Duffy Level 1 of the Dungeon (0, 0, D:1) a +0 club (24, 2, D:1) a +0 leather armour (2, 18, D:1) a stone (2, 19, D:1) a stone (10, 19, D:1) a +0 robe (-10, 22, D:1) a +0 club (11, 26, D:1) 21 stones (-8, 28, D:1) 4 stones (-15, 33, D:1) a +0 robe (-13, 33, D:1) 12 arrows of frost (4, 33, D:1) a +0 mace (-3, 48, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 1, D:2) a +0 club (8, 6, D:2) a +0 leather armour (50, 6, D:2) a stone (6, 7, D:2) 2 stones a +0 dagger (8, 8, D:2) a stone (9, 8, D:2) a stone a +0 dagger (50, 8, D:2) a stone (49, 9, D:2) a stone (48, 12, D:2) a +0 dagger (-3, 17, D:2) a +0 club a +0 hunting sling 11 stones (0, 17, D:2) a stone (1, 17, D:2) a stone (3, 17, D:2) a stone (4, 17, D:2) a +0 dagger (14, 17, D:2) a +0 robe (33, 20, D:2) a +0 dagger (7, 29, D:2) a +0 club (12, 29, D:2) 2 stones (-5, 35, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour of fire resistance (15, 7, D:3) an uncursed staff of air (16, 8, D:3) 24 stones (24, 16, D:3) a +0 dagger (48, 18, D:3) a +0 dagger (23, 19, D:3) 13 poisoned bolts a +0 club (29, 20, D:3) 18 bolts (23, 21, D:3) a +0 club a +0 animal skin a +0 helmet a +0 club (25, 21, D:3) a +0 club a +0 dagger (9, 22, D:3) a +0 whip (21, 23, D:3) a +0 pair of boots (44, 23, D:3) a +0 whip (26, 25, D:3) 10 stones (41, 29, D:3) 23 stones (27, 32, D:3) a +3 short sword Level 4 of the Dungeon [Shop] Yghelex's Weapon Boutique a +0 great sword (65 gold) a +0 long sword (35 gold) a +0 morningstar (40 gold) a +0 falchion (30 gold) a +0 dagger (20 gold) a cursed +0 mace (1 gold) a +0 war axe (35 gold) a +1 vampiric war axe (175 gold) a +2 flail of pain (207 gold) a +0 long sword (35 gold) a +0 trident (35 gold) a +0 arbalest (45 gold) a +5 giant club (287 gold) (0, 0, D:4) 16 arrows (-20, 6, D:4) 17 stones (-19, 6, D:4) a +0 dagger (-1, 13, D:4) a stone (1, 13, D:4) 16 stones a +0 hunting sling (-4, 14, D:4) a stone (-3, 14, D:4) a stone a +0 club (-1, 14, D:4) a stone (-6, 24, D:4) 12 bolts (0, 24, D:4) 18 arrows (-32, 25, D:4) a +0 club (-21, 31, D:4) a +0 dagger (-22, 33, D:4) 19 bolts (-51, 44, D:4) a +0 centaur barding (-3, 44, D:4) 19 stones (-28, 54, D:4) a potion of poison 2 scrolls of noise Level 5 of the Dungeon (-14, 4, D:5) a +0 club (-20, 5, D:5) a +0 scale mail (5, 5, D:5) 32 arrows (13, 8, D:5) 6 needles of frenzy (28, 11, D:5) a +0 club (29, 11, D:5) a cursed +0 leather armour a +0 hand axe a +0 leather armour (30, 11, D:5) a +0 hand axe a +0 scale mail (29, 12, D:5) a +0 dagger a +0 robe (24, 15, D:5) a +2 robe of magic resistance a +0 scythe (26, 21, D:5) a +0 hunting sling (36, 23, D:5) a +1 short sword of freezing (46, 27, D:5) 20 stones (23, 33, D:5) a +2 war axe a +0 robe a +0 robe a +1 great sword (23, 34, D:5) a +0 robe a cursed +0 great sword Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (-33, 5, D:6) a +0 robe a +0 spear (-17, 7, D:6) a +0 robe a +1 flail of crushing (-30, 14, D:6) the cursed +1 quarterstaff of Botaifeukla {vamp, +Blink rElec Str+4 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It insulates you from electricity. It lets you blink. It makes you more stealthy. It has a curse placed upon it. (-28, 19, D:6) a +0 mace (-16, 19, D:6) a +0 scale mail a +0 leather armour 2 scrolls of enchant weapon (0, 20, D:6) a +0 ring mail (-30, 24, D:6) 13 poisoned arrows (-25, 33, D:6) a tomahawk (-24, 33, D:6) 11 arrows a +0 shortbow (-23, 33, D:6) an arrow a +0 hand axe (-22, 33, D:6) an arrow (-20, 33, D:6) a tomahawk a +0 robe a +0 dagger of speed (-19, 33, D:6) 2 tomahawks a +0 dagger a +0 morningstar (-17, 33, D:6) an arrow (-21, 34, D:6) an arrow (5, 34, D:6) an uncursed staff of cold Level 7 of the Dungeon [Shop] Kuch's Book Shop a book of Debilitation (480 gold) a book of Ice (780 gold) a book of Conjurations (360 gold) Sif Muna's Collected Works on Snow (579 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ozocubu's Armour Charms/Ice 3 c - Throw Icicle Conjuration/Ice 4 a book of the Earth (780 gold) a book of Callings (360 gold) (0, 0, D:7) a +0 dagger a +0 robe (0, 2, D:7) a +0 hand axe a +0 short sword a +0 leather armour (0, 3, D:7) a cursed +0 leather armour (-36, 5, D:7) a +0 whip (-35, 5, D:7) a +0 hand axe a +0 chain mail a +0 morningstar (-38, 9, D:7) 14 stones (-24, 16, D:7) a +0 flail a +0 scale mail a +0 glaive a +0 chain mail (-23, 16, D:7) 3 tomahawks (-59, 17, D:7) a +0 rapier (-46, 18, D:7) 7 stones (-15, 24, D:7) a stone (-16, 25, D:7) a stone (-17, 27, D:7) 19 stones (-54, 31, D:7) a +0 hunting sling (-60, 35, D:7) a +0 whip (-20, 41, D:7) a +0 hand axe (-21, 47, D:7) 5 poisoned tomahawks (-25, 53, D:7) a +0 arbalest Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (-1, 3, D:8) a poisoned arrow a +0 shortbow (31, 5, D:8) a +0 scale mail (2, 9, D:8) a +0 giant club (5, 9, D:8) 2 poisoned arrows (18, 10, D:8) 22 stones (-3, 11, D:8) a +0 quarterstaff (27, 12, D:8) an arrow (1, 13, D:8) a +0 leather armour (26, 13, D:8) 2 arrows (27, 13, D:8) 2 arrows (23, 15, D:8) 23 stones 16 arrows a +0 shortbow (45, 16, D:8) a Fen Folio a book of Power (4, 18, D:8) 23 stones (29, 18, D:8) a +0 flail a +0 ring mail (-6, 19, D:8) a +0 chain mail (29, 19, D:8) a +0 dagger a +0 whip a +0 ring mail (30, 20, D:8) a +0 whip (25, 22, D:8) a +0 rapier (31, 22, D:8) a +0 leather armour (19, 26, D:8) a +0 hand axe a +0 animal skin (25, 30, D:8) a wand of random effects (29) (11, 36, D:8) a cursed +0 plate armour Level 9 of the Dungeon (0, 0, D:9) 19 bolts (38, 3, D:9) a +0 dagger a +0 ring mail (9, 10, D:9) a +0 long sword (2, 11, D:9) a +0 robe of magic resistance (39, 11, D:9) a +0 leather armour 2 tomahawks a +0 dagger (37, 12, D:9) a cursed +0 robe a +0 dagger (43, 14, D:9) a +0 robe (37, 15, D:9) a +0 leather armour a +0 short sword (39, 15, D:9) a +0 ring mail a +0 flail a +0 leather armour (40, 15, D:9) a cursed +0 leather armour a +0 trident (24, 16, D:9) a cursed -3 giant spiked club a +0 robe of magic resistance (30, 16, D:9) a +0 buckler (39, 16, D:9) a +0 chain mail a +0 mace (30, 17, D:9) a wand of polymorph (18) (39, 17, D:9) a +0 club (-1, 18, D:9) 19 arrows (3, 18, D:9) 6 stones (23, 18, D:9) 27 stones (30, 18, D:9) a scroll of enchant weapon (37, 22, D:9) a +0 war axe (43, 25, D:9) 17 arrows (24, 26, D:9) a +0 shortbow 12 arrows (20, 27, D:9) 2 arrows (21, 27, D:9) 2 arrows (22, 27, D:9) 3 arrows (7, 28, D:9) a +0 scale mail (18, 28, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) 2 potions of degeneration (26, 2, D:10) a tomahawk a +0 flail a +0 dagger a cursed +0 robe a +0 mace a +0 plate armour (27, 2, D:10) a cursed +0 robe a +0 dagger (-2, 3, D:10) an arrow (-1, 3, D:10) 4 arrows (27, 3, D:10) a tomahawk (40, 4, D:10) 13 stones (-2, 5, D:10) an arrow (-4, 7, D:10) an arrow (-4, 8, D:10) 2 arrows (13, 8, D:10) a +0 mace (9, 9, D:10) a book of Changes a book of the Earth (-5, 10, D:10) a +0 shortbow 4 arrows (1, 10, D:10) a +0 robe a +0 dagger (1, 11, D:10) a cursed +0 leather armour a +0 leather armour a +0 hand axe a +0 hand axe a +0 club a +0 chain mail (1, 12, D:10) a +0 ring mail a +0 flail (2, 12, D:10) a +0 robe a +0 dagger (18, 24, D:10) a +0 robe (7, 25, D:10) a +0 mace (42, 34, D:10) a +0 leather armour a +0 hand axe (42, 35, D:10) a +0 hand axe a cursed -3 trident a +0 plate armour (6, 36, D:10) a +0 pair of gloves (20, 36, D:10) an arrow (49, 36, D:10) a +0 giant club (-7, 37, D:10) a +0 giant club a +0 giant club (21, 37, D:10) a tomahawk (22, 37, D:10) 6 arrows a +2 shortbow of flaming (20, 39, D:10) a +0 ring mail a tomahawk a +0 club (52, 44, D:10) a +0 trident (-8, 46, D:10) a +0 scale mail (10, 47, D:10) 2 large rocks (12, 47, D:10) a large rock (16, 47, D:10) a large rock (12, 48, D:10) a large rock (-1, 49, D:10) a phial of floods (12, 49, D:10) a +0 giant club (13, 49, D:10) a large rock the Ecumenical Temple Level 1 of the Lair of Beasts (46, 16, Lair:1) a +0 spear (21, 35, Lair:1) 2 scrolls of amnesia (15, 37, Lair:1) a +0 falchion (25, 39, Lair:1) the +8 lajatang "Xungauw" {speed, rC+ Str+2 Dex+3} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your dexterity (+3). It protects you from cold. Cheibriados disapproves of the use of such an item. (36, 39, Lair:1) a +0 ring mail (19, 53, Lair:1) 22 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise (13, 1, Lair:2) a +0 war axe of chopping (36, 2, Lair:2) 2 scrolls of immolation (15, 6, Lair:2) a +0 long sword (37, 19, Lair:2) the +1 ring mail "Iciappob" {rC- rCorr Int+3} It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from acid and corrosion. (40, 21, Lair:2) a +0 quarterstaff (2, 22, Lair:2) 21 stones (50, 22, Lair:2) a +0 quarterstaff of freezing a +2 robe of cold resistance (50, 28, Lair:2) a cursed +0 ring mail a +0 mace (19, 33, Lair:2) 4 tomahawks of dispersal Level 3 of the Lair of Beasts (0, 0, Lair:3) the +8 spear of the Original Sin {freeze, rElec rPois Str+2 Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. (6, 1, Lair:3) a wand of lightning (3) (0, 4, Lair:3) 22 bolts (-12, 9, Lair:3) a +0 pair of gloves (-36, 18, Lair:3) 18 stones (-21, 22, Lair:3) a book of Annihilations (-11, 23, Lair:3) a cursed +0 ring mail (0, 38, Lair:3) an uncursed ring of ice a book of Ice the Grimoire of the Assistive Oath Spells Type Level a - Corona Hexes 1 b - Repel Missiles Charms/Air 2 c - Song of Slaying Charms 2 d - Slow Hexes 2 e - Regeneration Charms/Necromancy 3 f - Dazzling Spray Conjuration/Hexes 3 a wand of slowing (16) Level 4 of the Lair of Beasts (16, 0, Lair:4) a +0 chain mail (15, 1, Lair:4) a +0 chain mail (2, 2, Lair:4) a +0 robe (9, 3, Lair:4) 14 sling bullets (35, 3, Lair:4) a +0 chain mail (-6, 5, Lair:4) a book of Burglary (33, 7, Lair:4) a potion of poison (19, 8, Lair:4) an Akashic Record (-4, 10, Lair:4) 21 sling bullets (35, 13, Lair:4) a cursed +0 scale mail (35, 14, Lair:4) the +5 demon whip "Spellbinder" {antimagic, MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. (-4, 20, Lair:4) 19 stones (36, 27, Lair:4) 19 arrows (34, 40, Lair:4) a +0 rapier (8, 41, Lair:4) a +0 helmet (0, 43, Lair:4) 23 bolts (-8, 47, Lair:4) a +0 cloak (-7, 51, Lair:4) a potion of poison Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 trident (5, 10, Lair:5) a scroll of noise (18, 13, Lair:5) 18 arrows (26, 14, Lair:5) a +0 short sword (-21, 21, Lair:5) a wand of polymorph (11) a wand of enslavement (18) (-20, 21, Lair:5) 2 scrolls of random uselessness (11, 28, Lair:5) a lamp of fire (31, 33, Lair:5) a +0 whip (-9, 40, Lair:5) a +0 leather armour (-5, 43, Lair:5) 2 scrolls of brand weapon (2, 45, Lair:5) a +0 robe Level 6 of the Lair of Beasts (6, 3, Lair:6) 6 poisoned arrows (7, 16, Lair:6) the cursed +0 leather armour of the Guardian {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. (-20, 18, Lair:6) 13 stones (41, 24, Lair:6) 11 bolts (15, 34, Lair:6) a +0 plate armour (13, 41, Lair:6) a +0 naga barding Level 7 of the Lair of Beasts (0, 0, Lair:7) 21 stones (-22, 8, Lair:7) a +0 mace (-28, 9, Lair:7) a troll hide {Snorg} (-51, 12, Lair:7) an uncursed ring of magical power (-21, 14, Lair:7) a potion of degeneration (-2, 14, Lair:7) a box of beasts (-46, 21, Lair:7) a +0 shield (-49, 46, Lair:7) a scroll of enchant weapon (8, 47, Lair:7) 21 bolts of frost (-28, 49, Lair:7) a +0 leather armour (-49, 50, Lair:7) 11 silver sling bullets (-54, 51, Lair:7) a scroll of noise (-49, 51, Lair:7) a +0 ring mail Level 8 of the Lair of Beasts (0, 0, Lair:8) a potion of ambrosia (-36, 7, Lair:8) a hydra corpse (skeletalised by now) (-54, 10, Lair:8) a crystal ball of energy (-52, 16, Lair:8) 16 poisoned sling bullets (-12, 16, Lair:8) 10 arrows of flame (1, 17, Lair:8) 30 stones (-36, 18, Lair:8) a scroll of amnesia (-30, 18, Lair:8) a wand of random effects (25) (-28, 19, Lair:8) a cursed -3 trident (-12, 19, Lair:8) 15 arrows (-52, 21, Lair:8) a hippogriff skeleton (-20, 21, Lair:8) the cursed +3 great mace of Annoyance {antimagic, Int+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+2). It has a curse placed upon it. (-1, 23, Lair:8) 24 stones (-6, 24, Lair:8) 9 stones (-39, 25, Lair:8) a scroll of noise (-36, 26, Lair:8) a book of Envenomations (-20, 28, Lair:8) 2 potions of haste (-53, 30, Lair:8) a water moccasin skeleton (-53, 31, Lair:8) a spiny frog skeleton (-4, 33, Lair:8) a +0 shortbow (-21, 37, Lair:8) a book of Unlife (-40, 41, Lair:8) a wand of confusion (19) (-50, 44, Lair:8) a spiny frog corpse (-13, 44, Lair:8) 23 stones (-49, 46, Lair:8) a water moccasin corpse (-13, 48, Lair:8) a book of Summonings (-33, 58, Lair:8) 11 arrows