Dungeon Crawl Stone Soup version 0.24-a0-115-gd155597 (console) character file. Game seed: 13060056630383701630 16 Duffy the Chopper (level 2, 2/26 HPs) Began as a Naga Gladiator on Feb 17, 2019. Quit the game on level 3 of the Dungeon. The game lasted 00:00:32 (701 turns). Duffy the Chopper (Naga Gladiator) Turns: 701, Time: 00:00:32 Health: 2/26 AC: 3 Str: 16 XL: 2 Next: 58% Magic: 2/2 EV: 10 Int: 8 God: Gold: 59 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois + Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: very slow A: large, see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, AC +0 a: Spit Poison You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls h - a scroll of amnesia {unknown} Potions e - a potion of brilliance {unknown} i - a potion of degeneration {unknown} Comestibles f - 2 rations g - a chunk of flesh Skills: - Level 2.0 Fighting + Level 3.8 Axes - Level 1.7 Throwing - Level 2.4 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Grinder. You hit the orc. An orc comes into view. The orc barely misses you. Grinder hits you! You writhe in agony. An orc comes into view. It is wielding a +0 dagger. You barely miss Grinder. You closely miss the orc. The orc shouts! The orc hits you with a +0 falchion. Grinder barely misses you. A hobgoblin comes into view. You closely miss Grinder. You barely miss the orc. The hobgoblin shouts! Grinder misses you. The orc hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# .... # #og# #. .. #.#o.# #.#.# ..##.#..# ....# . .....o.S# ...##. . #r.5o# ..... .o. #@# #..# ###..#.###########..##.. ................<.)...... #####.#############..##.# #. #..# # #[.# #..# #... #.### You could see Grinder, an adder, 4 orcs, a hobgoblin and a rat. Vanquished Creatures 2 leopard geckos (D:2) A ball python (D:1) A bat (D:1) A hobgoblin (D:2) 4 jackals (D:1) 2 goblins A rat (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Duffy the Naga Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 181 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 335 | D:2 | Found a glowing silver altar of Zin. 693 | D:3 | Noticed Grinder 701 | D:3 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_corners, serial_park_tiny_1 D:2: layout_loops_corners, zin_scriptorium D:3: layout_loops_ring, lemuel_blue_sif_altar, uniq_natasha, uniq_ijyb, uniq_grinder Action || total -------------------------++------- Melee: War axe || 35 Armor: Leather armour || 15 Dodge: Dodged || 34 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 24 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 6 | 0 | 0.0 D:2 | 10 | 0 | 0.0 | 5 | 0 | 0.0 D:3 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------