Duffy Level 1 of the Dungeon (0, 0, D:1) a +0 club 24 stones (3, -2, D:1) 9 sling bullets (4, 10, D:1) a +0 club (6, 0, D:1) a stone (8, 14, D:1) a +0 mace (8, 38, D:1) a +0 club (13, 22, D:1) a +0 short sword (16, 49, D:1) a +0 club (19, 28, D:1) a +0 club (26, 18, D:1) a +0 robe (32, 17, D:1) a +0 club (32, 20, D:1) a stone (33, 20, D:1) a +0 whip (33, 21, D:1) a stone (36, 8, D:1) a +0 club (36, 9, D:1) a +0 club (38, -4, D:1) 11 stones (41, -6, D:1) a +0 flail (42, 14, D:1) a +0 club Level 2 of the Dungeon (10, -7, D:2) a +0 robe (14, 0, D:2) an uncursed ring of sustain attributes (16, -3, D:2) 22 stones (18, -23, D:2) a +0 whip (20, 13, D:2) 26 arrows (21, -4, D:2) a +0 ring mail (22, -16, D:2) a +0 club (24, -14, D:2) a +0 leather armour (48, -23, D:2) a +0 club (54, -24, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 18, D:3) a +0 flail (4, 13, D:3) a +0 scale mail a +0 short sword (8, -1, D:3) 13 bolts (23, 9, D:3) a +0 dagger (23, 17, D:3) a +0 dagger a +0 whip a +2 flail of protection (23, 25, D:3) a +0 dagger a +0 robe a +0 whip (27, 15, D:3) a +0 dagger (33, 25, D:3) a +0 dagger (37, 24, D:3) 16 exploding sling bullets Level 4 of the Dungeon [Shop] Fuwniti's Antique Armour Boutique a +0 scale mail (88 gold) a +0 chain mail (99 gold) a +2 shield of poison resistance (99 gold) a +0 plate armour of positive energy (506 gold) a +0 buckler (99 gold) the +3 pair of boots of Follow the Leader {+Fly rN+ Regen+ Dex-5} (209 gold) It affects your dexterity (-5). It protects you from negative energy. It lets you fly. It increases your rate of regeneration. the +1 leather armour of Least Resistance {*Corrode rN+ MR+++} (154 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. the +2 pair of gloves of Xistrye {*Confuse rElec rC++ rCorr} (209 gold) It greatly protects you from cold. It insulates you from electricity. It protects you from acid and corrosion. It may confuse you when you take damage. a +0 leather armour (44 gold) a +0 helmet (99 gold) (0, 0, D:4) a +0 short sword 2 stones a +0 hand axe (0, 1, D:4) 23 stones (1, -5, D:4) a +0 short sword (1, -3, D:4) a +0 hunting sling (2, 0, D:4) a stone (2, 3, D:4) a +0 dagger a stone (2, 9, D:4) a +0 falchion a +0 hand axe (3, 1, D:4) 2 stones (3, 6, D:4) a +1 short sword of speed (4, 4, D:4) a stone (4, 9, D:4) the +4 leather armour of the Griffon {rElec rF++ Int-2 SInv} It affects your intelligence (-2). It greatly protects you from fire. It insulates you from electricity. It lets you see invisible. (5, 11, D:4) 13 bolts (6, -32, D:4) 23 stones (6, -1, D:4) a +0 club a +0 leather armour (6, 9, D:4) a +0 club a +0 trident (7, -1, D:4) a +0 short sword (7, 9, D:4) a +0 dagger (8, -1, D:4) a +0 spear (9, -6, D:4) a +0 flail (10, -6, D:4) a +0 long sword (10, 0, D:4) 17 bolts (11, -7, D:4) 19 stones (11, -6, D:4) a +0 halberd (12, -22, D:4) a +0 whip (13, -4, D:4) a +0 halberd (14, -21, D:4) a +0 trident (16, -14, D:4) 2 potions of poison (16, -6, D:4) a +0 robe (16, -5, D:4) a +0 club (16, 10, D:4) a +0 dagger of venom (16, 12, D:4) a +0 hunting sling 7 stones (17, -5, D:4) a +0 trident (17, 3, D:4) a +0 club a +0 club a +0 whip of pain (32, -15, D:4) a +1 spear of venom (33, -3, D:4) 11 arrows (38, -29, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (7, 18, D:5) 11 poisoned arrows (22, -16, D:5) a +0 hunting sling (22, 19, D:5) a +0 quarterstaff (42, 2, D:5) 17 stones (45, 15, D:5) a +0 chain mail