Duffy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -7, D:1) a +0 hand axe (16, -12, D:1) a scroll of enchant armour (21, -6, D:1) 11 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (22, 11, D:2) a scroll of teleportation (23, 6, D:2) 16 gold pieces (23, 8, D:2) a scroll of remove curse (25, 7, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 25 stones (3, -2, D:3) a +2 dagger of venom (5, 12, D:3) a +0 flail a +0 ring mail (5, 13, D:3) a +0 mace a +0 dagger a +0 hand axe a +0 war axe of draining (5, 28, D:3) a cursed +0 club (10, -12, D:3) a +0 dagger (10, -9, D:3) a +0 ring mail (10, -7, D:3) 19 stones (12, -7, D:3) a +0 hunting sling (13, 0, D:3) a +0 dagger 10 stones (14, -2, D:3) a stone (14, -1, D:3) a stone (14, 0, D:3) a +0 dagger a +0 short sword (14, 3, D:3) a scroll of immolation (18, 29, D:3) a +0 short sword (28, 21, D:3) a +0 leather armour (34, 12, D:3) a +0 club (45, -3, D:3) 20 arrows Level 4 of the Dungeon (0, 0, D:4) 12 gold pieces (7, -2, D:4) a jackal corpse (skeletalised by now) (8, 0, D:4) a cursed -2 giant club (10, 2, D:4) a +0 whip (unseen) (18, -6, D:4) 18 bolts (unseen) (18, -5, D:4) the +4 mace "Fidghaimn" {flame, *Corrode +Blink +Rage} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you blink. It lets you go berserk. It may corrode you when you take damage. (20, 5, D:4) a +0 helmet (23, -6, D:4) an uncursed ring of poison resistance (23, -5, D:4) a scroll of identify (unseen) (27, -4, D:4) the +27 Lear's hauberk Level 5 of the Dungeon (0, 0, D:5) a +0 spear (unseen) (8, -7, D:5) 17 stones (8, -5, D:5) a leopard gecko skeleton