Dungeon Crawl Stone Soup version 0.21-a0-150-gc243083 (webtiles) character file. 2 Duffy the Sneak (level 1, 14/14 HPs) Began as a Formicid Wanderer on July 27, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (51 turns). Duffy the Sneak (Formicid Wanderer) Turns: 51, Time: 00:00:15 Health: 14/14 AC: 2 Str: 16 XL: 1 Next: 33% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . SeeInvis + a - +2 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 spear (weapon) e - a +0 dagger Armour d - a +0 robe (worn) Potions b - a potion of curing c - a potion of lignification Comestibles f - a bread ration g - a chunk of flesh Skills: + Level 0.7 Fighting - Level 1.0 Polearms - Level 1.0 Throwing - Level 1.7 Dodging - Level 3.6 Stealth - Level 2.1 Spellcasting Level 1.0 Conjurations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History A frilled lizard comes into view. A frilled lizard is nearby! Attack whom? Press: ? - help, Dir - move target cursor, f - frilled lizard Aim: a frilled lizard (resting) You reach to attack! The helpless frilled lizard fails to defend itself. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......%........# #.########.####.# ####.####.# #..#.#..#.# ##.#'#.##.# #.....##.# # ########.#.## ########....## .......@.....# #.#.###.##...... %.. ...### #......... #.###.#...# #. { .###.# #. # .# #. There were no monsters in sight! Vanquished Creatures 2 frilled lizards (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Duffy the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Duffy set off with: a +2 spear, a potion of curing, a potion of lignification, a +0 robe, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 51 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_renting Action || total -------------------------++------- Melee: Spear || 6 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 1