Duffy Level 1 of the Dungeon (2, 0, D:1) a +0 mace (3, 5, D:1) a +1 short sword of electrocution (7, 45, D:1) 27 stones (14, 27, D:1) a +0 flail (16, 41, D:1) a +0 scale mail (18, 19, D:1) 18 stones (33, 39, D:1) a +0 ring mail (35, 26, D:1) 31 bolts (39, 21, D:1) a +0 short sword 5 stones (60, 32, D:1) 6 tomahawks Level 2 of the Dungeon (0, 0, D:2) 28 sling bullets (2, 4, D:2) a +0 club (3, -5, D:2) a +0 spear (4, -1, D:2) a +0 whip (9, -28, D:2) a +0 ring mail (11, -32, D:2) a +0 whip a +0 animal skin a +0 club a +0 dagger a cursed -1 club 22 stones (11, -31, D:2) a +0 club (12, -33, D:2) a +0 club a +0 dagger (12, -30, D:2) a +0 dagger (12, -29, D:2) a +0 hunting sling (12, -27, D:2) a +0 club (15, -4, D:2) 17 arrows (15, 3, D:2) a +0 club (16, -31, D:2) a +0 club a +0 hunting sling 19 stones (42, -2, D:2) 24 stones (43, -20, D:2) a +0 dagger (44, -30, D:2) 6 stones (45, -4, D:2) a +0 hunting sling 14 stones (46, -24, D:2) a +0 leather armour (46, -16, D:2) a +0 mace (46, -15, D:2) a +0 club a +2 dagger of speed (46, -9, D:2) a stone (46, -8, D:2) 16 arrows of flame (47, -16, D:2) a +0 club (47, -15, D:2) a +1 vampiric dagger (47, -13, D:2) a stone (47, -12, D:2) a stone Level 3 of the Dungeon (1, -5, D:3) a +0 falchion (9, -15, D:3) a +0 quarterstaff (20, 21, D:3) a +0 club (30, -7, D:3) a +0 robe (32, 6, D:3) a stone (32, 28, D:3) a +0 scythe a +0 robe (34, -14, D:3) a +1 vampiric halberd (34, 7, D:3) a +0 dagger (36, -14, D:3) a +0 whip (36, -13, D:3) a cursed -2 club (37, 7, D:3) a +0 dagger (37, 13, D:3) 2 stones (41, 19, D:3) a +0 mace (50, -19, D:3) a +0 robe (52, 10, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (4, 5, D:4) 17 exploding sling bullets (6, 1, D:4) a +0 spear (9, -10, D:4) a +0 ring mail (18, -30, D:4) a +0 club a +0 dagger a +0 hand axe (18, -29, D:4) a +0 dagger a +0 robe (18, -4, D:4) 14 stones (27, -34, D:4) 17 arrows (30, -31, D:4) the +5 whip "Fonkits" {vamp, +Inv rF+ Int+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+3). It protects you from fire. It lets you turn invisible. (39, -4, D:4) a +0 giant spiked club (43, -9, D:4) 5 tomahawks Level 6 of the Dungeon (0, 0, D:6) 2 arrows (1, -3, D:6) 14 gold pieces