Dungeon Crawl Stone Soup version 0.17-a0-1567-gdd419b1 (webtiles) character file. 0 Duffy the Conjurer (level 1, 9/9 HPs) Began as a Vine Stalker Conjurer on July 23, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (50 turns). Duffy the Conjurer (Vine Stalker Conjurer) Turns: 50, Time: 00:00:25 Health: 9/9 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 15 God: Gold: 27 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of amnesia {unknown} Potions d - a potion of might {unknown} Books b - a book of Conjurations Comestibles c - a bread ration Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found a fuming green potion. Found a staircase leading out of the dungeon. Assign waypoint to what number? (0-9) Waypoint 1 assigned to D:1. Found a stone staircase leading down. d - a fuming green potion You now have 17 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. You now have 27 gold pieces (gained 10). e - a scroll labeled BUGIEXUPRE Found a stone staircase leading down. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 1 Current Action: za. Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: za. Created macro '1' => 'za.'. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 1 Current Action: za. Do you wish to (r)edefine, (c)lear, or (a)bort? Cleared macro '1' => 'za.'. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 2 Current Action: zc. Do you wish to (r)edefine, (c)lear, or (a)bort? Cleared macro '2' => 'zc.'. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 3 Input macro action: Okay, then. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Saving macros. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. #.# ## #.# .. #.# .# #.# .# #.# .# #.####.###.# ####....@.....# #####............## #.....#######.##.# #.###.# .# # #.#...# .# #.#.#.# .# #####.....# .# .........## ># ............. There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Duffy the Vine Stalker Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 50 | D:1 | Quit the game Vault maps used: D:1: lemuel_arrival_river_ford