Duffy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (17, -11, D:1) a +0 club (24, 19, D:1) 8 bolts of frost (30, -13, D:1) a +0 whip (34, -13, D:1) a +0 whip (35, -6, D:1) a +0 robe (37, 2, D:1) a +0 short sword (52, -2, D:1) a cursed +0 club Level 2 of the Dungeon (2, 16, D:2) a +0 short sword (6, 25, D:2) a +0 dagger (8, 19, D:2) a +0 whip (15, 9, D:2) a +0 club (19, 8, D:2) a +0 club (23, 1, D:2) a +0 short sword a cursed +0 scale mail (31, 33, D:2) a +0 short sword (37, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (16, 5, D:3) a +0 club (24, 3, D:3) a +0 club (25, 1, D:3) a +0 club a +0 club a cursed -2 mace (29, 0, D:3) a +0 dagger (29, 7, D:3) a +0 hunting sling (38, 4, D:3) a +2 hand axe of freezing (44, 7, D:3) 12 bolts (58, -6, D:3) a +0 dagger Level 4 of the Dungeon (11, 20, D:4) a +0 giant spiked club (12, 0, D:4) a +0 pair of gloves (12, 39, D:4) a +0 club (13, 10, D:4) a +0 leather armour a +0 dagger (14, 10, D:4) a +0 flail (14, 40, D:4) a +0 falchion a +0 dagger a +0 robe a +0 flail (15, 53, D:4) a +0 scale mail a +0 hand axe (20, 17, D:4) a +0 mace (23, 17, D:4) a +0 dagger a +0 robe (26, 35, D:4) a +0 hunting sling (27, 38, D:4) 21 sling bullets (30, 23, D:4) 11 poisoned arrows Level 5 of the Dungeon (0, 0, D:5) a +0 spear (3, 30, D:5) 25 sling bullets (4, -4, D:5) a +0 long sword (8, 31, D:5) a +0 quarterstaff (19, 24, D:5) a potion of mutation (22, 11, D:5) a +0 dagger (23, 12, D:5) a +0 dagger (32, 21, D:5) a +0 club (32, 27, D:5) a +0 trident (32, 30, D:5) a +0 robe a +0 dagger (33, 28, D:5) a +0 ring mail a +0 short sword (41, 15, D:5) a -2 hand axe a -2 long sword a -1 short sword (42, 17, D:5) a -2 mace (43, 13, D:5) a -2 mace (46, -6, D:5) a +0 long sword (46, 19, D:5) a -2 mace Level 6 of the Dungeon (0, 0, D:6) a +0 flail (8, -28, D:6) a +0 hand axe (12, -20, D:6) a +0 dagger (18, -28, D:6) a +2 helmet (30, -34, D:6) a +0 shortbow 21 arrows (41, -39, D:6) a cursed -2 short sword (42, -43, D:6) an arrow (42, -36, D:6) a +0 chain mail (43, -42, D:6) 30 arrows a +0 shortbow (43, -41, D:6) an arrow a +0 robe a +0 dagger (43, -37, D:6) a +0 dagger (44, -39, D:6) a +0 ring mail a +0 club a +0 robe a +0 dagger (45, -40, D:6) a +0 leather armour a +0 hand axe (45, -37, D:6) a cursed -3 dagger (46, -39, D:6) a +0 chain mail a +0 plate armour a +0 trident a +0 glaive (47, -37, D:6) a +0 leather armour a cursed -3 flail (47, -36, D:6) a +0 trident (49, -33, D:6) a +0 dagger (50, -32, D:6) a +0 chain mail a cursed -2 trident (50, -31, D:6) a +0 flail (51, -32, D:6) a +1 morningstar of holy wrath (51, -31, D:6) a +0 robe a +0 dagger (53, -13, D:6) a +0 dagger (55, -43, D:6) 13 sling bullets (55, 3, D:6) a +0 long sword (65, -20, D:6) a +0 mace a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (4, 14, D:7) 15 bolts (10, 3, D:7) 3 needles of paralysis (20, 3, D:7) a potion of mutation (28, 4, D:7) 14 bolts (47, 2, D:7) a +0 mace (47, 4, D:7) a +0 leather armour (47, 8, D:7) a +0 robe a +0 dagger (47, 31, D:7) a +0 club a +0 mace (48, -2, D:7) a +0 club a +0 leather armour (48, 9, D:7) a +0 leather armour a +0 flail (48, 30, D:7) a +0 dagger (49, 31, D:7) a +0 leather armour a +0 club (60, 30, D:7) 14 bolts Level 8 of the Dungeon [Shop] Tumoekko's Gadget Emporium a plain deck of summoning (168 gold) a wand of flame (14/48) (96 gold) a +2 rod of inaccuracy (9/9) (960 gold) an ornate deck of summoning (240 gold) a lamp of fire (480 gold) a wand of polymorph (13/24) (180 gold) a plain deck of changes (168 gold) a lamp of fire (480 gold) a wand of lightning (7/15) (132 gold) a wand of polymorph (17/24) (228 gold) a wand of paralysis (14/24) (192 gold) [Shop] Diutyph's Jewellery Shoppe the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 *Curse} (661 gold) [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. a cursed ring of poison resistance (187 gold) an uncursed ring of wizardry (330 gold) the ring of Pale {*Contam +Inv +Fly rElec SInv} (408 gold) [ring of flight] It insulates you from electricity. It lets you see invisible. It lets you turn invisible. It lets you fly. It causes magical contamination when unequipped. a +3 ring of strength (172 gold) a cursed ring of sustain attributes (159 gold) the brooch of Shielding {Reflect SH+8} (352 gold) [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). an uncursed ring of resist corrosion (220 gold) an uncursed ring of resist corrosion (220 gold) the ring "Qigrias" {Fire *Contam rPois Dex+4 Slay+3} (567 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It causes magical contamination when unequipped. an uncursed ring of flight (192 gold) an uncursed ring of poison resistance (220 gold) [Shop] Micwelef's Weapon Shoppe 19 stones (22 gold) the cursed +2 whip of Day {vamp, +Rage rN++ Str-4 Dex+4} (426 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-4). It affects your dexterity (+4). It greatly protects you from negative energy. It lets you go berserk. It has a curse placed upon it. a +0 spear (36 gold) 11 arrows of dispersal (79 gold) a +0 battleaxe (78 gold) a +0 hunting sling of velocity (50 gold) the +9 glaive "Idua" {freeze, Dex+5} (890 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). a throwing net (36 gold) a cursed +0 shortbow (1 gold) 14 stones (16 gold) (0, 0, D:8) a +0 flail of crushing (6, 18, D:8) a +0 dagger (6, 19, D:8) a +0 short sword a +0 giant club (6, 20, D:8) a +0 club a +0 club (8, 24, D:8) 33 sling bullets (16, 22, D:8) 21 arrows (26, 17, D:8) a +0 giant club (28, 3, D:8) 13 bolts of frost (28, 10, D:8) a +0 rapier (37, 28, D:8) an arrow (37, 30, D:8) a +0 shortbow 17 arrows (41, 4, D:8) a +0 mace Level 9 of the Dungeon (4, -5, D:9) a +2 falchion of flaming (13, 21, D:9) a +0 short sword (15, 11, D:9) a +0 scimitar (16, 12, D:9) a +0 falchion (18, -4, D:9) 6 large rocks (24, 12, D:9) a +0 mace (26, 3, D:9) a +0 short sword a +0 short sword (27, 0, D:9) a +0 giant club (31, 30, D:9) a +0 giant spiked club (34, 1, D:9) a +0 flail (34, 23, D:9) 13 bolts (36, 11, D:9) a +0 robe a +1 halberd of freezing (37, 18, D:9) a +0 scale mail (38, 10, D:9) a +0 robe a +0 dagger (40, 29, D:9) a cursed -2 club (41, 11, D:9) a +0 flail (42, 9, D:9) a +0 scale mail a +0 club a +0 dagger of venom a +0 robe (45, 14, D:9) a +0 robe a +2 dagger a +0 great sword a +0 robe (46, 30, D:9) a +0 whip (49, 37, D:9) 17 arrows of frost (50, 11, D:9) 16 sling bullets of flame (51, 37, D:9) a potion of degeneration (52, 38, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +3 hand axe a +0 robe (2, -4, D:10) a cursed -1 dagger a +0 robe (3, -7, D:10) a +0 spear (7, 5, D:10) a cursed +2 hand axe a +0 robe (8, 5, D:10) a cursed +0 battleaxe a +0 robe (11, -2, D:10) a +0 club (13, 6, D:10) a +0 spear a +0 robe (13, 8, D:10) a +0 hand axe (14, 7, D:10) a +0 robe a +0 dagger (15, 6, D:10) a +0 robe a cursed +2 mace of freezing (15, 8, D:10) a +0 short sword (17, 7, D:10) a +0 leather armour a +0 mace a +0 leather armour a +0 club a +0 dagger a cursed -2 shortbow a +0 robe a cursed +0 scimitar (19, 5, D:10) a +0 short sword a +0 morningstar a +0 war axe a +0 chain mail (20, 17, D:10) a +0 shortbow 11 arrows of dispersal (21, 1, D:10) a +0 flail (25, -11, D:10) a +0 robe (25, 8, D:10) a +0 robe a +1 halberd (30, -1, D:10) a large rock (33, -1, D:10) a +0 robe a cursed +0 dagger (33, 20, D:10) a +0 robe a +3 mace (34, 4, D:10) 3 large rocks (35, 8, D:10) 2 large rocks (35, 18, D:10) a +0 robe a +0 dire flail (35, 27, D:10) a +0 short sword (35, 31, D:10) a +0 leather armour a +0 falchion (36, -10, D:10) a +0 spear (36, 17, D:10) a +0 robe a cursed +2 spear (36, 26, D:10) 21 arrows a +0 shortbow (36, 29, D:10) a +0 leather armour a +0 morningstar (38, 32, D:10) a +0 dagger (43, 12, D:10) the +10 dagger of Forgiveness {vamp, *Drain Int+5 Dex+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+5). It affects your dexterity (+3). It causes draining when unequipped. a cursed +0 leather armour (45, 8, D:10) a +0 leather armour a +0 hand axe (45, 11, D:10) a +0 giant spiked club (47, 0, D:10) a +0 ring mail a +0 hand axe (47, 27, D:10) the cursed +0 plate armour of Prudence {*Confuse rElec rC+++ Str-4} It affects your strength (-4). It renders you almost immune to cold. It insulates you from electricity. It may confuse you when you take damage. It has a curse placed upon it. (53, 14, D:10) a +0 short sword (57, -5, D:10) a wand of confusion (15/48) (59, 0, D:10) an uncursed ring of loudness a +0 robe a +0 robe a +1 falchion of freezing the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a lantern of shadows (21, 26, Lair:1) a +0 animal skin (22, -5, Lair:1) a +0 hand axe (33, -5, Lair:1) a +0 halberd a +0 ring mail (40, 0, Lair:1) a +0 short sword a +0 ring mail (43, 21, Lair:1) a +0 trident (43, 40, Lair:1) a +0 leather armour (56, 1, Lair:1) a +0 rapier (57, -12, Lair:1) a +0 dagger (59, -1, Lair:1) a cursed +0 chain mail (60, -14, Lair:1) 15 arrows of dispersal (60, 21, Lair:1) a +0 trident (62, 17, Lair:1) a cursed +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves (20, -35, Lair:2) a meat ration (34, -2, Lair:2) a +0 flail (37, -3, Lair:2) 7 gold pieces (39, -3, Lair:2) a royal jelly Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of flame (34/48) (2, -1, Lair:3) a wand of slowing (24/48) 14 tomahawks (7, -1, Lair:3) a +0 hand crossbow (10, 23, Lair:3) a +0 rapier (12, 19, Lair:3) a +2 trident of venom (14, -11, Lair:3) a +0 flail (15, 4, Lair:3) a cursed ring of loudness (19, 33, Lair:3) 27 sling bullets (26, 0, Lair:3) a wand of lightning (3/15) a wand of confusion (21/48) (36, 19, Lair:3) a +0 chain mail (38, 0, Lair:3) a +0 club (43, 1, Lair:3) a +0 whip (45, 35, Lair:3) a wand of flame (30/48) (48, 24, Lair:3) 28 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a book of Burglary a book of Power a book of Summonings a book of the Tempests a Grand Grimoire a book of Clouds a book of Unlife a book of Enchantments a book of the Earth a book of Geomancy (1, -33, Lair:4) a +0 chain mail (1, 3, Lair:4) a +0 scale mail (10, -26, Lair:4) a +0 robe (11, 9, Lair:4) an uncursed staff of wizardry (20, -28, Lair:4) a +0 pair of gloves (22, -27, Lair:4) a +0 scale mail (24, -34, Lair:4) a +0 long sword (33, 12, Lair:4) a +0 spear (35, -11, Lair:4) a +0 scimitar (39, 7, Lair:4) a +0 robe Level 5 of the Lair of Beasts (13, 7, Lair:5) a scroll of random uselessness (16, -1, Lair:5) a scroll of teleportation a scroll of blinking (24, 30, Lair:5) a potion of cancellation (28, 24, Lair:5) a wolf corpse (skeletalised by now) (34, -7, Lair:5) a potion of mutation (39, 47, Lair:5) a +0 flail (43, 8, Lair:5) a +0 falchion of holy wrath (48, 13, Lair:5) a +0 short sword