Dungeon Crawl Stone Soup version 0.17-a0-1567-gdd419b1 (webtiles) character file. 0 Duffy the Conjurer (level 1, 9/9 HPs) Began as a Vine Stalker Conjurer on July 23, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (80 turns). Duffy the Conjurer (Vine Stalker Conjurer) Turns: 80, Time: 00:00:15 Health: 9/9 AC: 2 Str: 10 XL: 1 Next: 10% Magic: 4/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . d - 55 stones rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.2 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Inventory: Missiles d - 55 stones (in hand) Armour a - a +0 robe (worn) Books b - a book of Conjurations Comestibles c - a bread ration Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Zin Message History d - 40 stones (gained 19) d - 55 stones (gained 15) There is a staircase leading out of the dungeon here. A bat comes into view. The bat hits you. The bat misses you. Found 13 arrows. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The magic dart hits the bat. The bat is severely wounded. The bat hits you but does no damage. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. There is a staircase leading out of the dungeon here. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. Found a glowing silver altar of Zin. Why would you want to do that? Why would you want to do that? Found an escape hatch in the floor. Search for what [? for help]? . Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #####.# ##########...#.# #≈.............## #≈≈≈≈≈≈.....##..# #≈≈≈≈≈≈≈≈.....<.# #≈≈≈≈≈≈≈≈≈......# #≈≈≈≈≈≈≈≈≈≈.....# #≈≈≈≈≈@≈≈≈≈.....## #≈≈≈≈≈≈≈≈≈≈≈.....# #≈≈≈≈≈≈≈≈≈≈≈.....## #≈≈≈≈≈≈≈≈≈≈≈≈.[...# #≈≈≈≈≈≈≈≈≈≈≈≈...#.# #≈_≈≈≈≈≈≈≈≈≈≈≈....# #>≈≈≈≈≈≈≈≈≈≈≈≈≈≈..# ################### There were no monsters in sight! Action || total -------------------------++------- Cast: Magic Dart || 2 Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Duffy the Vine Stalker Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 75 | D:1 | Found a glowing silver altar of Zin. 80 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_water_altar Vanquished Creatures A bat 1 creature vanquished.