Dungeon Crawl Stone Soup version 0.23-a0-650-ga4d50d4 (console) character file. 9 Duffy the Firebug (level 2, 11/19 HPs) Began as a Demonspawn Fire Elementalist on Jan 6, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:00:35 (635 turns). Duffy the Firebug (Demonspawn Fire Elementalist) Turns: 635, Time: 00:00:35 Health: 11/19 AC: 4 Str: 8 XL: 2 Next: 6% Magic: 0/5 EV: 12 Int: 16 God: Gold: 6 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: slimy green scales 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} e - 2 scrolls of remove curse {unknown} Potions d - a potion of mutation {unknown} f - a potion of flight {unknown} Comestibles c - a ration g - a chunk of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations + Level 2.9 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger h - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 13% 2 ###.... Conjure Flame Conj/Fire #....... 26% 3 ###.... Inner Flame Hex/Fire #....... 32% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 93% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) The flame tongue hits the worm. The worm is almost dead. You see here a bat skeleton. The worm is too close now for your liking. Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) The flame tongue hits the worm. You kill the worm! You have reached level 2! Your demonic ancestry asserts itself... Slimy green scales grow over part of your body. You see here a worm corpse. Are you sure you want to abandon this character and quit the game? (Confirm .....(.(.<.... #<###.).##...# #.# ##..#8...8 #.#####.##...# ##.......##...# # #..#####.##...# .######......#.#}...} ..#.....####.#.##...# # #.#@##### #.# #. #.#.# #.# #. #.#%# ..# ....#######.#.######## .# ..........w........... .....#........######## ...........##..# .....#.....###.# ...........# #.# There were no monsters in sight! Vanquished Creatures A worm (D:2) A leopard gecko (D:1) A kobold (D:1) 2 bats (D:2) A goblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Duffy the Demonspawn Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 632 | D:2 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 632 | D:2 | Reached XP level 2. HP: 10/19 MP: 0/5 635 | D:2 | Quit the game Vault maps used: D:1: dpeg_arrival_castle, kennysheep_boxes D:2: nicolae_overflow_hidden_temple, serial_corexii_hall, chequers_hall_statues_corner_a, chequers_hall_statues_wall_a, corexii_hall_statues_i, minmay_tromino_v4_b Action || total -------------------------++------- Melee: Unarmed || 16 Cast: Flame Tongue || 16 Armor: Robe || 3 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 8 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------