Dungeon Crawl Stone Soup version 0.23-a0-667-gc184e93 (console) character file. 9 Duffy the Magician (level 2, 19/19 HPs) Began as a Demonspawn Wizard on Jan 8, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (284 turns). Duffy the Magician (Demonspawn Wizard) Turns: 284, Time: 00:00:20 Health: 19/19 AC: 5 Str: 7 XL: 2 Next: 3% Magic: 0/6 EV: 12 Int: 19 God: Gold: 34 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . j - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . e - +2 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons f - a +0 club i - a +0 dagger j - a +0 spear (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) e - a +2 cloak (worn) Potions c - 2 potions of heal wounds {unknown} h - a potion of flight {unknown} Comestibles d - a ration g - 4 chunks of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 2.1 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger h - Magic Dart Conj ##.. 6% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 16% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 30% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History A jackal comes into view. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal is almost dead. The jackal barks! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm #.......# ###.#### #....)..# #......# #.......###...##.# #.......##..#..#.# #..........###.#.# ##########..#..#.# ###...##.# #........# #@##.##.####### ...h.......##.###...##### ..>........##.##.....#... .#.####.#####..........## # #.#####............ #................## #####.............^ #.#.#.......### #............# You could see a jackal. Vanquished Creatures A dart slug (D:1) 3 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Duffy the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 283 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 283 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 284 | D:1 | Quit the game Vault maps used: D:1: psy_arrival_conway Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 16 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------