DuloT34 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (4, 7, D:1) 11 stones (10, -18, D:1) a +0 dagger (10, -11, D:1) a +0 club (21, -25, D:1) a +0 whip (28, -27, D:1) a +0 dagger (28, -26, D:1) a +0 dagger (35, -12, D:1) a +0 ring mail (40, -13, D:1) a +0 short sword (41, -11, D:1) a +0 ring mail (47, -20, D:1) a +0 leather armour (50, -22, D:1) a +0 club Level 2 of the Dungeon [Shop] Igaar's Magic Scroll Shoppe a scroll of holy word (90 gold) a scroll of torment (90 gold) a scroll of fear (42 gold) a scroll of summoning (114 gold) a scroll of magic mapping (42 gold) a scroll of holy word (90 gold) a scroll of fear (42 gold) a scroll of enchant weapon (90 gold) a scroll of holy word (90 gold) [Shop] Ihoad's Antique Armour Shoppe the +3 robe of Clouds {*Thunder rCloud rElec} (801 gold) It occasionally creates storm clouds above nearby enemies. It grants its wearer immunity to clouds. rElec: It insulates you from electricity. a +0 ring mail (108 gold) a +2 chain mail of poison resistance (499 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) the +3 pair of gauntlets of War {Slay+5} (1282 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+5). a +3 ring mail of poison resistance (621 gold) a +0 robe (18 gold) a +1 chain mail of fire resistance (445 gold) +2 acid dragon scales (1404 gold) [Shop] Oquhebutz's General Store a +0 ring mail (52 gold) 15 stones (19 gold) a scroll of noise (13 gold) a potion of lignification (39 gold) a +0 leather armour (26 gold) a potion of brilliance (52 gold) a scroll of amnesia (45 gold) 6 poisoned darts (31 gold) a +2 mace of protection (202 gold) [Shop] Egevufoe's Armour Emporium a +0 leather armour (22 gold) a +0 helmet (49 gold) the +0 robe of Atheism {rC+} (161 gold) rC: It protects you from cold. a +2 robe of willpower (194 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +1 pair of gloves of hurling (181 gold) [Shop] Alir's Weapon Shoppe a +0 mace of protection (67 gold) a +5 arbalest of flaming (421 gold) a +0 mace (36 gold) a +0 whip (30 gold) a +0 short sword (36 gold) the +7 arbalest of Doom {elec, rF- rN++ MP+9} (907 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). a +0 dagger (24 gold) 13 stones (15 gold) (27, -21, D:2) a quokka corpse (skeletalised by now) (27, -1, D:2) a +0 dagger (28, -40, D:2) 12 bolts (29, 1, D:2) a +0 short sword (31, -21, D:2) 18 stones (32, -18, D:2) a +0 scale mail (34, -26, D:2) a +0 spear (39, -5, D:2) 29 stones (40, -36, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 14 stones (3, -6, D:3) a +0 hand axe an orc corpse (6, -6, D:3) a +0 short sword a +0 leather armour an orc corpse (7, -10, D:3) 2 arrows (9, -8, D:3) 5 arrows (13, -15, D:3) a scroll of enchant weapon