Duffy Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -12, D:1) a +0 whip (3, -19, D:1) a cursed +0 ring mail (14, -10, D:1) a +0 club (17, 2, D:1) a +0 whip (22, 24, D:1) 22 arrows (25, -21, D:1) a +0 cloak (31, -24, D:1) a +0 spear (32, -16, D:1) a +0 robe (47, -8, D:1) a +0 club Level 2 of the Dungeon (4, -24, D:2) a +0 dagger a stone (4, -22, D:2) a stone (4, -21, D:2) a stone (4, -17, D:2) 2 stones (5, 11, D:2) a +0 dagger (7, 6, D:2) 23 stones (15, 18, D:2) a +0 dagger (15, 27, D:2) 2 stones (15, 28, D:2) a +0 dagger (16, 28, D:2) a +2 dagger of holy wrath (19, 27, D:2) a +0 club (36, -20, D:2) a +0 mace (42, 14, D:2) a +0 hand axe (48, -14, D:2) a +0 robe (48, 10, D:2) a +0 robe (49, 12, D:2) an uncursed amulet of inaccuracy (54, 31, D:2) a +0 quarterstaff (56, 9, D:2) 16 arrows of dispersal Level 3 of the Dungeon (0, 0, D:3) a +0 cloak a +0 animal skin (0, 4, D:3) a +0 leather armour (3, 5, D:3) a potion of degeneration (4, -19, D:3) a +0 cloak (9, 1, D:3) 17 stones (14, -4, D:3) a +0 rapier (19, 13, D:3) a stone (20, 10, D:3) a +0 short sword (20, 14, D:3) a stone (22, 4, D:3) a +0 short sword (28, -17, D:3) a +0 robe (29, -12, D:3) a +0 short sword (33, 2, D:3) a +0 dagger (34, -11, D:3) a +0 club a +0 dagger (44, -14, D:3) a +0 club (46, -24, D:3) a +0 dagger a +0 robe (47, 10, D:3) 21 arrows (48, -7, D:3) 20 stones (57, -11, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 10 bolts of penetration (4, -5, D:4) a +0 club (8, -28, D:4) a +0 leather armour (8, -27, D:4) a +0 ring mail (12, 26, D:4) 11 stones (15, 26, D:4) 32 stones (16, -6, D:4) a +0 dagger (37, 27, D:4) 23 stones (40, 10, D:4) a +0 whip (48, 17, D:4) a +0 ring mail (59, -13, D:4) an arrow (60, -20, D:4) 19 bolts (60, -13, D:4) an arrow (62, -14, D:4) a +0 shortbow 14 arrows Level 5 of the Dungeon (0, 0, D:5) 17 stones (2, 24, D:5) 25 stones (4, 29, D:5) a +0 shortbow 9 arrows (5, 28, D:5) an arrow (7, 8, D:5) a +0 shortbow 13 arrows (9, 8, D:5) a +0 shortbow 15 poisoned arrows (9, 38, D:5) a +0 leather armour (10, 7, D:5) a poisoned arrow (16, 10, D:5) a +0 dagger (17, 19, D:5) 3 needles of sleeping (19, 10, D:5) a +0 ring mail (28, 29, D:5) a +0 scythe a +2 robe of cold resistance (29, 27, D:5) 8 poisoned tomahawks (42, 19, D:5) 22 bolts (42, 25, D:5) 26 stones (65, 12, D:5) a cursed +0 dagger Level 6 of the Dungeon [Shop] Fopsir's Book Shoppe a book of Changes (350 gold) a book of Air (490 gold) a book of the Tempests (980 gold) a book of the Sky (910 gold) Riojocly's Tome of the Birds (996 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Silence Hexes/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 Trog disapproves of the use of such an item. a Necronomicon (1545 gold) a book of Frost (490 gold) a book of Power (630 gold) a book of Debilitation (560 gold) (0, 0, D:6) a +0 cloak (3, -8, D:6) a +0 ring mail (5, -7, D:6) 19 stones (6, -8, D:6) a +0 dagger (10, 7, D:6) a +0 short sword (12, 5, D:6) 10 sling bullets (28, -3, D:6) a +0 flail (31, 1, D:6) a +0 club (32, -1, D:6) a +0 dagger a +0 leather armour a +0 chain mail (33, -1, D:6) a +0 dagger a +0 robe (33, 0, D:6) a +2 flail of protection a +0 leather armour a +0 whip (34, 0, D:6) a +0 flail (35, -3, D:6) a +0 trident (43, 20, D:6) a +0 ring mail Level 7 of the Dungeon (2, 20, D:7) a +0 dagger (5, -4, D:7) a +0 leather armour of fire resistance (9, -1, D:7) a +0 chain mail (9, 28, D:7) a +0 dagger of venom (20, 22, D:7) a +0 giant club (25, 9, D:7) a +4 quarterstaff of chaos a cursed +0 cloak (27, 10, D:7) a +0 mace (33, 27, D:7) 14 arrows (39, 42, D:7) a +0 scale mail (41, 17, D:7) a +2 pair of boots a +0 ring mail (42, 17, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 9, D:7) a cursed -2 club (43, 13, D:7) a +0 war axe (43, 16, D:7) a +0 short sword of holy wrath (55, 22, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 3 tomahawks of returning (3, 5, D:8) the +8 war axe of Crusades {freeze, *Drain MR+ MP+9 Str+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It causes draining when unequipped. a +0 hand axe of chopping (7, 13, D:8) an arrow (7, 15, D:8) 2 tomahawks (9, -18, D:8) 20 stones (10, -20, D:8) a +0 large shield (10, 17, D:8) a tomahawk (10, 18, D:8) a +0 long sword a +0 chain mail (11, 17, D:8) a +0 whip a +0 leather armour a +0 whip a cursed +0 ring mail (12, 13, D:8) a +0 shortbow 6 arrows (12, 18, D:8) a +0 whip 2 tomahawks (13, -2, D:8) the +8 dagger "Gadie" {vamp, rPois} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from poison. (15, 14, D:8) an arrow (16, 14, D:8) an arrow (17, 14, D:8) an arrow (18, 15, D:8) an arrow (21, 7, D:8) a +0 club a +0 whip (22, 7, D:8) a +0 flail (25, -7, D:8) a +0 shortbow 11 arrows of frost (27, -8, D:8) an arrow of frost (28, -15, D:8) a +0 hand axe (28, -8, D:8) an arrow of frost (29, -8, D:8) an arrow of frost (33, 10, D:8) the +4 falchion of Vyshrylism {flame, rElec MR+ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. (51, 19, D:8) a scroll of amnesia (53, 9, D:8) a +0 giant club (57, 12, D:8) a +1 dagger of venom (57, 13, D:8) a cursed -3 long sword (58, -13, D:8) a +0 flail a +0 leather armour (58, 13, D:8) a cursed +0 dagger a +0 robe (58, 14, D:8) a +0 hand axe a +2 ring mail of poison resistance (58, 15, D:8) an uncursed ring of loudness 2 scrolls of noise a +0 chain mail (59, -14, D:8) a +0 dagger (59, -13, D:8) a +0 falchion a +0 hand axe (60, 2, D:8) a +0 dagger a +0 robe (60, 3, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (61, 3, D:8) 6 needles of confusion (61, 4, D:8) a +0 mace 3 tomahawks a +0 scale mail (63, 5, D:8) a tomahawk (67, -1, D:8) a +0 falchion (67, 0, D:8) a +0 falchion a +0 leather armour (68, -1, D:8) a +0 dagger a +0 robe (68, 0, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) the elephant slug corpse of Gastronok (1, 0, D:9) an adder corpse (1, 1, D:9) a +0 giant club (2, 17, D:9) a +0 club (6, -1, D:9) the +1 leather armour of the Camelopard {-Cast rPois rN++ MP+9} It protects you from poison. It greatly protects you from negative energy. It affects your magic capacity (+9). It prevents spellcasting. (13, 16, D:9) a +0 shortbow (14, 14, D:9) a cursed -1 falchion (unseen) (14, 15, D:9) a +0 falchion a cursed +0 dagger a +0 robe an orc corpse (14, 16, D:9) a cursed -3 dagger a +0 robe an orc corpse (15, 16, D:9) a +0 trident a +0 ring mail a bat corpse an orc corpse (15, 17, D:9) a +1 dagger of pain (unseen) (16, 7, D:9) 27 arrows (17, 17, D:9) a rat corpse Level 2 of the Abyss