Dungeon Crawl Stone Soup version 0.23-a0-639-ga9a3373 (console) character file. 9 Duffy the Firebug (level 2, 12/19 HPs) Began as a Demonspawn Fire Elementalist on Dec 29, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (262 turns). Duffy the Firebug (Demonspawn Fire Elementalist) Turns: 262, Time: 00:00:19 Health: 12/19 AC: 8 Str: 8 XL: 2 Next: 3% Magic: 0/5 EV: 12 Int: 16 God: Gold: 15 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: sanguine armour A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Comestibles c - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations + Level 2.9 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger h - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 13% 2 ###.... Conjure Flame Conj/Fire #....... 26% 3 ###.... Inner Flame Hex/Fire #....... 32% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 93% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +6) Message History You don't have enough magic to cast that spell. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal misses you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. The jackal bites you. Your blood congeals into armour. Are you sure you want to abandon this character and quit the game? (Confirm ..........#.# #..#....##### #.######..#.# #..###### ##.#.# #... #.#.# #.#.# #.#.####.# #.#......# #........# ########.# #..@hh...# #.#####..# # #..# #..# #h.# #h.# ..[# #.## #. You could see 2 jackals. Vanquished Creatures 2 bats (D:1) A goblin (D:1) 2 jackals (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Duffy the Demonspawn Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 261 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +6) [demonic ancestry] 261 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 262 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_subterranean_lakeside_camping Action || total -------------------------++------- Melee: Short sword || 10 Cast: Flame Tongue || 11 Armor: Robe || 3 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 6 | 46.2 | 4 | 4 | 50.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 6 | 46.2 | 4 | 4 | 50.0 +---------+---------+-------+---------+---------+-------