Duffy Level 1 of the Dungeon (0, 0, D:1) 18 arrows (-9, 13, D:1) a +0 leather armour (-5, 13, D:1) a +0 leather armour (-24, 14, D:1) a +0 robe (-20, 14, D:1) a +0 club (-34, 24, D:1) a +0 club (-12, 24, D:1) a +0 club (-3, 25, D:1) 12 arrows (-5, 26, D:1) a +0 club (-4, 26, D:1) a +0 robe (1, 28, D:1) 30 bolts (1, 38, D:1) a +0 club (4, 39, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 stones (1, 0, D:2) a stone (-6, 6, D:2) 7 stones (-14, 7, D:2) 14 stones (-43, 8, D:2) a +0 war axe (-22, 13, D:2) a cursed -3 scythe a +0 robe (0, 15, D:2) a +0 club (-31, 16, D:2) a +0 large shield (-27, 20, D:2) a +0 ring mail (-23, 25, D:2) a cursed -3 dagger (-24, 38, D:2) 3 stones a +0 dagger (-26, 40, D:2) a stone (6, 40, D:2) a cursed -2 club a +0 animal skin (6, 41, D:2) a cursed -2 club a +0 dagger a +0 club a +0 club a +0 dagger (6, 43, D:2) a +0 hunting sling a +0 club 18 stones a +0 club (-4, 48, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 26 arrows (29, 1, D:3) a +0 flail a +0 halberd (36, 1, D:3) a +0 ring mail (30, 3, D:3) a +0 halberd (-1, 7, D:3) 2 stones a +0 club (2, 7, D:3) a stone (4, 8, D:3) a stone (16, 8, D:3) a +0 dagger (33, 8, D:3) a +0 leather armour (-2, 9, D:3) a +0 hand axe a +0 flail (23, 9, D:3) a stone (22, 11, D:3) 4 stones a +0 whip (21, 12, D:3) 16 stones a +0 short sword (38, 14, D:3) a +0 leather armour a +0 hand axe (24, 15, D:3) a +0 dagger a +0 hunting sling 19 stones (14, 20, D:3) a +0 scale mail a +0 flail a +0 short sword (15, 20, D:3) a +0 chain mail a +0 short sword a +0 hand axe (23, 25, D:3) a +0 short sword 2 tomahawks (3, 26, D:3) a +0 club (-1, 27, D:3) a +0 ring mail (34, 29, D:3) 20 bolts (50, 30, D:3) 16 sling bullets (45, 42, D:3) a +0 club (28, 43, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 16 arrows (32, 6, D:4) a +2 robe of magic resistance a +4 dagger a +0 hand axe of electrocution (33, 6, D:4) a potion of heal wounds (30, 8, D:4) a +0 whip (32, 9, D:4) 22 stones (14, 14, D:4) a +1 war axe of draining (24, 20, D:4) a potion of degeneration (20, 24, D:4) a +0 robe (26, 26, D:4) a +0 rapier (14, 28, D:4) the +6 war axe "Hoypregh" {drain, rN+ Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from negative energy. (-4, 33, D:4) a +0 mace (18, 33, D:4) a cursed -1 animal skin (24, 36, D:4) a cursed +0 robe a +1 whip of freezing Level 5 of the Dungeon (8, 2, D:5) 25 stones (28, 8, D:5) 20 sling bullets (29, 10, D:5) 26 stones (21, 27, D:5) 21 arrows (33, 27, D:5) 14 sling bullets (-15, 30, D:5) 33 stones (26, 36, D:5) a +0 quarterstaff (-3, 39, D:5) a potion of mutation (13, 39, D:5) 29 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (46, 7, D:6) an uncursed staff of death (37, 15, D:6) 18 stones (28, 18, D:6) 21 stones (29, 26, D:6) 16 arrows (26, 37, D:6) a +0 ring mail (29, 40, D:6) 2 arrows (23, 41, D:6) 13 arrows a +0 shortbow (25, 41, D:6) 2 arrows (3, 58, D:6) 22 stones Level 7 of the Dungeon [Shop] Yriastor's Weapon Shoppe 6 needles of confusion (42 gold) a +0 whip (35 gold) a +2 dagger of speed (252 gold) a +0 dagger (28 gold) a +0 trident (49 gold) a +0 long sword of holy wrath (116 gold) a +1 quarterstaff of crushing (182 gold) a +0 whip of venom (70 gold) the +10 whip of Kucloari {pain, rElec rPois SInv Stlth+} (1139 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It protects you from poison. It lets you see invisible. It makes you more stealthy. a +0 mace (42 gold) 19 stones (26 gold) (0, 0, D:7) a +0 dagger (19, 1, D:7) a +0 whip a +0 leather armour a +0 whip (20, 1, D:7) a +0 giant club (19, 2, D:7) a +0 spear a +0 club (23, 7, D:7) a +0 flail (16, 8, D:7) a +0 rapier (17, 8, D:7) a +0 robe a +0 dagger (8, 9, D:7) a +0 giant spiked club (9, 28, D:7) 20 arrows (28, 34, D:7) a +0 dagger (34, 37, D:7) a +0 dagger (35, 37, D:7) a +0 ring mail a +0 short sword a +0 leather armour (36, 37, D:7) a +0 falchion a +0 scimitar a +0 chain mail (18, 39, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, 0, D:8) a +0 leather armour a +0 dagger (2, 0, D:8) a +0 hand axe a +0 leather armour (8, 1, D:8) a potion of degeneration (-15, 11, D:8) a +0 club (-16, 12, D:8) 26 stones (-11, 13, D:8) a cursed +0 dagger a +0 robe (38, 23, D:8) 14 stones (-25, 24, D:8) 18 arrows (1, 26, D:8) 12 stones (13, 27, D:8) a +0 leather armour (17, 27, D:8) 21 sling bullets (-23, 30, D:8) a +0 robe (-10, 30, D:8) a +0 robe (-17, 33, D:8) 21 arrows (34, 36, D:8) 19 stones (35, 37, D:8) a +0 giant club (33, 39, D:8) 21 stones (44, 39, D:8) a +0 club (12, 42, D:8) a +0 dagger (13, 42, D:8) 6 silver tomahawks (13, 43, D:8) a +0 club a +0 hand axe (31, 54, D:8) 17 stones Level 9 of the Dungeon [Shop] Jeamahit's Weapon Shop the cursed +1 trident of Eliaqeal {venom, Dex+6} (335 gold) It poisons the flesh of those it strikes. It affects your dexterity (+6). It has a curse placed upon it. a +0 rapier (52 gold) 24 stones (31 gold) a +0 broad axe (52 gold) a +0 trident (45 gold) a +2 glaive of flaming (308 gold) a +0 club (13 gold) a +0 flail (45 gold) (0, 0, D:9) a +0 scale mail (45, 0, D:9) a +0 rapier a +0 leather armour (-1, 2, D:9) a +0 flail (59, 2, D:9) a +0 chain mail (-3, 5, D:9) an uncursed amulet of guardian spirit (2, 13, D:9) 2 scrolls of immolation (36, 19, D:9) a large rock (36, 20, D:9) 2 large rocks (67, 20, D:9) a +0 trident (30, 22, D:9) a +0 flail (56, 22, D:9) a wand of random effects (18) (27, 27, D:9) a +0 giant spiked club (45, 27, D:9) a +2 hunting sling of flaming (36, 34, D:9) an uncursed staff of cold (45, 34, D:9) a disc of storms (54, 34, D:9) a phantom mirror (37, 37, D:9) a +0 dagger a +0 robe (37, 38, D:9) a +0 dagger a +0 robe (52, 38, D:9) a troll hide a +0 giant spiked club (17, 44, D:9) a +0 robe (56, 50, D:9) 11 stones Level 10 of the Dungeon [Shop] Duh Geosk's Book Shoppe a book of Envenomations (1080 gold) a book of the Dragon (1080 gold) a book of Geomancy (420 gold) a manual of Translocations (1324 gold) a book of Frost (420 gold) Iskenderun's Catalogue of Conjuration and the Volcanoes (494 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Fireball Conjuration/Fire 5 a book of Alchemy (900 gold) a book of Burglary (900 gold) a book of Enchantments (600 gold) the Catalogue of Quantum Leap (790 gold) Spells Type Level a - Pain Necromancy 1 b - Call Imp Summoning 2 c - Summon Lightning Spire Summoning/Air 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Summon Forest Summoning/Translocation 5 a book of Maledictions (300 gold) a book of the Sky (780 gold) a book of Debilitation (480 gold) a book of Spatial Translocations (780 gold) (0, 0, D:10) 4 arrows (-1, 1, D:10) 2 arrows (-1, 2, D:10) an arrow (-2, 3, D:10) an arrow (-3, 5, D:10) a +4 shortbow an arrow (-3, 8, D:10) a +0 pair of boots (50, 32, D:10) a +0 robe (47, 33, D:10) 2 potions of heal wounds (16, 45, D:10) a cursed +0 giant club (14, 47, D:10) 17 stones (34, 47, D:10) 5 tomahawks Level 11 of the Dungeon (0, 0, D:11) a troll hide (-14, 4, D:11) a +0 robe a +0 hand axe (-13, 4, D:11) a +0 robe a cursed +3 halberd (-11, 5, D:11) a +0 robe a +0 hand axe (-9, 6, D:11) a +0 robe a +0 spear (16, 9, D:11) a +0 shortbow 12 arrows of dispersal (-1, 11, D:11) a +0 giant club (-24, 15, D:11) a +0 glaive a +0 ring mail (-11, 17, D:11) 16 stones (-28, 20, D:11) a +0 robe (-20, 22, D:11) a +0 robe a +3 dagger (-19, 22, D:11) a +0 robe a cursed +0 great sword (-18, 22, D:11) 8 arrows a +0 shortbow (-21, 23, D:11) a +0 robe a +0 spear 18 stones (-20, 23, D:11) a +0 dagger a +0 ring mail (-19, 24, D:11) an arrow (-19, 25, D:11) an arrow (18, 26, D:11) a +0 morningstar (-20, 27, D:11) an arrow (-13, 29, D:11) a +0 robe a +4 scimitar of flaming (16, 29, D:11) a +0 giant spiked club (0, 32, D:11) a cursed -3 rapier (-19, 35, D:11) 18 stones (-27, 38, D:11) a +0 short sword a +0 leather armour (-27, 39, D:11) a +0 mace a +0 dagger a +0 robe a +0 leather armour (-27, 40, D:11) a +0 hand axe (5, 42, D:11) 17 stones (-1, 47, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (-4, 8, D:12) a stone (-1, 9, D:12) 2 stones (-3, 10, D:12) 4 stones (18, 11, D:12) a +0 short sword (19, 11, D:12) a +0 leather armour a +0 whip (20, 11, D:12) a +0 hand axe (12, 12, D:12) a +1 mace of crushing (9, 14, D:12) a +0 scale mail (26, 17, D:12) a +0 giant club (11, 22, D:12) a scroll of enchant weapon (14, 33, D:12) a +0 giant spiked club (15, 33, D:12) a +0 dagger a +0 robe (5, 37, D:12) a +0 broad axe (36, 37, D:12) a +0 ring mail a cursed +0 trident a +0 ring mail (37, 37, D:12) a +0 leather armour (38, 37, D:12) a scroll of immolation (39, 37, D:12) a +0 leather armour (4, 38, D:12) a cursed -3 giant club (4, 40, D:12) a +0 giant spiked club (20, 40, D:12) a +0 mace a +0 ring mail (35, 45, D:12) a +1 chain mail of fire resistance (36, 45, D:12) a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) a bolt (0, 1, D:13) a bolt (5, 1, D:13) a bolt (6, 2, D:13) a bolt (-6, 4, D:13) 43 gold pieces (-5, 4, D:13) a +0 pair of boots (-6, 5, D:13) a book of Ice (-5, 5, D:13) a potion of agility (10, 5, D:13) a +0 club a +0 robe an ogre skeleton (28, 6, D:13) 19 arrows (-1, 8, D:13) 3 fruits (-2, 9, D:13) 29 bolts (-1, 9, D:13) a +0 robe (30, 9, D:13) a +0 pair of boots (57, 15, D:13) a +0 short sword (29, 16, D:13) a +0 war axe (56, 16, D:13) a +0 falchion a +0 ring mail a +0 hand axe (-6, 18, D:13) the cursed +0 shortbow "Jukit" {velocity, MR+++ Str+6} Any arrow fired from it inflicts extra damage. It affects your strength (+6). It affects your resistance to hostile enchantments. It has a curse placed upon it. (-5, 19, D:13) a cyclops corpse (skeletalised by now) (-2, 19, D:13) a large rock (0, 21, D:13) a large rock (14, 21, D:13) a +0 giant club (0, 22, D:13) a large rock (40, 23, D:13) a potion of heal wounds (36, 36, D:13) a +0 war axe a +0 leather armour a +0 buckler of positive energy (5, 37, D:13) a +0 leather armour (19, 38, D:13) a +0 dagger (7, 41, D:13) a +0 scale mail (56, 45, D:13) a +0 short sword a +0 ring mail (55, 47, D:13) a +0 robe (14, 49, D:13) a cursed +3 spear a +0 robe (13, 50, D:13) a +0 short sword a +0 robe (13, 51, D:13) a +3 falchion of electrocution a cursed +0 robe (44, 54, D:13) a +2 mace of protection the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 arrows (33, 13, Lair:1) a book of Unlife a book of the Dragon a book of Beasts a book of Changes a book of Summonings a Fen Folio a book of Enchantments (5, 22, Lair:1) the +5 rapier of Xoasch {pain, MR+ Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your resistance to hostile enchantments. (43, 32, Lair:1) a +0 great sword (27, 46, Lair:1) a +0 falchion (27, 52, Lair:1) a potion of haste Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 sling bullets (44, 3, Lair:2) 19 stones (49, 4, Lair:2) 29 stones (43, 5, Lair:2) a +0 leather armour (2, 11, Lair:2) a +0 dagger a +0 robe (53, 12, Lair:2) 24 stones (-3, 14, Lair:2) a sack of spiders (41, 19, Lair:2) a +1 scale mail of cold resistance (41, 20, Lair:2) a wand of flame (32) (11, 21, Lair:2) 12 stones (-2, 23, Lair:2) 3 javelins (31, 23, Lair:2) a +0 chain mail (18, 24, Lair:2) 24 arrows (24, 33, Lair:2) 14 stones (-4, 42, Lair:2) 7 needles of paralysis Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of immolation (-2, 2, Lair:3) a +0 rapier (-39, 6, Lair:3) 23 arrows (19, 7, Lair:3) a +0 short sword (21, 11, Lair:3) a +0 robe (-13, 22, Lair:3) 7 javelins (-6, 26, Lair:3) a +0 broad axe (-19, 34, Lair:3) 29 bolts (-16, 36, Lair:3) 7 arrows of frost (18, 36, Lair:3) 21 bolts (-33, 39, Lair:3) 16 stones (-10, 43, Lair:3) 2 scrolls of random uselessness (17, 43, Lair:3) 15 sling bullets (-37, 49, Lair:3) 22 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) 14 arrows (41, 5, Lair:4) 18 stones (-1, 10, Lair:4) 17 bolts of frost (16, 14, Lair:4) a +0 buckler (23, 15, Lair:4) 2 scrolls of noise (40, 16, Lair:4) a +0 chain mail (40, 17, Lair:4) a cursed -1 trident (39, 21, Lair:4) a +0 centaur barding (3, 23, Lair:4) a wand of confusion (27) (3, 32, Lair:4) a +0 long sword (14, 34, Lair:4) a scroll of immolation (34, 39, Lair:4) 14 stones (3, 43, Lair:4) a +0 pair of boots (20, 47, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of immolation (14, 15, Lair:5) the cursed +0 ring mail of Acwokhlu {rC+ rN+ Str-3 Dex+3} It affects your strength (-3). It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. It has a curse placed upon it. (-19, 25, Lair:5) a wand of magic darts (32) (1, 25, Lair:5) a +0 chain mail (-18, 27, Lair:5) a wand of polymorph (13) (-26, 30, Lair:5) a +0 quarterstaff (-7, 32, Lair:5) a +0 plate armour (-23, 34, Lair:5) an uncursed ring of loudness (-14, 34, Lair:5) 17 sling bullets (10, 35, Lair:5) 2 scrolls of amnesia (-16, 37, Lair:5) a +0 scale mail (-11, 37, Lair:5) a wand of paralysis (11) Level 6 of the Lair of Beasts (0, 0, Lair:6) 14 arrows (13, 1, Lair:6) a potion of heal wounds (-18, 11, Lair:6) a scroll of enchant weapon (-10, 37, Lair:6) a +0 robe a +0 dagger (-13, 43, Lair:6) 11 stones (32, 50, Lair:6) 20 arrows (14, 51, Lair:6) a +0 arbalest