 10, D:8) 15 gold pieces (33, 11, D:8) 8 gold pieces (33, 12, D:8) a ring of fire (33, 13, D:8) 6 gold pieces (33, 14, D:8) 18 gold pieces (34, 10, D:8) 24 gold pieces (34, 11, D:8) an amulet of regeneration (34, 12, D:8) the +6 morningstar of Invincibility {holy, rC+ Will+} It has been blessed by the Shining One to cause great damage to the undead and demons. rC: It protects you from cold. Will: It increases your willpower. (unseen) (34, 13, D:8) an amulet of reflection (34, 14, D:8) 4 datura-tipped darts (36, -2, D:8) a +0 flail (37, -1, D:8) a +0 leather armour a +1 vampiric hand axe (37, 3, D:8) a +0 robe a +0 club (38, 3, D:8) a +0 club (38, 23, D:8) a +0 club 3 stones a +0 short sword (39, 4, D:8) a +0 whip (39, 17, D:8) a +0 robe a +2 morningstar of freezing (39, 23, D:8) a +0 short sword (40, 7, D:8) a +0 leather armour a +0 club (40, 17, D:8) a +0 robe a +3 halberd (40, 19, D:8) a +0 short sword (40, 22, D:8) a +0 ring mail a +0 falchion (41, 3, D:8) a +0 robe a +0 halberd (41, 19, D:8) a +0 halberd a +0 ring mail (42, 13, D:8) a +0 whip (42, 15, D:8) a +0 short sword (43, 9, D:8) a +0 leather armour a +0 dagger (44, 16, D:8) a +0 robe a +0 flail (46, 12, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 whip a +0 falchion (1, -2, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (2, -37, D:9) a +0 ring mail (5, -37, D:9) a +0 quarterstaff (6, -13, D:9) a +0 dagger (10, -16, D:9) a +0 chain mail a +0 battleaxe (12, -39, D:9) a +0 short sword (13, -13, D:9) a +0 trident a +0 scale mail (14, -25, D:9) a +1 great sword a +0 plate armour (15, -27, D:9) 4 stones a +0 short sword (15, -7, D:9) a +0 flail (15, -4, D:9) a +0 mace (17, -38, D:9) a +0 whip (19, -5, D:9) a +0 whip (22, -38, D:9) a +1 dagger of flaming (22, -13, D:9) a +0 dagger a +0 short sword a +0 club (23, -13, D:9) 2 stones a +0 club a +0 short sword (24, -12, D:9) a +0 war axe (26, -30, D:9) a +0 dagger (27, -31, D:9) a +0 robe a +0 dagger (29, -31, D:9) a +0 short sword (30, 1, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (31, 1, D:9) a +0 club a +0 chain mail a +0 morningstar a +0 ring mail (33, 2, D:9) a +0 war axe (36, -25, D:9) a +0 plate armour a +0 hand axe (37, -49, D:9) a book of Armaments (37, -15, D:9) 4 stones (37, -9, D:9) a +0 great mace (43, -34, D:9) 4 stones (50, -17, D:9) a staff of poison (56, -4, D:9) 4 stones (63, -20, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail a +0 scimitar (2, -9, D:10) a +0 club (3, -10, D:10) a +0 chain mail (still there?) 3 silver boomerangs (still there?) a +0 flail (still there?) (3, -5, D:10) a +0 ring mail a +0 club (4, -20, D:10) a +0 robe a +0 dagger a +0 club a +0 flail (4, -5, D:10) a +0 ring mail a +2 vorpal flail (5, 2, D:10) a +0 chain mail a +0 whip (5, 4, D:10) a +0 hand axe (6, -8, D:10) a +0 chain mail a +0 hand axe (7, -24, D:10) a +0 chain mail a +0 trident (7, -6, D:10) a +0 club (7, 1, D:10) a +0 leather armour a +0 club (8, -36, D:10) a +0 club (15, -17, D:10) 33 gold pieces (23, -39, D:10) a +0 club a +0 spear (29, 1, D:10) a +0 pair of gloves (31, -23, D:10) a +0 club (31, 3, D:10) a +0 chain mail a +4 short sword (33, -35, D:10) a +0 falchion (34, -8, D:10) an orb of guile a +0 robe (36, -34, D:10) a +0 robe a +0 dagger (41, -13, D:10) 4 boomerangs (42, -30, D:10) a +0 club a +0 halberd (44, -30, D:10) a +3 spear of flaming a +0 scale mail a +0 kite shield (44, -19, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 dagger (0, 16, D:11) 5 stones (1, 1, D:11) 3 large rocks (3, 1, D:11) a +0 short sword (4, 1, D:11) a +0 robe a +0 short sword a +0 whip (9, -18, D:11) 6 large rocks (9, -5, D:11) a +0 scale mail (12, -6, D:11) a +0 pair of boots (18, 1, D:11) a +0 pair of boots (19, 0, D:11) a +0 chain mail a +0 war axe a +0 arbalest (19, 1, D:11) an orb of wrath (19, 4, D:11) a +0 leather armour (19, 5, D:11) a +0 plate armour 3 boomerangs a +0 trident (20, -8, D:11) a +0 plate armour a +0 long sword of freezing (20, 4, D:11) a +0 leather armour (21, 8, D:11) a +0 dagger (22, 1, D:11) a +0 robe (22, 11, D:11) a +0 robe a +0 dagger (23, 13, D:11) 7 stones a +0 shortbow (25, 11, D:11) a +0 shortbow a +0 short sword (25, 14, D:11) a +0 flail (26, 11, D:11) a +0 shortbow (27, 14, D:11) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (34, 10, D:11) a +0 war axe (40, -10, D:11) a +0 troll leather armour (45, -5, D:11) a +0 scale mail (45, 12, D:11) a +0 shortbow a +0 rapier (46, -4, D:11) a +0 spear (47, 14, D:11) a +0 giant club a +0 giant club (56, 0, D:11) a +0 kite shield a +6 ring of strength 2 javelins Level 12 of the Dungeon (0, 0, D:12) a scarf of invisibility (1, 45, D:12) a +0 leather armour (5, -6, D:12) a +0 giant club a +0 giant club (12, 2, D:12) a +0 pair of gloves (12, 26, D:12) a +0 morningstar (13, 22, D:12) a +0 robe (17, 10, D:12) a scroll of noise (21, 15, D:12) 18 gold pieces (22, 15, D:12) a +2 ring mail of fire resistance (unseen) (27, -7, D:12) 4 stones (27, 2, D:12) 3 stones (31, 3, D:12) a +0 ring mail a +0 great sword (32, 4, D:12) a +0 flail (40, 33, D:12) a +0 broad axe Level 13 of the Dungeon (0, 1, D:13) a +0 plate armour (4, -29, D:13) a scroll of silence (5, 2, D:13) a +0 cloak (11, -4, D:13) a +0 giant club a +0 giant spiked club (15, -24, D:13) a +0 sling (16, -21, D:13) a manual of Short Blades (16, -20, D:13) 32 gold pieces (17, -22, D:13) 9 stones (17, -19, D:13) 11 gold pieces (18, -21, D:13) the ring "Iqiaq" {Fire rN+ Int+4 Dex+2} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (unseen) (20, 1, D:13) a +0 ring mail (32, -29, D:13) 8 stones (34, 7, D:13) a +0 scale mail a +0 glaive a +0 arbalest (37, -32, D:13) 2 stones (37, 7, D:13) a +0 shortbow a +0 shortbow a +0 shortbow (41, 8, D:13) a +0 giant club a +0 giant club (42, -15, D:13) a +0 dagger a +0 robe (43, -14, D:13) a +0 giant club a +0 giant club (43, 8, D:13) a +0 scimitar of flaming (45, -17, D:13) a +0 giant spiked club a +0 giant club Level 14 of the Dungeon (0, 0, D:14) 3 stones (4, -12, D:14) a +0 mace of protection (14, 15, D:14) 3 large rocks (22, -1, D:14) the +11 war axe of Intimidation {antimagic, *Rage rPois Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+2). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (23, 7, D:14) a +0 giant club a +0 giant club (24, 5, D:14) a +0 ring mail a +2 short sword of draining (26, 4, D:14) a +0 robe a +0 dagger (28, 0, D:14) a +0 robe a +2 vampiric lajatang (31, 31, D:14) a +0 cloak (45, 31, D:14) a scroll of identify (53, 12, D:14) a +0 ring mail a +0 dagger (54, -8, D:14) a ring of magical power (55, 13, D:14) a +0 trident a +0 leather armour (58, 30, D:14) a +0 robe (59, -3, D:14) a +0 scimitar of flaming (59, -1, D:14) a +4 scimitar of flaming (59, 1, D:14) 4 large rocks Level 15 of the Dungeon (0, 0, D:15) a +0 arbalest (0, 1, D:15) 7 stones a +0 ring mail a +1 great mace a +0 arbalest (3, 1, D:15) a +0 plate armour a +0 great mace a +4 scimitar of flaming (4, 0, D:15) a +0 plate armour a +0 dire flail a +0 hand axe a +0 plate armour a +0 mace (5, -13, D:15) a +0 robe (15, -21, D:15) a +0 whip a +0 robe (16, -24, D:15) a +2 war axe of venom a +0 leather armour (16, -23, D:15) a +0 giant spiked club a +0 giant club (16, -22, D:15) a +0 giant club a +0 giant spiked club a +0 giant club (17, -23, D:15) a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant club (18, -25, D:15) a +0 giant club (18, -24, D:15) a +0 broad axe a +0 leather armour (19, -27, D:15) a +0 great sword a +0 plate armour a ring of protection from fire (19, -25, D:15) a +0 war axe a +0 chain mail a +0 buckler (19, -5, D:15) a box of beasts (21, -27, D:15) a +0 giant club (25, -17, D:15) a +0 mace (26, -26, D:15) a +0 arbalest (27, -26, D:15) a +0 arbalest (29, -26, D:15) a +0 arbalest (31, 2, D:15) a scroll of identify a +0 chain mail a +3 halberd (32, -7, D:15) a +0 leather armour (35, 2, D:15) a +0 longbow (38, -21, D:15) the +0 plate armour of Dithmenos {Harm rF- Dex+3} Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. Harm: It increases damage dealt and taken. (43, -19, D:15) a +4 quarterstaff (43, 11, D:15) 3 large rocks (43, 12, D:15) a +0 arbalest the Ecumenical Temple Level 1 of the Orcish Mines (1, -6, Orc:1) a +0 robe a +0 dagger (4, -5, Orc:1) a +0 dagger (4, -4, Orc:1) a +0 hand axe (5, -3, Orc:1) a +0 flail (6, -4, Orc:1) a +0 chain mail a boomerang a +0 short sword a +0 whip (6, -2, Orc:1) a +0 scale mail a +0 club a +0 whip (6, 1, Orc:1) a +0 giant club (7, -2, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 war axe (7, 1, Orc:1) a +0 robe a +0 dagger (7, 2, Orc:1) a +0 robe a +0 dagger (7, 3, Orc:1) a +0 club (8, 0, Orc:1) a +0 plate armour a +0 halberd (8, 3, Orc:1) a +0 whip (9, 0, Orc:1) a +0 chain mail a +4 short sword (10, -1, Orc:1) a +0 chain mail a +0 long sword (10, 1, Orc:1) a +0 robe a +0 dagger (10, 3, Orc:1) a +0 ring mail a +0 flail (11, 2, Orc:1) a +0 leather armour a +0 glaive (11, 3, Orc:1) 3 curare-tipped darts a +2 dagger of distortion (51, 2, Orc:1) a +0 chain mail a +0 battleaxe a +0 arbalest (52, 1, Orc:1) a +0 plate armour a +0 halberd a +0 arbalest (53, 2, Orc:1) a +0 leather armour a +0 hand axe (54, 3, Orc:1) a +0 scale mail a +0 club a +0 ring mail a +0 short sword a +0 ring mail 3 boomerangs a +0 dagger (54, 4, Orc:1) a +0 robe a +0 dagger (54, 11, Orc:1) a +0 dire flail a +0 dire flail (55, 5, Orc:1) a +0 chain mail a +0 antimagic glaive (56, 4, Orc:1) a +0 plate armour a +0 halberd a +0 arbalest a +0 ring mail a +0 mace (57, 5, Orc:1) a +0 robe a +0 dagger (58, 3, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Ruxkuod's Antique Weapon Boutique a +1 spectral giant spiked club (280 gold) a +0 shortbow (72 gold) a +0 club (24 gold) a +0 mace (72 gold) a +0 quarterstaff (96 gold) a +1 spectral quarterstaff (408 gold) a +0 halberd (96 gold) a +0 dire flail of protection (163 gold) [Shop] Ije Puo's Book Emporium a book of Armaments (504 gold) a book of Geomancy (252 gold) Ozocubu's Autobiography (336 gold) a book of the Senses (448 gold) a book of the Hunter (364 gold) the Volume of Chilling Unhallowed Secrets (616 gold) Spells Type Level a - Necrotise Necromancy 1 b - Dispel Undead Necromancy 4 c - Death Channel Necromancy 6 d - Ozocubu's Refrigeration Ice 7 [Shop] Sabax's Antique Armour Boutique the +6 swamp dragon scales of Ignis's Whim {*Slow rPois rF++ Regen+ Stlth+} (3339 gold) rF: It greatly protects you from fire. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. the +1 leather armour "Rali" {Int+2} (600 gold) Int: It affects your intelligence (+2). a +1 cloak of poison resistance (445 gold) a +0 leather armour (66 gold) a +0 robe (23 gold) a +0 leather armour (66 gold) a +0 leather armour (66 gold) a +0 leather armour (66 gold) [Shop] Tugedaf's General Store 5 stones (7 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a +0 great sword (97 gold) a +0 chain mail (67 gold) a potion of cancellation (120 gold) a +0 ring mail (60 gold) 8 stones (12 gold) 5 stones (7 gold) a box of beasts (600 gold) a scroll of poison (60 gold) (0, 0, Orc:2) 4 large rocks (4, 3, Orc:2) a +0 dire flail a +0 great mace (4, 8, Orc:2) 3 large rocks (12, 1, Orc:2) a +0 chain mail a +0 flail (16, -1, Orc:2) a +0 plate armour a +0 glaive (18, 2, Orc:2) a +0 falchion (18, 13, Orc:2) a +0 falchion (19, -16, Orc:2) a +0 flail (19, -1, Orc:2) a +0 dire flail a +0 great mace (19, 9, Orc:2) a +0 club (20, -3, Orc:2) a +0 short sword (20, 13, Orc:2) a +0 dagger (21, -3, Orc:2) 4 large rocks (22, 6, Orc:2) a +0 chain mail a +0 war axe (22, 7, Orc:2) a +0 plate armour a +0 dire flail (23, 7, Orc:2) a +0 troll leather armour (25, 2, Orc:2) 5 large rocks (26, 3, Orc:2) a +0 flail (27, -4, Orc:2) a +0 leather armour a +0 short sword (27, 3, Orc:2) a +0 leather armour a +0 falchion (28, -1, Orc:2) a +0 leather armour a boomerang of dispersal a +0 dagger a +0 robe a +0 dagger (28, 5, Orc:2) a +0 robe a +0 dagger a +0 hand axe (29, 4, Orc:2) a +0 scale mail a +0 flail a +0 robe a +0 dagger (29, 5, Orc:2) a +0 chain mail a +0 dire flail (29, 6, Orc:2) a +0 plate armour a +0 halberd (29, 10, Orc:2) a +0 mace a +0 chain mail a +0 trident (30, -3, Orc:2) a +0 dagger a +0 robe (30, -1, Orc:2) a +0 trident (30, 2, Orc:2) 5 large rocks (30, 5, Orc:2) a +0 chain mail a +2 battleaxe (30, 8, Orc:2) a +0 robe a +0 dagger (31, 3, Orc:2) a +0 mace (31, 4, Orc:2) a +1 ring mail of willpower a +0 dagger (31, 5, Orc:2) a +0 whip (31, 6, Orc:2) a +0 ring mail a +0 whip (32, 3, Orc:2) a +0 vorpal hand axe a +0 chain mail a +0 war axe (32, 7, Orc:2) a +0 leather armour a +0 short sword (32, 8, Orc:2) a +0 chain mail a +0 halberd (32, 9, Orc:2) a +0 plate armour a +0 mace (33, 1, Orc:2) a +0 hand axe (33, 4, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (33, 6, Orc:2) a +0 chain mail a +0 mace a +0 club a +0 plate armour a +2 war axe of electrocution (33, 7, Orc:2) a +0 club a +0 club (33, 8, Orc:2) a +0 chain mail a +0 halberd a +0 chain mail a +0 glaive a +0 chain mail a +0 battleaxe (33, 9, Orc:2) a +0 flail a +0 ring mail a +0 hand axe a +0 robe a +0 dagger a +0 ring mail a +0 whip (34, 2, Orc:2) a +0 mace (34, 5, Orc:2) a +3 plate armour a +0 mace (34, 9, Orc:2) a +0 giant club (34, 10, Orc:2) a +0 scale mail a +0 short sword (34, 11, Orc:2) a +0 robe a +0 dagger (35, 6, Orc:2) 4 large rocks (35, 7, Orc:2) a +0 leather armour a +0 dagger (35, 9, Orc:2) a +0 plate armour a +0 hand axe (35, 10, Orc:2) a +0 robe a +0 dagger (36, 4, Orc:2) 4 large rocks (36, 7, Orc:2) a +0 leather armour a +0 hand axe 6 large rocks (36, 10, Orc:2) the +8 fire dragon scales of Tomorrow {+Blink rF++ rC- Will+ Slay-5 Stlth+} Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. +Blink: It lets you blink. Will: It increases your willpower. Stlth: It makes you more stealthy. (37, 5, Orc:2) a +0 flail (37, 6, Orc:2) a +0 leather armour a +0 falchion a +0 falchion (37, 8, Orc:2) 4 large rocks (38, 4, Orc:2) a +0 ring mail a +0 club a +0 plate armour a +0 great sword a +0 arbalest (45, -5, Orc:2) a +0 dagger a +0 robe (45, -4, Orc:2) a +0 whip (46, -2, Orc:2) a +0 whip (47, -2, Orc:2) a +2 trident of protection a +2 plate armour of poison resistance Level 1 of the Elven Halls (0, 0, Elf:1) a +0 chain mail a +0 rapier of venom (1, -1, Elf:1) a +0 leather armour a +0 rapier (1, 0, Elf:1) a +0 long sword (3, 3, Elf:1) a +0 leather armour a +0 long sword (4, 8, Elf:1) a +0 war axe (9, -1, Elf:1) a +0 great sword (10, 9, Elf:1) 8 stones (14, 21, Elf:1) a piece from Xom's chessboard (15/15) (38, 0, Elf:1) a +3 rapier (still there?) a +0 ring mail (still there?) (39, 1, Elf:1) a +0 long sword (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 longbow (still there?) a +0 leather armour of cold resistance (still there?) (40, 1, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (40, 3, Elf:1) a +0 rapier a +0 leather armour (41, 1, Elf:1) a ring of flight (42, 12, Elf:1) a +0 long sword a +0 scale mail (42, 21, Elf:1) a +0 arbalest (43, 6, Elf:1) a +0 short sword (43, 10, Elf:1) a +0 rapier (44, 9, Elf:1) a +0 long sword Level 1 of the Lair of Beasts (4, 2, Lair:1) a +3 short sword a +0 short sword of freezing (4, 4, Lair:1) a +2 helmet (16, -8, Lair:1) 2 stones (20, -29, Lair:1) a +0 spear (26, 20, Lair:1) a staff of death (28, -14, Lair:1) 7 stones (34, -19, Lair:1) a +0 dagger (36, -5, Lair:1) a +0 spear (50, -13, Lair:1) a +0 scale mail (56, 12, Lair:1) a +0 long sword (73, 4, Lair:1) a potion of degeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (1, -51, Lair:2) a ring of ice a ring of willpower (2, 3, Lair:2) a +0 short sword (17, -38, Lair:2) 7 stones (18, -33, Lair:2) 7 stones (21, -44, Lair:2) 6 boomerangs of dispersal (41, 5, Lair:2) a +0 helmet (59, -17, Lair:2) a +0 arbalest Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe a +0 rapier (0, 5, Lair:3) 5 stones (4, 13, Lair:3) a +0 leather armour of cold resistance (7, -14, Lair:3) a +0 pair of boots (11, -28, Lair:3) a +0 quarterstaff (11, -14, Lair:3) a +0 buckler of cold resistance a +0 robe a +1 short sword of venom (23, -24, Lair:3) a +0 robe (28, -19, Lair:3) 7 stones (30, 8, Lair:3) a +3 glaive (41, -3, Lair:3) a potion of degeneration (44, -3, Lair:3) a +0 dagger (47, -27, Lair:3) a +0 robe a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (14, -14, Lair:4) 4 stones (21, -34, Lair:4) a +0 club (21, 11, Lair:4) a +1 robe of cold resistance (33, -4, Lair:4) a +0 pair of boots (35, -27, Lair:4) 5 boomerangs (42, -27, Lair:4) a +0 morningstar (43, -22, Lair:4) a +0 long sword (51, 0, Lair:4) a +1 battleaxe 6 javelins a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 arbalest (0, 1, Lair:5) 8 stones (5, -28, Lair:5) a +0 dagger of venom (9, -6, Lair:5) a +0 club (9, -5, Lair:5) a +4 ring of slaying a ring of willpower (11, -6, Lair:5) a +1 rapier of distortion (14, 16, Lair:5) a +0 cloak (20, -1, Lair:5) a +0 leather armour (27, -12, Lair:5) 6 stones (35, 2, Lair:5) a +0 great mace (41, -9, Lair:5) a +0 plate armour (41, -6, Lair:5) a +2 spectral quarterstaff (42, -6, Lair:5) a ring of positive energy (43, 19, Lair:5) a +0 rapier Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (3, -7, Shoals:1) a +0 leather armour (8, -3, Shoals:1) a +0 shortbow (19, 18, Shoals:1) 4 stones (27, -2, Shoals:1) 4 stones (30, -16, Shoals:1) the +3 falchion of Conscience {flame, rF+ rN+ Str-4 Int+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-4). Int: It affects your intelligence (+2). rF: It protects you from fire. rN: It protects you from negative energy. (32, 5, Shoals:1) a +0 robe a +2 trident of protection (41, -12, Shoals:1) a potion of berserk rage (42, -12, Shoals:1) a +0 robe a +0 rapier (44, 16, Shoals:1) a +2 ring mail of willpower (50, 17, Shoals:1) a +0 trident 6 stones Level 2 of the Shoals (0, 0, Shoals:2) a +0 robe (1, -23, Shoals:2) a +0 trident (9, 3, Shoals:2) an amulet of reflection (17, -22, Shoals:2) a +0 trident (30, -8, Shoals:2) 3 scrolls of identify (39, -37, Shoals:2) a +0 flail (39, -35, Shoals:2) a +0 halberd (40, -34, Shoals:2) a scroll of noise (46, -11, Shoals:2) a +0 leather armour a +2 demon trident of venom (48, -9, Shoals:2) the +1 plate armour of the Jabberwock {Contam rElec rPois Slay-6} Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rElec: It insulates you from electricity. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. (57, 6, Shoals:2) a +0 trident (58, 4, Shoals:2) a +0 quarterstaff a +0 sling Level 3 of the Shoals (9, -2, Shoals:3) a +0 rapier a +0 robe (22, 14, Shoals:3) a +0 trident (33, 36, Shoals:3) a +0 trident (35, 33, Shoals:3) a +0 spear (37, 1, Shoals:3) a +0 robe a +2 trident of freezing (38, 45, Shoals:3) an orb of guile (39, 7, Shoals:3) 5 stones (39, 45, Shoals:3) 3 boomerangs a +0 trident (41, 2, Shoals:3) a +0 leather armour a +0 demon trident of electrocution (41, 34, Shoals:3) a +0 trident (42, 2, Shoals:3) a +0 leather armour 3 silver javelins a +2 vorpal spear (42, 3, Shoals:3) 3 boomerangs a +0 trident (43, -5, Shoals:3) a +0 spear a +0 sling (43, -2, Shoals:3) a +0 spear (43, 3, Shoals:3) a +0 leather armour 2 silver javelins a +1 spear of flaming (44, -5, Shoals:3) a +0 club a +0 sling (45, -2, Shoals:3) a +0 robe (47, 42, Shoals:3) 7 stones (49, 32, Shoals:3) 9 stones (53, 37, Shoals:3) a +0 great sword (54, 42, Shoals:3) a +0 morningstar (56, 35, Shoals:3) a +0 trident of venom (59, 28, Shoals:3) a +0 plate armour (60, 30, Shoals:3) the +8 falchion of Ru, Grinning {speed, *Noise Will+ Dex+4} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+4). *Noise: It may make noises in combat. Will: It increases your willpower. (63, 32, Shoals:3) 3 stones Level 4 of the Shoals (1, 2, Shoals:4) a +0 cloak (1, 4, Shoals:4) 61 poisoned darts (6, -27, Shoals:4) a +0 trident (8, -28, Shoals:4) a +3 scale mail of cold resistance (8, -25, Shoals:4) a +0 spear (20, 9, Shoals:4) 4 scrolls of torment (21, 9, Shoals:4) a +3 chain mail of poison resistance a +0 eveningstar of protection (25, 6, Shoals:4) a +0 ring mail (27, -5, Shoals:4) a +0 trident (29, -6, Shoals:4) a +0 longbow a +0 spear (29, 5, Shoals:4) 3 stones (31, -5, Shoals:4) a +0 leather armour 2 silver javelins a +0 spear (31, -3, Shoals:4) a +0 robe a +0 rapier of venom (31, -1, Shoals:4) a +0 robe a +0 rapier (32, -5, Shoals:4) a +0 robe a +0 rapier of freezing a +0 robe a +0 rapier (33, -6, Shoals:4) a +0 robe a +2 vorpal trident a +0 leather armour a javelin a +1 vorpal spear (34, -12, Shoals:4) a +0 trident 2 boomerangs a +2 robe of fire resistance (38, -34, Shoals:4) a +0 spear (40, -30, Shoals:4) a +0 spear (41, -28, Shoals:4) a ring of ice (46, -36, Shoals:4) a +0 trident a +0 trident a +0 leather armour (46, -34, Shoals:4) a +0 spear (50, -38, Shoals:4) a +0 spear 2 boomerangs (52, -17, Shoals:4) a +0 longbow a +0 club (53, -19, Shoals:4) a +0 trident (53, -15, Shoals:4) a +6 ring of strength Level 1 of the Spider Nest (0, 0, Spider:1) a +0 chain mail