Duffy Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 7, D:1) a +0 club (4, 13, D:1) a +0 club (7, 24, D:1) a +0 dagger (9, 32, D:1) a +0 club (11, 37, D:1) a +0 short sword (11, 45, D:1) a +0 club (15, 19, D:1) 4 stones (18, 24, D:1) a +0 robe (18, 32, D:1) a +0 dagger (20, 10, D:1) a +0 halberd (21, 35, D:1) 12 sling bullets (26, 4, D:1) a +0 hunting sling (38, 21, D:1) 9 stones (40, 50, D:1) 21 arrows (50, 11, D:1) a stone (52, 15, D:1) a +0 club 4 stones (57, 43, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -12, D:2) a +0 whip a +0 animal skin a +0 helmet a +0 club (3, 30, D:2) a +4 quarterstaff of chaos (4, -11, D:2) a +0 dagger a +0 club (8, 10, D:2) 25 arrows (12, 31, D:2) a +1 mace of protection (15, 20, D:2) a +0 club (19, -8, D:2) 20 stones a +0 hunting sling a cursed -1 dagger (20, 16, D:2) a +0 club (21, 6, D:2) 18 arrows (32, 1, D:2) a +0 long sword (32, 13, D:2) a +0 club (33, 12, D:2) a +0 club (39, 32, D:2) 6 javelins of returning (43, -14, D:2) a +0 club (47, -7, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 23, D:3) a +0 robe (4, 26, D:3) a +2 hand axe of electrocution a +0 scale mail (13, -5, D:3) a +0 short sword a +0 war axe (13, 40, D:3) a +0 dagger (15, 10, D:3) a +0 club a +0 scale mail (19, 23, D:3) a cursed +0 club (27, -3, D:3) 7 exploding sling bullets (27, 10, D:3) a +0 short sword (38, 14, D:3) a +0 ring mail (38, 37, D:3) a +0 club (40, 25, D:3) 20 stones (41, -7, D:3) a meat ration (48, 18, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Caumaqen's Armour Emporium a +0 scale mail (56 gold) a +2 shield of positive energy (259 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +1 chain mail of cold resistance (231 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) (0, 0, D:4) a +0 ring mail (3, -5, D:4) a meat ration (12, -32, D:4) 12 arrows of flame (16, -11, D:4) a +0 whip of freezing (20, -19, D:4) a +0 spear (20, -9, D:4) a cursed -2 flail (23, -22, D:4) a cursed -2 whip (25, -24, D:4) a +0 halberd (30, -10, D:4) a +0 pair of gloves (30, 0, D:4) a +2 spear of piercing (30, 3, D:4) a meat ration (34, -5, D:4) a +0 leather armour (49, 2, D:4) a +0 cloak Level 5 of the Dungeon (13, -2, D:5) a +0 halberd (15, 11, D:5) a +0 leather armour (16, 18, D:5) a +0 war axe (21, 19, D:5) a +0 falchion a +0 scale mail (25, 18, D:5) a +0 falchion a +0 leather armour (38, 3, D:5) a beef jerky Level 6 of the Dungeon (0, 0, D:6) a beef jerky (4, -22, D:6) 15 stones (14, -9, D:6) a +0 giant club (16, 28, D:6) 32 stones (24, 23, D:6) a +0 short sword (27, 31, D:6) 13 arrows of flame (34, 5, D:6) a +0 ring mail (37, 25, D:6) a meat ration (39, -19, D:6) a +0 hunting sling (43, 1, D:6) a cursed -1 quarterstaff (45, 30, D:6) the +6 war axe of Vaip {flame, +Blink Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It lets you blink. Dithmenos disapproves of the use of such an item. Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 animal skin (0, 4, D:7) 2 beef jerkies (2, -6, D:7) 18 sling bullets (10, 11, D:7) a +0 club a +0 scale mail (10, 12, D:7) a +0 dagger a +0 robe (11, 13, D:7) a cursed -2 trident a +0 leather armour (13, -10, D:7) a +0 spear (13, -9, D:7) a +0 spear (13, 4, D:7) a +0 lajatang (16, -30, D:7) a +0 cloak (22, -25, D:7) a +0 ring mail (25, 9, D:7) a cursed +0 great sword a +0 robe (27, 1, D:7) a +0 robe a +0 halberd (27, 2, D:7) a +0 robe a +2 battleaxe (32, 11, D:7) a meat ration (44, -11, D:7) 5 bolts Level 8 of the Dungeon (0, 0, D:8) a scroll of random uselessness (4, 7, D:8) a +0 flail of protection a +0 chain mail (4, 9, D:8) a +0 giant club (5, -6, D:8) a +0 leather armour (5, -5, D:8) a +0 hand axe (6, -6, D:8) a +0 trident a +0 leather armour (13, -13, D:8) 7 tomahawks (22, -15, D:8) a +0 dagger a stone a +0 short sword (23, -15, D:8) a +0 dagger (23, -14, D:8) a +0 giant club (23, -11, D:8) a stone (24, -12, D:8) a stone (25, -15, D:8) a +0 falchion (26, -16, D:8) a +0 long sword a +0 plate armour (26, -4, D:8) a +0 robe a +4 dagger of chaos (26, 3, D:8) a +0 shortbow a +0 spear 12 arrows of flame (37, 17, D:8) 20 sling bullets (39, -5, D:8) an arrow of flame (44, 10, D:8) a cursed -2 shortbow 15 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 whip (5, 19, D:9) a +0 hunting sling (7, -12, D:9) a cursed +0 ring mail a cursed -3 dagger (8, -9, D:9) a +0 ring mail (9, -11, D:9) a +0 robe a cursed -3 dagger (9, -9, D:9) a +0 club (34, -14, D:9) a +0 giant spiked club (36, -14, D:9) a +0 dagger (41, -5, D:9) the +3 leather armour of the Invisible Hand {rElec Int+3 Dex-4 Slay+5} It affects your intelligence (+3). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. (44, -4, D:9) a cursed -1 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (0, 2, D:10) a meat ration (1, -14, D:10) a +0 leather armour (3, -14, D:10) a +0 trident a +0 plate armour (4, 9, D:10) 6 needles of slowing (9, -19, D:10) a cursed +0 halberd a +0 club (10, -19, D:10) a +0 club a +0 club a +1 spear of distortion a +0 scale mail (11, -19, D:10) a +0 flail a +0 spear (11, -10, D:10) a +0 leather armour (11, 0, D:10) a +0 helmet (20, -9, D:10) a +0 scale mail (21, 15, D:10) 10 stones (25, 20, D:10) a +0 giant club (27, -11, D:10) a +0 robe (33, -19, D:10) a potion of poison a +0 short sword (33, 22, D:10) 27 stones (41, 21, D:10) a +0 scale mail (45, -7, D:10) the +5 dagger of the Gloaming {flame, rElec MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It affects your magic capacity (+9). Dithmenos disapproves of the use of such an item. (46, -8, D:10) the ring of Life {MR- Str+3 Int+5} [ring of strength] It affects your strength (+3). It affects your intelligence (+5). It affects your resistance to hostile enchantments. 2 potions of poison 2 potions of degeneration a +1 robe a +1 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -1 falchion (17, -30, Lair:1) a potion of poison (18, -6, Lair:1) a +1 shortbow of velocity (19, -7, Lair:1) a meat ration (20, -7, Lair:1) a meat ration (30, -16, Lair:1) a +0 dagger (31, 9, Lair:1) a wand of paralysis (12/24) (35, -34, Lair:1) 2 scrolls of amnesia (37, -30, Lair:1) a +0 quarterstaff (38, -14, Lair:1) a +0 dagger (51, -1, Lair:1) a meat ration (63, 4, Lair:1) an uncursed amulet of harm Level 2 of the Lair of Beasts (2, -8, Lair:2) 16 arrows (7, -5, Lair:2) a +0 robe (13, 18, Lair:2) a +0 centaur barding (18, -15, Lair:2) a scroll of enchant armour (20, -5, Lair:2) a worker ant corpse (21, -6, Lair:2) a soldier ant corpse (25, 11, Lair:2) a +0 halberd (25, 23, Lair:2) a +0 robe (30, -5, Lair:2) a worker ant corpse (31, -4, Lair:2) a giant frog skeleton (34, -7, Lair:2) a worker ant corpse