Dungeon Crawl Stone Soup version 0.23-a0-890-gc183402 (console) character file. Game seed: 6561810536530514927 8 Duffy the Magician (level 2, 14/19 HPs) Began as a Demonspawn Wizard on Jan 28, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (581 turns). Duffy the Magician (Demonspawn Wizard) Turns: 581, Time: 00:00:32 Health: 14/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 6/6 EV: 12 Int: 19 God: Gold: 18 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . f - +1 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons f - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls e - a scroll of amnesia {unknown} Comestibles c - 3 chunks of flesh d - 2 rations Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 2.1 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger h - Magic Dart Conj ##.. 6% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 16% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 30% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The jackal barks! Found a scroll labeled AHELIO LOLOSYMORGH. Found a scroll labeled ASSYTO US HITH. You barely miss the jackal. The jackal bites you. You hit the jackal. The jackal is poisoned. The jackal is heavily wounded. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #7 7. ##### .??.. ..... .7.7 .....P ..# ....P 7.7 #... #.##P.7 .. #...P.7 ... #..@.7 P..# #.P..77.... #.##..P7P..# #.##..P..### # #.##.P.....### # #.##.......... ### #............. ..#### #....#####.... #....# #....###...... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) 2 frilled lizards (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Duffy the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 580 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 580 | D:1 | Reached XP level 2. HP: 14/19 MP: 6/6 581 | D:1 | Quit the game Vault maps used: D:1: lemuel_arrival_tunnels, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_pool, infiniplex_forest_clump_medium, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_2, infiniplex_forest_lined_corner, infiniplex_forest_lined_3_way, minmay_split_cup_large Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 20 Dagger || 5 Cast: Magic Dart || 18 Armor: Robe || 8 Dodge: Dodged || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------