Dungeon Crawl Stone Soup version 0.29-a0-643-ga013cefcf8 (webtiles) character file. Game seed: 15452665420475312725 2 DuloT34 the Conjurer (level 1, -3/11 HPs) Began as an Octopode Conjurer on June 19, 2022. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (74 turns). DuloT34 the Conjurer (Octopode Conjurer) Turns: 74, Time: 00:00:46 Health: -3/11 AC: 1 Str: 6 XL: 1 Next: 30% Magic: 0/3 EV: 13 Int: 20 God: Gold: 10 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Scrolls b - a scroll of immolation {unknown} Potions a - a potion of magic Skills: + Level 0.1 Fighting + Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bat attacks as you move away! The bat misses you. The bat closely misses you. The goblin completely misses you. The goblin attacks as you move away! The goblin completely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 short sword (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 short sword (moderately wounded, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 short sword (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! The bat hits you but does no damage. The hobgoblin hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is heavily wounded. The bat barely misses you. The bat hits you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is almost dead. The bat misses you. x2; The hobgoblin hits you. You die... ############ #........... #........... #...##..##.. #..## .... #.b## ..## #.g@## .# #....###..## #..#........ #..#........ #....###..## #..[## ..# ##.## #..## #.####....## #..##..##..## You could see a hobgoblin and a bat. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DuloT34 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 74 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_cross, serial_shops, nicolae_shop_behind_doors, chequers_garden, palyth_stone_intersect Action || total -------------------------++------- Melee: Whip || 9 Constrict || 1 Cast: Magic Dart || 3 Stab: Sleeping || 1 Armor: Skin || 6 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 63 | 11 | 0 | 31 | 1 | 74.0 | Dungeon | 74 | 63 | 11 | 0 | 31 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 74 daAuts