Duffy Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -4, D:1) a +0 chain mail (9, -5, D:1) a +0 ring mail (13, -56, D:1) a cursed -3 club (13, -43, D:1) a +0 plate armour (17, -3, D:1) 11 sling bullets (18, -6, D:1) a +0 hand axe (20, -10, D:1) a +0 robe (24, -10, D:1) 5 needles of confusion (37, -50, D:1) a +0 dagger (40, -40, D:1) 15 sling bullets (42, -31, D:1) 8 stones (45, -54, D:1) a cursed +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (0, 11, D:2) a +0 mace (6, -9, D:2) a +0 dagger (7, -9, D:2) a +0 short sword (9, 11, D:2) a cursed -3 falchion (12, -2, D:2) a +0 mace (19, 23, D:2) 21 stones (20, 0, D:2) a +0 dagger (20, 20, D:2) a +0 club (22, 17, D:2) a stone (22, 19, D:2) a stone (22, 22, D:2) a stone (24, 1, D:2) a +0 club (24, 22, D:2) 22 arrows (29, -9, D:2) a +0 short sword (39, -10, D:2) a +0 long sword (43, -10, D:2) 12 sling bullets (46, 0, D:2) a +0 dagger (54, 36, D:2) 5 poisoned needles (56, 36, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) 4 stones (5, 9, D:3) a +0 club (11, 13, D:3) a +0 chain mail (12, 12, D:3) a +0 dagger (13, 13, D:3) a cursed -1 club (27, 1, D:3) a +0 club (39, -22, D:3) a +0 leather armour (44, 21, D:3) a +0 robe (51, -31, D:3) a +2 hunting sling of freezing (54, 25, D:3) 21 arrows (59, -25, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 12, D:4) a +0 chain mail (1, 11, D:4) a +0 whip a cursed +0 leather armour (3, 8, D:4) a +0 scale mail a +0 club (3, 9, D:4) a cursed +0 robe a +0 trident (8, 14, D:4) a +0 dagger (24, -7, D:4) a +0 leather armour (28, 3, D:4) a +0 spear (30, 3, D:4) 17 stones (33, -22, D:4) a +0 giant spiked club (37, -1, D:4) a +0 hunting sling (41, -14, D:4) a +0 robe (68, 9, D:4) a +0 chain mail Level 5 of the Dungeon (5, -18, D:5) 24 bolts (11, -17, D:5) a cursed -3 giant spiked club (11, -6, D:5) 18 sling bullets (12, -29, D:5) a cursed +0 flail (12, -20, D:5) a +0 giant club (15, -24, D:5) a cursed -1 war axe a +0 leather armour (19, -29, D:5) a cursed +0 plate armour (25, -19, D:5) 28 stones (32, -10, D:5) a +0 club (32, 4, D:5) 12 poisoned needles (34, -29, D:5) 4 large rocks (34, 14, D:5) 12 poisoned needles (37, -2, D:5) a +0 war axe (45, -24, D:5) a cursed +0 chain mail (45, -11, D:5) 17 bolts (46, -12, D:5) a +0 chain mail (49, -21, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (7, -18, D:6) 8 arrows (16, -6, D:6) 24 stones (24, -2, D:6) 17 sling bullets (34, -1, D:6) 8 tomahawks (43, 15, D:6) 28 stones (45, 15, D:6) a +0 dagger (51, 6, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Jeplynew's General Store a potion of magic (112 gold) a fruit (21 gold) a meat ration (70 gold) a wand of iceblast (5/15) (126 gold) a +1 flail of holy wrath (186 gold) 2 scrolls of remove curse (84 gold) a book of Maledictions (350 gold) a royal jelly (28 gold) a +0 trident (49 gold) a bread ration (70 gold) (0, 0, D:7) a +0 flail a +0 leather armour (1, 1, D:7) a +0 flail 4 silver tomahawks (3, -12, D:7) a +0 dagger (5, 1, D:7) a +0 ring mail a +0 war axe a +0 plate armour (7, 1, D:7) a +0 club a +0 ring mail (11, 6, D:7) a +0 dagger (17, 10, D:7) a +0 mace a +0 dagger a cursed +0 robe a +0 leather armour (18, -22, D:7) a +0 short sword (21, -24, D:7) a +0 whip (23, -41, D:7) a +0 hand axe a +0 animal skin (25, 3, D:7) 25 stones (27, -19, D:7) a +0 short sword a +0 leather armour (33, -2, D:7) a +0 flail (36, -5, D:7) 21 stones (38, -16, D:7) a +0 dagger a +0 robe (39, -14, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a cursed -1 animal skin (2, 0, D:8) a +2 whip of flaming a +0 robe (14, 33, D:8) 12 bolts (23, 0, D:8) a +0 club (29, 30, D:8) a +0 trident (33, 18, D:8) a +0 robe (33, 23, D:8) a +0 long sword (35, -5, D:8) a +0 whip (39, 39, D:8) 17 bolts (46, 3, D:8) a +0 short sword a +0 whip 8 stones (48, 34, D:8) a +0 giant spiked club a cursed -2 giant spiked club (50, 8, D:8) a stone (51, 10, D:8) a stone (56, 34, D:8) a +0 war axe (57, 33, D:8) 24 arrows (57, 39, D:8) 17 stones (59, -2, D:8) a cursed +0 shortbow 13 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (5, -16, D:9) a +0 flail (6, -16, D:9) a +0 club (7, -16, D:9) a +0 flail a +0 chain mail a cursed +0 club a +0 scale mail (9, 1, D:9) 19 stones (11, 2, D:9) a +0 morningstar (14, -25, D:9) a +0 trident (14, -24, D:9) a +0 shortbow 21 arrows (14, 11, D:9) a +0 chain mail (20, -38, D:9) 12 stones (21, -25, D:9) a +0 leather armour (22, -25, D:9) 20 stones (23, -2, D:9) a +0 ring mail 10 bolts a +0 war axe a +0 arbalest (25, 1, D:9) 2 bolts (28, -11, D:9) a +0 great sword (30, -31, D:9) a +0 dagger a +0 robe (31, -31, D:9) a +0 mace a +0 ring mail (31, -6, D:9) a bolt (32, -31, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (5, -4, D:10) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail (7, -18, D:10) a +0 falchion (9, 13, D:10) 25 sling bullets (12, 19, D:10) a +1 ring of evasion the amulet of Xom's Whimsicality {Regen+ Dex+4} [amulet of regeneration] It affects your dexterity (+4). It increases your rate of regeneration. a +0 dagger a +0 robe a +0 short sword a +0 chain mail (13, 19, D:10) a +0 whip (15, -25, D:10) a +0 mace (17, -7, D:10) a +0 leather armour (17, 19, D:10) a +0 halberd (20, -24, D:10) a +0 battleaxe (23, -7, D:10) a +0 robe (24, -2, D:10) a +0 robe (33, 0, D:10) a +0 long sword (37, 10, D:10) a +0 chain mail a +0 short sword a +0 buckler (48, 9, D:10) a +0 scale mail (53, -3, D:10) a +0 giant club (54, -3, D:10) a +0 shortbow 18 arrows (57, -2, D:10) an arrow (58, 18, D:10) a poisoned needle (59, 19, D:10) a +0 dagger 2 stones (60, 0, D:10) an arrow (60, 19, D:10) a +0 dagger 3 poisoned needles (62, -3, D:10) 20 bolts Level 11 of the Dungeon [Shop] Womah's Antique Weapon Shoppe a +0 long sword (98 gold) a +2 battleaxe of freezing (663 gold) the +5 longbow "Nylamef" {velocity, Int+4} (1318 gold) Any arrow fired from it inflicts extra damage. It affects your intelligence (+4). the cursed +1 short sword of the Hills {freeze, rC- rN+++ MR+++ Stlth-} (1069 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It makes you less stealthy. It has a curse placed upon it. the +8 morningstar of Death {protect, Str+2} (1568 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). a +0 battleaxe (182 gold) a +0 morningstar (112 gold) a +2 vampiric glaive (882 gold) a +2 scythe of venom (436 gold) the +8 hand crossbow of a bazaar {speed, Int+3 Stlth+} (1864 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+3). It makes you more stealthy. a +0 falchion (84 gold) the +5 mace "Bioviaf" {flame, Int+4} (1282 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). the +4 whip of the Eternal Void {slash, +Inv rC+ rN+ Dex-3} (1192 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-3). It protects you from cold. It protects you from negative energy. It lets you turn invisible. (3, 1, D:11) a +0 giant spiked club a +0 giant club (9, 25, D:11) an uncursed ring of see invisible (10, -10, D:11) a +0 dagger (10, -9, D:11) a +0 falchion (11, 17, D:11) a +0 chain mail (11, 23, D:11) a cursed +0 hunting sling (15, -18, D:11) a +0 ring mail (16, 18, D:11) a +0 dire flail a +0 chain mail (16, 19, D:11) a +0 short sword (17, 5, D:11) a +0 short sword (17, 15, D:11) 2 scrolls of enchant weapon 5 scrolls of random uselessness (17, 21, D:11) a +0 dagger a +0 robe (18, 22, D:11) a +0 mace a +0 ring mail (22, 15, D:11) 7 stones (29, -5, D:11) a +0 giant spiked club a +0 giant club (32, -9, D:11) a wand of polymorph (17/24) (36, 2, D:11) a +0 giant spiked club a +0 trident a +0 chain mail (36, 3, D:11) a +0 spear a +0 ring mail a +0 buckler a +0 dagger a +0 short sword a +0 dire flail a +0 plate armour a cursed -1 giant spiked club (36, 4, D:11) a +0 club a +0 leather armour a +0 short sword a +0 leather armour a +0 giant spiked club (36, 5, D:11) a +0 hand axe a +0 chain mail 4 stones a +0 club (36, 6, D:11) a stone (37, 6, D:11) a +0 spear a +0 ring mail a cursed -2 glaive a +0 chain mail (38, 6, D:11) a +0 spear a +0 scale mail (46, 11, D:11) a +0 club 2 tomahawks a +0 scale mail (48, 12, D:11) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a scroll of random uselessness (17, -9, D:12) a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 sling bullets (1, -18, Lair:1) 28 stones (1, 1, Lair:1) a +0 short sword (5, -9, Lair:1) 25 stones (16, -18, Lair:1) 21 bolts (17, -8, Lair:1) a lamp of fire Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (9, 21, Lair:2) 6 stones (32, 27, Lair:2) a +0 hand axe (39, -21, Lair:2) 19 stones (52, -26, Lair:2) 17 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed +0 plate armour (0, 1, Lair:3) 20 stones (1, -29, Lair:3) a +2 dagger of venom (4, -29, Lair:3) a +0 club (4, -26, Lair:3) 20 stones (6, -28, Lair:3) a +1 scythe of slicing (19, 8, Lair:3) 8 poisoned needles (22, -14, Lair:3) a +0 troll leather armour (26, -15, Lair:3) a +0 shortbow (26, -13, Lair:3) a +0 flail (31, 2, Lair:3) a wand of polymorph (14/24) a wand of paralysis (12/24) a wand of paralysis (6/24) (32, -20, Lair:3) a +0 chain mail (32, 2, Lair:3) a +0 trident (34, -28, Lair:3) a lightning rod (4/4) (40, -27, Lair:3) 30 arrows (49, -33, Lair:3) 14 stones (50, -1, Lair:3) a +0 ring mail (50, 3, Lair:3) a +0 rapier (51, -39, Lair:3) a +0 leather armour (58, -31, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 arrows (6, -27, Lair:4) 28 sling bullets (37, -3, Lair:4) the +4 rapier of Tortfeasance {flame, +Inv rElec Int-3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It insulates you from electricity. It lets you turn invisible. It makes you more stealthy. (38, -25, Lair:4) a +0 hand crossbow (38, -3, Lair:4) a +0 blowgun (39, -26, Lair:4) a +0 robe (46, -27, Lair:4) a +0 chain mail (49, -4, Lair:4) 15 stones (51, -40, Lair:4) 28 stones (51, -18, Lair:4) a +0 long sword (56, -27, Lair:4) a +0 ring mail (58, -28, Lair:4) a +3 ring of intelligence (63, -41, Lair:4) a +0 spear (64, -28, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a javelin (8, -2, Lair:5) a book of Enchantments a book of Transfigurations a book of Ice a Young Poisoner's Handbook a book of Cantrips a book of Minor Magic a book of Flames (9, -3, Lair:5) a +0 scale mail 2 javelins a +2 eveningstar (13, -8, Lair:5) a javelin (35, -22, Lair:5) 16 stones (39, -33, Lair:5) a wand of polymorph (13/24) (42, -22, Lair:5) 8 stones (47, -32, Lair:5) 20 bolts (48, -21, Lair:5) a +0 short sword Level 6 of the Lair of Beasts (1, 8, Lair:6) an uncursed ring of poison resistance (1, 9, Lair:6) an uncursed amulet of rage (2, 9, Lair:6) 18 stones (3, 6, Lair:6) a +0 chain mail (9, 13, Lair:6) 29 arrows (18, 7, Lair:6) 18 stones (22, 30, Lair:6) a wand of enslavement (14/24) a wand of iceblast (8/15) a fan of gales a wand of polymorph (8/24) a wand of paralysis (16/24) a wand of acid (6/15) (24, 12, Lair:6) a +0 flail (25, 16, Lair:6) a +2 hat of see invisible (42, -8, Lair:6) a potion of berserk rage 4 potions of lignification 2 potions of degeneration 2 potions of might an uncursed ring of loudness (51, -7, Lair:6) a +0 centaur barding (65, -6, Lair:6) 10 stones