DuloT34 Level 1 of the Dungeon (0, 0, D:1) a +0 robe a +0 dagger (5, 27, D:1) 15 arrows (8, -6, D:1) a +2 dagger of venom (9, 1, D:1) 25 stones (13, 25, D:1) 16 stones (16, 1, D:1) 22 sling bullets (24, 16, D:1) a +0 hand axe (28, 24, D:1) a +0 robe (36, 29, D:1) a +0 leather armour (44, 44, D:1) a +0 whip (45, 0, D:1) a staff of poison (58, 40, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 0, D:2) 19 stones (11, 20, D:2) a +0 whip (13, 24, D:2) 9 bolts (16, 27, D:2) a +0 dagger (18, 24, D:2) a +0 dagger (23, 12, D:2) a +0 dagger (26, 1, D:2) 13 stones (36, 5, D:2) a +0 mace (47, 7, D:2) 19 stones (49, 13, D:2) a +0 club (54, 15, D:2) a +0 flail Level 3 of the Dungeon [Shop] Baebef's Weapon Shop a +5 battleaxe of flaming (464 gold) the +7 hand crossbow of the Tooth {vorpal, rF+ rN+ Str+4} (801 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+4). rF: It protects you from fire. rN: It protects you from negative energy. a +0 quarterstaff (48 gold) a +0 flail (42 gold) a +1 long sword of freezing (159 gold) a +0 rapier (48 gold) a +0 hunting sling (18 gold) the +9 long sword of Living Optimality {flame, rF+++ rC+ Dex+4} (1273 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). rF: It renders you almost immune to fire. rC: It protects you from cold. (2, 0, D:3) a +0 dagger (6, -17, D:3) a staff of conjuration (8, -19, D:3) a +0 club (9, -22, D:3) 24 stones (16, -8, D:3) 5 gold pieces (16, -7, D:3) a potion of curing (17, -14, D:3) a +0 whip 2 stones (20, -15, D:3) a +0 club a +0 ring mail a +0 club a +0 leather armour (25, -15, D:3) a +0 hand axe (27, -15, D:3) a +0 whip 3 curare-tipped darts a +0 leather armour (27, 18, D:3) a +0 ring mail (31, -15, D:3) a +0 robe (42, -3, D:3) a +0 club 20 stones (43, -17, D:3) a +0 whip a +0 scale mail (44, 17, D:3) 13 stones a +0 club a +0 hunting sling (46, -19, D:3) a +0 falchion (47, -19, D:3) a +0 dagger a +0 robe (56, 7, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) 10 gold pieces (1, 0, D:4) a +0 robe (2, -17, D:4) 24 stones (3, -2, D:4) 9 gold pieces (4, -3, D:4) 16 gold pieces (4, -2, D:4) 6 gold pieces (4, -1, D:4) 11 gold pieces (4, 0, D:4) 5 gold pieces (5, -18, D:4) a +0 scale mail (8, 9, D:4) a +0 whip (9, 9, D:4) a +2 vampiric short sword 4 stones (11, 4, D:4) a +0 robe (16, -31, D:4) 30 sling bullets (23, -16, D:4) a +0 club (27, -20, D:4) 27 bolts (29, -9, D:4) a +0 hand axe a +0 ring mail (29, -8, D:4) a +0 dagger a +0 robe (30, -9, D:4) a +0 flail a +0 leather armour (31, -24, D:4) a +0 dagger a +0 robe (31, -19, D:4) a +0 ring mail (31, -9, D:4) a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour a scroll of vulnerability (32, -9, D:4) a +0 robe (35, -21, D:4) a +0 dagger (39, 2, D:4) a +0 mace 22 stones Level 5 of the Dungeon (0, 0, D:5) a black bear corpse (skeletalised by now) (31, -13, D:5) a water moccasin corpse (still there?) a hound corpse (still there?) (38, -11, D:5) a +0 giant spiked club (40, -1, D:5) a +0 war axe