Dungeon Crawl Stone Soup version 0.18-a0-1293-g5a2c81a (webtiles) character file. 0 Duffy the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Feb 10, 2016. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (273 turns). Duffy the Skirmisher (Formicid Abyssal Knight) Turns: 273, Time: 00:00:22 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 15 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 15 gold pieces. Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Wands d - a wand of polymorph (7/24) Scrolls e - a scroll of teleportation {unknown} Comestibles c - a bread ration Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Beware, you cannot shaft yourself on this level. Found three items. Found a corrupted altar of Lugonu. Unknown command. Found a short copper wand and 12 stones. Found 17 silver bolts. You now have 15 gold pieces. Found a dire flail and 12 poisoned needles. A small abomination comes into view. You see here a short copper wand. d - a wand of polymorph You see here a scroll labeled CARROA LOFFOPNOAM. e - a scroll labeled CARROA LOFFOPNOAM The small abomination hits you! Ouch! That really hurt! You pass through the gate. Welcome to the Dungeon! You feel somewhat more hungry. You can no longer depart the Abyss at will. Found a scroll labeled ETROQOT TASHRIE and 24 stones. There is a staircase leading out of the dungeon here. Assign waypoint to what number? (0-9) Waypoint 1 assigned to D:1. Read which item? (? for menu, Esc to quit) As you read the scroll labeled CARROA LOFFOPNOAM, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. Magic restored. HP restored. There is a dry fountain here. e - a scroll labeled ETROQOT TASHRIE Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....}..........# ..}.......}......# ..........(......# .}...}...}...}..# ...............# #.}....}....}.# #...........# #..}...}.@# ##.......## ##..<..## ##...## ##### { There were no monsters in sight! Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 1 Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Duffy the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 2 | Abyss:2 | Found a corrupted altar of Lugonu. 11 | Abyss:2 | Noticed a small abomination 21 | D:1 | Escaped the Abyss 273 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_lava_temple_mockup Abyss:2: hangedman_abyss_or_decor_clamps, patterned_corridor