Duffy Level 1 of the Dungeon (0, 0, D:1) a +1 spear of flaming (13, -14, D:1) 28 stones (38, -6, D:1) 18 arrows (49, 17, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) 12 arrows (2, 11, D:2) a +0 robe (14, 1, D:2) a +0 club (14, 15, D:2) a +0 pair of boots (19, 40, D:2) 22 stones (27, 10, D:2) a stone (28, 7, D:2) a +0 whip a stone (28, 8, D:2) a +0 short sword a +0 dagger 17 stones a +0 short sword (28, 9, D:2) 7 stones (28, 22, D:2) a +0 club (28, 24, D:2) a +0 club (34, 12, D:2) 21 arrows (36, 2, D:2) a stone (38, 3, D:2) 2 stones (45, 6, D:2) 25 arrows (45, 7, D:2) a +0 robe (46, -3, D:2) 24 stones a +0 hunting sling a +0 dagger (48, 25, D:2) a stone (49, 31, D:2) a +0 dagger (51, 24, D:2) a +0 whip (59, 29, D:2) a stone (60, 24, D:2) a +0 hunting sling 15 stones (60, 26, D:2) a stone (60, 27, D:2) 2 stones (60, 28, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 13 stones (3, -3, D:3) 10 bolts (8, 17, D:3) 12 stones (10, 1, D:3) 27 stones (10, 20, D:3) 20 stones (11, -5, D:3) a +0 club (11, 16, D:3) a +0 dagger (14, -6, D:3) a potion of degeneration (16, -3, D:3) a +1 dagger of venom (25, 37, D:3) a +0 hunting sling (34, 15, D:3) 10 stones (35, 5, D:3) a +0 club a +0 flail a +0 scale mail (42, 8, D:3) 15 stones (49, 11, D:3) 31 stones (49, 12, D:3) 25 stones Level 4 of the Dungeon (0, 0, D:4) 12 bolts (8, -2, D:4) a +0 giant club (18, -3, D:4) a +0 ring mail (22, 12, D:4) the +6 short sword of Hell's Wrath {elec, *Corrode rElec rC+ Str+7} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+7). It protects you from cold. It insulates you from electricity. It may corrode your equipment when you take damage. (40, -3, D:4) a +0 long sword (42, -8, D:4) a +0 dagger (49, -2, D:4) a +0 flail (50, -8, D:4) 23 sling bullets Level 5 of the Dungeon [Shop] Yrghov's Antique Weapon Shop a +0 rapier (96 gold) a +1 quarterstaff of draining (340 gold) a +1 trident of distortion (376 gold) a +4 short sword of speed (744 gold) a +0 hand crossbow (84 gold) a +0 falchion (72 gold) the +4 flail "Eroli" {freeze, rC+ Str+2 Dex+4} (1269 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+4). It protects you from cold. a cursed +0 hand axe (2 gold) a +0 flail (84 gold) a +0 war axe (84 gold) a +5 blowgun (708 gold) (0, 0, D:5) 14 bolts of frost (3, -27, D:5) a +0 ring mail (5, 12, D:5) a scroll of amnesia (6, -30, D:5) a +0 scale mail (8, -1, D:5) a +0 hunting sling (17, -26, D:5) 13 stones (18, -18, D:5) a cursed +0 robe (20, -28, D:5) 4 sling bullets of frost (27, -18, D:5) a +0 giant club (31, 10, D:5) a +0 leather armour (32, 0, D:5) a +0 chain mail a +0 scale mail a +0 long sword a +0 plate armour (37, 8, D:5) a +0 robe (45, -3, D:5) a +0 morningstar a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a cursed +0 leather armour (25, 11, D:6) a wand of hasting (6/9) (26, 1, D:6) a +0 flail (41, -13, D:6) a +0 ring mail (50, 16, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) 11 poisoned sling bullets (2, -1, D:7) a +0 hand axe (2, 0, D:7) a +0 whip a +0 ring mail (3, -1, D:7) a +0 hand axe a +0 hand axe (3, 0, D:7) a +0 hand axe (5, -26, D:7) 2 potions of heal wounds the Ecumenical Temple a bailey (0, 0, Bailey) a tomahawk of returning (0, 2, Bailey) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (1, 3, Bailey) a +3 hand axe a +0 leather armour 5 tomahawks of returning (2, 2, Bailey) a +0 war axe a cursed -3 war axe a +0 chain mail a +0 war axe a cursed +0 plate armour (8, 2, Bailey) a cursed -3 hand axe a +0 leather armour (9, 3, Bailey) a +0 war axe a +0 chain mail